Difference between revisions of "User:KazooieBanjo/Weapon Concepts"

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  }}
 
  }}
 
instead of the Grenade Launcher
 
instead of the Grenade Launcher
 +
 +
For the Heavy:
 +
{{Backpack item
 +
| item-name = Frontier Justice
 +
| item-name-local = Chekov's Cannon
 +
| quality = Unique
 +
| prefix = none
 +
| item-level = Level 15 Shotgun
 +
| att-1-positive = On Kill: Stores 0.5 seconds of minicrits (up to 5) for primary weapon, activated when primary is fully spun up
 +
| att-2-positive = +20% damage
 +
| att-3-positive = +15% reload speed
 +
| att-4-negative = -83% smaller clip size
 +
| item-description = One should not put a shotgun in his loadout if he never intends to fire it.
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| width = 25%
 +
}}
 +
instead of the Shotgun
  
 
For the Sniper:
 
For the Sniper:

Revision as of 17:29, 29 August 2013

Gonna post my weapon concepts here:

For the Demoman:

Backpack Bootlegger.png

Spring-Heeled Boots
Level 15 Boots
Jump height increased by 20%
+10% higher jump immediately after landing, up to 50%
Allows jumping while charging
Wearer never takes fall damage
Tavish be nimble, Tavish be quick

instead of the Grenade Launcher

For the Heavy:

Backpack Frontier Justice.png

Chekov's Cannon
Level 15 Shotgun
On Kill: Stores 0.5 seconds of minicrits (up to 5) for primary weapon, activated when primary is fully spun up
+20% damage
+15% reload speed
-83% smaller clip size
One should not put a shotgun in his loadout if he never intends to fire it.

instead of the Shotgun

For the Sniper:

Backpack Ze Goggles.png

Hi-Tech Headfinder
Level 15 Binoculars
Right click to zoom in
While zoomed in, any enemies that get touched by the yellow laser will be marked with a class-specific indicator above their heads that can be seen through walls for 5 seconds
Will not work on disguised or cloaked spies, will disable the marker if a spy does either
Why risk yelling across the battlefield when you can show your team something by having it downloaded into their brain?

instead of the SMG