Difference between revisions of "June 25, 2009 Patch"
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| source = http://store.steampowered.com/news/2621/ | | source = http://store.steampowered.com/news/2621/ | ||
+ | | source-title = Team Fortress 2 Update Released | ||
| before = [[June 23, 2009 Patch]] | | before = [[June 23, 2009 Patch]] | ||
| after = [[July 14, 2009 Patch]] | | after = [[July 14, 2009 Patch]] | ||
}} | }} |
Revision as of 16:39, 12 March 2011
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Linux Dedicated Server
- Improved connection logic to help servers that aren't automatically reconnecting to Steam, and added extra logging to track it
- Added extra data gathering to help us understand and improve Linux performance
- Changed cl_flipviewmodels so it can no longer be set while connected to a server
- Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back
- Fixed problem with Loadout Menu "Back" button not preserving the currently equipped weapon
- Fixed a case where an observer could set the observed player's view models
- Fixed the Heavy's punches not matching mouse button presses when the view models are flipped
- Fixed Bonk! ammo count exploit after using a regeneration locker
- Fixed Dead Ringer damage reduction exploit involving Spy taunting