Difference between revisions of "June 25, 2009 Patch"

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{{Patch layout
 
{{Patch layout
 
| notes =
 
| notes =
=== Changes ===
 
  
====Linux Dedicated Server====
+
===Linux Dedicated Server===
 
* Improved connection logic to help servers that aren't automatically reconnecting to [[Steam]], and added extra logging to track it
 
* Improved connection logic to help servers that aren't automatically reconnecting to [[Steam]], and added extra logging to track it
 
* Added extra data gathering to help us understand and improve Linux performance
 
* Added extra data gathering to help us understand and improve Linux performance
  
====Team Fortress 2====
+
===Team Fortress 2===
 
* Changed <tt>cl_flipviewmodels</tt> so it can no longer be set while connected to a server
 
* Changed <tt>cl_flipviewmodels</tt> so it can no longer be set while connected to a server
 
* Reverted [[Force-A-Nature]] and [[airblast]] knockback on disguised [[Spies]], so that they can once again be knocked back
 
* Reverted [[Force-A-Nature]] and [[airblast]] knockback on disguised [[Spies]], so that they can once again be knocked back
 
====General====
 
 
* Fixed problem with Loadout Menu "Back" button not preserving the currently equipped weapon
 
* Fixed problem with Loadout Menu "Back" button not preserving the currently equipped weapon
 
* Fixed a case where an observer could set the observed player's view models
 
* Fixed a case where an observer could set the observed player's view models
 
====Heavy====
 
 
* Fixed the [[Heavy]]'s punches not matching mouse button presses when the view models are flipped
 
* Fixed the [[Heavy]]'s punches not matching mouse button presses when the view models are flipped
 
====Scout====
 
 
* Fixed [[Bonk! Atomic Punch|Bonk!]] [[ammo]] count [[exploit]] after using a regeneration locker
 
* Fixed [[Bonk! Atomic Punch|Bonk!]] [[ammo]] count [[exploit]] after using a regeneration locker
 
+
* Fixed [[Dead Ringer]] damage reduction [[exploit]] involving [[Spy]] [[taunting]]
====Spy====
 
* Fixed [[Dead Ringer]] damage reduction exploit involving [[Spy]] [[taunting]]
 
  
 
| source = http://store.steampowered.com/news/2621/
 
| source = http://store.steampowered.com/news/2621/

Revision as of 08:53, 16 February 2011

Patch notes

Linux Dedicated Server

  • Improved connection logic to help servers that aren't automatically reconnecting to Steam, and added extra logging to track it
  • Added extra data gathering to help us understand and improve Linux performance

Team Fortress 2

  • Changed cl_flipviewmodels so it can no longer be set while connected to a server
  • Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back
  • Fixed problem with Loadout Menu "Back" button not preserving the currently equipped weapon
  • Fixed a case where an observer could set the observed player's view models
  • Fixed the Heavy's punches not matching mouse button presses when the view models are flipped
  • Fixed Bonk! ammo count exploit after using a regeneration locker
  • Fixed Dead Ringer damage reduction exploit involving Spy taunting