Difference between revisions of "Revenge kill"

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[[Category:Gameplay]]
 
[[Category:Gameplay]]
  
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==Related Achievements==
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{|
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|[[Image:tf spy come in from the cold.png|64px]]
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|width=50%|''' Come In From The Cold '''
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Get a Revenge kill with a backstab.
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|}
  
 
{{Languages}}
 
{{Languages}}

Revision as of 23:04, 11 July 2010

A Revenge Kill in progress
Who's the tough guy now, huh tough guy?
The Scout


Players receive a Revenge Kill upon killing or assisting in the killing of their Nemesis. A revenge kill is accompanied by a short sound cue, and a message on the recent kills section of the HUD. Getting a revenge kill on your nemesis may also produce a response, depending on your class.

A Revenge kill is worth double the Points you would receive for a regular kill, and will remove your Nemesis' Domination against you. Revenge kills in one life, as well as in your player history, count towards your all-time stats. Players receive the Nemesis achievement upon collecting 5 total Revenge kills in their all-time stats. A Revenge kill can occur during Humiliation, which is a highly advantageous and satisfying time to get one, as your Nemesis will be cowering and completely vulnerable.

The revenge kill was added to promote relationships between players, creating a small negative reinforcement loop by giving players an opportunity to score extra points against their nemesis.

Related Achievements

Tf spy come in from the cold.png Come In From The Cold

Get a Revenge kill with a backstab.