Difference between revisions of "Waste"
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|INFO=[[Image:pl_waste_finalb.jpg|thumb|top|Waste's payload.]] | |INFO=[[Image:pl_waste_finalb.jpg|thumb|top|Waste's payload.]] | ||
Waste is a new gametype in which the payload can be pushed by either team. It plays similarly to other 5-point [[Control Point]] maps, such as [[Well]], except that it places a stronger emphasis on teamwork to push the cart and coordination to flank the enemy. These alternate routes, although longer, usually provide [[Health]] and [[Ammo]] pickups not normally present on the main payload track. | Waste is a new gametype in which the payload can be pushed by either team. It plays similarly to other 5-point [[Control Point]] maps, such as [[Well]], except that it places a stronger emphasis on teamwork to push the cart and coordination to flank the enemy. These alternate routes, although longer, usually provide [[Health]] and [[Ammo]] pickups not normally present on the main payload track. | ||
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+ | == Introduction Video == | ||
+ | {{youtube|TecwHduBFZg}} | ||
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|GOAL=Waste, unlike other payload maps, both teams must escort the single [[Payload]] to the enemy base and can only win if they push it all the way to the enemy's final terminus. | |GOAL=Waste, unlike other payload maps, both teams must escort the single [[Payload]] to the enemy base and can only win if they push it all the way to the enemy's final terminus. | ||
− | |DEVELOPER=[[User:Icarus|Icarus]] | + | |DEVELOPER=Eric "[[User:Icarus|Icarus]]" Wong |
|LOCATIONS= | |LOCATIONS= | ||
=== Terminals 1 & 5 (Headquarters) === | === Terminals 1 & 5 (Headquarters) === |