Difference between revisions of "Degreaser"

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{{Item infobox
+
Pyro is a shit class
| type            = weapon
 
| 3d-image-1      = Degreaser
 
| 3d-image-3      = Degreaser Festivized
 
| 3d-button-1      = colored_pair
 
| 3d-button-3      = colored_pair
 
| 3d-viewname-1    = Default
 
| 3d-viewname-3    = Festivized
 
| team-colors      = yes
 
| skin-image-red  = RED Degreaser.png
 
| skin-image-blu  = BLU Degreaser.png
 
| used-by          = [[Pyro]]
 
| slot            = primary
 
| contributed-by  = {{Backpack Item Link|76561197960449110|143018552}}
 
| released        = {{Patch name|9|30|2010}}<br />([[Mann-Conomy Update]])
 
| availability    = {{avail|drop|craft|purchase|crate17|Crate31-strange|collectors|warpaint}}
 
| marketable      = yes
 
| numbered        = no
 
| ammo-loaded      = 200
 
| ammo-carried    = N/A
 
| reload          = No reload
 
| loadout          = yes
 
  | item-kind      = Flame Thrower
 
  | item-level    = 10
 
  | att-1-positive = This weapon deploys 60% faster
 
  | att-2-positive = This weapon holsters 30% faster
 
  | att-3-positive = Extinguishing teammates restores 20 health
 
  | att-4-negative = -66% afterburn damage penalty
 
  | att-5-negative = +25% airblast cost
 
}}
 
{{Quotation|'''Degreaser''' publicity blurb|A vintage gas station pump combined with a car muffler and an antique fire extinguisher provide the Pyro with all of his burning needs. A portable stove top burner provides 4 ignition sources.}}
 
 
 
The '''Degreaser''' is a [[Steam Workshop|community-created]] [[Weapons#pyroprimary|primary weapon]] for the [[Pyro]]. It is a {{botignore|flamethrower}} that is comprised of a gas pump, a car muffler, an exhaust pipe, a team-colored fire extinguisher, and a stove top burner.
 
 
 
The Degreaser reduces the delay caused by weapon switching from or to this weapon — taking 60% less time to switch to the Degreaser and 30% less time when switching away - facilitating strategic use of weapon combos, such as the [[Axtinguisher]], [[Flare Gun]], and [[Reserve Shooter]]. However, damage caused by [[Fire|afterburn]] damage is reduced by 66%.
 
 
 
The Degreaser, like the [[Flame Thrower]], [[Backburner]], [[Rainblower]], and [[Dragon's Fury]], has the [[compression blast]] ability, but using 25 [[ammo]] per blast instead of 20 like the Pyro's stock flamethrower.
 
 
 
Afterburn will reduce healing and shield resists from a Medi Gun by 20%.
 
 
 
The kill icon for the Degreaser was contributed by {{Steamid|76561197976113694}}.
 
 
 
== Damage and function times ==
 
{{Damage table
 
| type              = Particle
 
| damagetype        = Fire
 
| rangetype          = Ranged
 
 
 
| damage            = yes
 
| flame close      = {{tooltip|13.0 / particle|173.3 / s}}
 
| flame far        = {{tooltip|6.5 / particle|Rounds up to 93.3 / s}}
 
| flame far % = 50
 
| crit              = {{tooltip|20-39 / particle|266-520 / s}}
 
| minicrit          = {{tooltip|9-18 / particle|120-240 / s}}
 
| afterburn        = {{tooltip|1 / tick|2 / s}}
 
| afterburn minicrit = {{tooltip|2 / tick|4 / s}}
 
| function times    = yes
 
| attack interval    = {{tooltip|0.075 s|A new flame is made every 0.03s, but enemies can only be hit every 0.075s.}}
 
| ammo interval    = 0.08 s
 
| airblast cooldown = 0.75 s
 
| afterburn time    = 3-10 s
 
}}
 
'''''Note:''' Flame damage is proportional to particle lifetime instead of distance from target. Unlike most weapons, Critical hits are also affected by the scaling. Additionally, there is a very slight damage variance (±0.08 / particle) due to differences in particle angles.''
 
 
 
== Item set ==
 
{{Set|The Gas Jockey's Gear}}
 
 
 
{{Weapon Demonstration}}
 
 
 
== Crafting ==
 
{{See also|Crafting}}
 
=== Blueprint ===
 
{{Blueprint
 
|ingredient-1 = Backburner
 
|ingredient-2 = Reclaimed Metal
 
|result = Degreaser
 
}}
 
{{Blueprint |autoresult = Pyro primary}}
 
=== As a crafting ingredient ===
 
{{Blueprint|autoresult=Gas Jockey's Gear}}
 
{{Blueprint
 
| ingredient-1 = Degreaser
 
| ingredient-2 = Flare Gun
 
| ingredient-3 = Reclaimed Metal
 
| result = Scorch Shot
 
}}
 
 
 
== Strange variant ==
 
{{Strange item info
 
| item-type = Flame Thrower
 
| rankson = kills
 
| rankson2 =
 
| festive =
 
  | att-1-positive = This weapon deploys 60% faster
 
  | att-2-positive = This weapon holsters 30% faster
 
  | att-3-positive = Extinguishing teammates restores 20 health
 
  | att-4-negative = -66% afterburn damage penalty
 
  | att-5-negative = +25% airblast cost
 
| can deal damage = yes
 
| can deal gib damage = no
 
| can headshot = no
 
| can reflect projectiles = yes
 
| can deal posthumous damage = yes
 
| can extinguish = yes
 
| notes =
 
}}
 
 
 
== Related achievements ==
 
=== {{class link|Soldier}} ===
 
{{Achievement table
 
| 1 = {{Show achievement|Soldier|Backdraft Dodger}}
 
}}
 
 
 
=== {{class link|Pyro}} ===
 
{{Achievement table
 
| 1 = {{Show achievement|Pyro|Hot on Your Heels}}
 
      {{Show achievement|Pyro|Hot Potato}}
 
| 2 = {{Show achievement|Pyro|Hotshot}}
 
}}
 
 
 
=== [[File:Mvm navicon.png|20px|link=Mann vs. Machievements]] [[Mann vs. Machievements]] ===
 
{{Achievement table
 
| 1 = {{Show achievement|Mann vs. Machievements|Hard Reset}}
 
}}
 
 
 
== Update history ==
 
{{Update history|
 
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
 
* The Degreaser was added to the game.
 
 
 
'''{{Patch name|10|8|2010}}'''
 
* {{Undocumented}} The Degreaser was added to the crafting blueprint for the [[Attendant]].
 
 
 
'''{{Patch name|1|7|2011}}'''
 
* {{Undocumented}} Fixed native [[kill icon]] not displaying when killing enemy players with the Degreaser.
 
* {{Undocumented}} Fixed players claiming [[Health]] by switching to the [[Powerjack]] as the enemy dies from burn damage from the [[Flamethrower]].
 
 
 
'''{{Patch name|2|7|2011}}'''
 
* Fixed burning deaths to always use the death notice icon for the weapon that started the burn.
 
 
 
'''{{Patch name|2|14|2011}}'''
 
* Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
 
* {{undocumented}} Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
 
 
 
'''{{Patch name|3|1|2011}}'''
 
* {{Undocumented}} The Degreaser was added in the crafting blueprint for the [[Sharpened Volcano Fragment]].
 
 
 
'''{{Patch name|3|10|2011}}''' ([[Shogun Pack]])
 
* Updated model with optimizations and [[LOD]]s.
 
 
 
'''{{Patch name|3|15|2011}}'''
 
* {{Undocumented}} The Degreaser was removed from the crafting blueprint for the Sharpened Volcano Fragment.
 
 
 
'''{{Patch name|7|22|2011}}'''
 
* {{Undocumented}} The damage penalty attribute was changed from "-25% burn damage done" to "-25% burn damage penalty".
 
 
 
'''{{Patch name|10|13|2011}}'''
 
* {{Undocumented}} Added [[Strange]] quality.
 
 
 
'''{{Patch name|6|27|2012}}''' ([[Pyromania Update]])
 
* Added -10% damage penalty attribute.
 
** Note: Because of base damage increase by 10%, damage remains unchanged.
 
 
 
'''{{Patch name|11|12|2013}}'''
 
* {{Undocumented}} Added [[Collector's]] quality.
 
 
 
'''{{Patch name|12|17|2015}}''' ([[Tough Break Update]])
 
* The base Flamethrower's damage fall off over distance has been decreased, resulting in higher damage output at range.
 
* Extinguishing a teammate will now return 20 health to the Pyro.
 
* Changed attributes:
 
** No longer boosts all-around switch speed (previously was 65% all-around). Instead, boosts switch-to speed by 60% and switch-from speed by 30%.
 
** Removed damage penalty.
 
** Increased Airblast cost by 25%.
 
** Increased afterburn penalty from 25% to 66%.
 
 
 
'''{{Patch name|1|7|2016}}'''
 
* Changed attribute:
 
** {{undocumented}} Updated 20 health restoration when used to extinguish a burning teammate from neutral attribute to positive attribute.
 
 
 
'''{{Patch name|7|7|2016}}''' ([[Meet Your Match Update]])
 
* Added: Direct damage reduces Medi Gun healing and resist shield effects by 25%
 
** Medics hear a "healing interrupted" sound when this is happening to their heal target.
 
 
 
'''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]])
 
* Flamethrowers no longer apply maximum-duration afterburn on contact. Afterburn duration is now based on how long the target is in contact with direct flames.
 
* Better visual sync, more consistent (no visuals/damage mismatch).
 
* New particle effects.
 
* Airblast
 
** Hit detection for both players and projectiles is now a consistent cone.
 
** Airblasting players now factors in the momentum of the Pyro and target, giving both more control over the interaction.
 
** Airblast now causes target player to have reduced footing and air control for a short period.
 
** Now factors in the upward angle of the airblast, rather than having a fixed upward force.
 
** Total push force slightly increased.
 
 
 
'''{{Patch name|10|30|2017}}'''
 
* Fixed flamethrowers not damaging buildings at close distance.
 
 
 
'''{{Patch name|11|7|2017}}'''
 
* Fixed not seeing the new flamethrower effects on some machines.
 
 
 
'''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]])
 
* Added [[Festivizer|Festivized]] variant.
 
 
 
'''{{Patch name|3|28|2018}} #1'''
 
* Flame damage per second now ramps up based on density of flame encountered, up to 200%.
 
* Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged.
 
* Fixed Flamethrower particles sometimes failing to draw on the client.
 
* Fixed Flamethrower flames not colliding with {{code|tf_generic_bomb}} entities.
 
 
 
'''{{Patch name|3|28|2018|no-link=yes}} #2'''
 
* Fixed a server crash related to the Flamethrower.
 
}}
 
 
 
== Bugs ==
 
* The attribute '''-66% afterburn damage penalty''' is incorrect, as it actually deals 75% less afterburn damage when compared with the Flamethrower. This is because the [[Jungle Inferno Update]] increased the default afterburn damage from 3 to 4, but the attribute did not get updated.
 
* Rarely, when the Degreaser is turned off during full crits, the flame effect can still be seen though the fix of the loophole, unlike a similar bug with the Minigun, the "flame" can only be seen by the player.
 
* If a Pyro using the Degreaser reflects a charged [[Cow Mangler 5000]] shot and hits a player with it, the '''-66% afterburn damage penalty''' will still apply to the laser's afterburn, despite a charged Cow Mangler 5000 shot normally doing full afterburn damage.
 
* When {{code|cl_flippedviewmodels 1}} is enabled fire particles still come from the right side.
 
 
 
== Trivia ==
 
* [[w:Degreaser|Degreaser]]s are emulsifying agents used to remove heavy oils and grease.
 
** Degreasers are a notorious fire hazard, and through the 1960s, gasoline stored in covered basins was the standard {{botignore|degreaser}} used when repairing cars at [[The Gas Jockey's Gear|gas stations]].
 
 
 
== Gallery ==
 
<gallery>
 
File:Degreaser 1st person red.png|[[RED]] first-person view.
 
File:Degreaser 1st person blu.png|[[BLU]] first-person view.
 
File:Degreaser First Person Festivized RED.png|RED [[Festivizer|Festivized]] variant.
 
File:Degreaser First Person Festivized BLU.png|BLU Festivized variant.
 
File:DegreaseCept.jpg|Degreaser concept art, silhouette
 
</gallery>
 
 
 
== See also ==
 
* [[Basic Pyro strategy#Degreaser|Degreaser strategy]]
 
 
 
{{MannConomyNav}}
 
{{Allweapons Nav}}
 
{{Pyro Nav}}
 
[[Category:The Gas Jockey's Gear]]
 

Revision as of 07:39, 22 July 2021

Pyro is a shit class