Difference between revisions of "Talk:Dalokohs Bar"

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== Cooldown ==
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{{Talk archive
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| arc1name = Archive 1
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| arc1link = Talk:Dalokohs Bar/Archive 1
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Can anyone test to see if the Sandvich cool down applies to the Dalokohs bar too? I don't have one right now. --[[User:Firestorm|<font color=#FF6600><u>'''Firestorm'''</u></font>]] 02:07, 12 July 2010 (UTC)
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== Overheal bug ==
:It does. [[User:Shine|Shine]] 02:14, 12 July 2010 (UTC)
 
  
== Vintage ==
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Who's to say it's a bug and not a nerf? It does not list overheal in the stats, and it says "up to" and not just "100". [[User:Cheezcracker|Cheezcracker]] ([[User talk:Cheezcracker|talk]]) 09:40, 11 January 2024 (UTC)
  
I noticed that the Dalokohs Bar in my backpack has reverted from being "Vintage" to being "Unique" after they altered the name from "''Dalokohs Bar''" to "'''''The''' Dalokohs Bar''" in the October 30th patch. Has this happened to anybody else? It may be noteworthy if so. '''''[[User:Siphida|Siphida]]'''''<sup>''[[User talk:Siphida|talk]]''</sup> 07:25, 4 November 2010 (UTC)
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:Before the bug fix, the Dalokohs Bar would overheal. Afterwards, it wouldn't overheal anymore, despite not being mentioned as a nerf to the weapon (and definitely being intentional). We assume this is because of the fix and not intentional.<br>[[File:BLU Wiki Cap.png|20px|link=List of Wiki Cap owners]] | [[Help:Group rights|<span style="color:green;font-family:TF2 Build;">s</span>]] | [[User:GrampaSwood|<font color="DB9C1F">GrampaSwood</font>]] [[File:PraisetheSun.png|20px|alt=Praise the Sun!]] ([[User talk:GrampaSwood|<font color="DB9C1F">talk</font>]]) ([[Special:Contributions/GrampaSwood|<font color="DB9C1F">contribs</font>]]) 11:10, 11 January 2024 (UTC)
:Not sure what you mean. Can you provide a backpack link? [[User:Moussekateer|Moussekateer]] 07:33, 4 November 2010 (UTC)
 
::Check [[Rarity]] for the difference between Vintage and Unique. I had one vintage bar and one unique bar but after the patch the vintage one reverted to being unique. [http://www.tf2items.com/id/siphida Here's my backpack]. '''''[[User:Siphida|Siphida]]'''''<sup>''[[User talk:Siphida|talk]]''</sup> 08:26, 4 November 2010 (UTC)
 
:::Just popping in to tell you that my "The Dalokohs Bar" is still vintage. [[User:Serg|Serg]] 08:28, 4 November 2010 (UTC)
 
::::That's odd. I'll send a bug report off to Valve later. '''''[[User:Siphida|Siphida]]'''''<sup>''[[User talk:Siphida|talk]]''</sup> 08:31, 4 November 2010 (UTC)
 
:::::Same, nothing wrong with mine. Get on that hooter! [[User:Moussekateer|Moussekateer]] 08:32, 4 November 2010 (UTC)
 
:::::: I still have two Vintage Dalokohs Bars in [http://optf2.com/user/Alex2539 my backpack]. Also, name was never altered. A lot of Unique items have a "proper" prefix. For the Dalokohs Bar, it's "The". When an item is vintage, it ignores the "proper" prefix and uses "Vintage" instead. This means that your old "The Dalokohs Bar" became a "Vintage Dalokohs Bar" after the Mann-Conomy update. If it is called "The Dalokohs Bar" it is not because the name changed, but simply because it is not Vintage. In your case there was either some crazy glitch that removed the "Vintage" status of your item, or you inadvertently lost the Vintage item and had it replaced with a Unique version. I think I found your backpack (is your Steam id the same as your username here?) and I checked your items on OPTF2. The default listing there is by time. The items listed first were found first. It lists ''both'' of your Dalokohs Bars as having been received after the Mann-Conomy update. In this case, it is correct that neither one is vintage. I checked the item history at TF2Items and you did have a Dalokohs bar there prior to the update, so that one would have been Vintage. Is it possible you traded the Vintage one away accidentally? -- [[Image:User Alex2539 Sig.png|link=User:Alex2539|Alex2539]] -- 09:37, 4 November 2010 (UTC)
 
:::::::I've only ever had two as far as I can remember (one crafted, one dropped), so I don't think I've lost it. I've sent a bug report, so I'll wait and see if Valve gets back to me on it. Thanks for the help though, guys. '''''[[User:Siphida|Siphida]]'''''<sup>''[[User talk:Siphida|talk]]''</sup> 10:30, 4 November 2010 (UTC)
 
 
 
==Bug?==
 
Should the fact that a dispenser doesn't heal a heavy back to 350 points of health be considered a bug, or not? I suggest it's a bug, based purely on mechanics; the bar, itself, states that it increases your max health by +50. The Eyelander and delivery man set both state that they do the same, and yet this bug doesn't exist with them; if the bar said that it *overhealed* you by 50 health for 30 seconds, then I'd tend to agree that it is not a bug, but this is clearly not what the weapon description states, nor is it how its handled, in-game.--[[User:Fox McCloud|Fox McCloud]] 20:24, 27 December 2010 (UTC)
 

Latest revision as of 18:08, 20 January 2024

Talk archives
Intel blu idle.png Archive 1

Overheal bug

Who's to say it's a bug and not a nerf? It does not list overheal in the stats, and it says "up to" and not just "100". Cheezcracker (talk) 09:40, 11 January 2024 (UTC)

Before the bug fix, the Dalokohs Bar would overheal. Afterwards, it wouldn't overheal anymore, despite not being mentioned as a nerf to the weapon (and definitely being intentional). We assume this is because of the fix and not intentional.
BLU Wiki Cap.png | s | GrampaSwood Praise the Sun! (talk) (contribs) 11:10, 11 January 2024 (UTC)