Difference between revisions of "User:KazooieBanjo/Weapon Concepts"

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Line 16: Line 16:
 
  }}
 
  }}
 
instead of the Grenade Launcher
 
instead of the Grenade Launcher
 +
<br><br>
  
 
For the Heavy:
 
For the Heavy:
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  }}
 
  }}
 
instead of the Shotgun
 
instead of the Shotgun
 +
<br><br>
 +
 +
For the Medic:
 +
{{Backpack item
 +
| item-name = Kritzkrieg
 +
| item-name-local = The Double Dosage
 +
| quality = Unique
 +
| prefix = none
 +
| item-level = Level 15 Medi Gun
 +
| att-1-positive = +35% UberCharge rate
 +
| att-2-positive = Special Attack: Cycle UberCharge type
 +
| att-3-neutral = Uber type A (costs 50%): Grants Mini-Crits for 5 seconds
 +
| att-4-neutral = Uber type B (costs 50%): Grants crit immunity, 35% damage resistance and 50% sentry resistance for 5 seconds
 +
| att-5-neutral = Uber type C (costs 100%): Grants A and B for 5 seconds
 +
| width = 25%
 +
}}
 +
instead of the Medi Gun
 +
<br><br>
  
 
For the Sniper:
 
For the Sniper:

Revision as of 19:38, 30 August 2013

Gonna post my weapon concepts here:

For the Demoman:

Backpack Bootlegger.png

Spring-Heeled Boots
Level 15 Boots
Jump height increased by 20%
+10% higher jump immediately after landing, up to 50%
Allows jumping while charging
Wearer never takes fall damage
Tavish be nimble, Tavish be quick

instead of the Grenade Launcher

For the Heavy:

Backpack Frontier Justice.png

Chekov's Cannon
Level 15 Shotgun
On Kill: Stores 0.5 seconds of minicrits (up to 5) for primary weapon, activated when primary is fully spun up
+20% damage
+15% reload speed
-83% smaller clip size
One should not put a shotgun in his loadout if he never intends to fire it.

instead of the Shotgun

For the Medic:

Backpack Kritzkrieg.png

The Double Dosage
Level 15 Medi Gun
+35% UberCharge rate
Special Attack: Cycle UberCharge type
Uber type A (costs 50%): Grants Mini-Crits for 5 seconds
Uber type B (costs 50%): Grants crit immunity, 35% damage resistance and 50% sentry resistance for 5 seconds
Uber type C (costs 100%): Grants A and B for 5 seconds

instead of the Medi Gun

For the Sniper:

Backpack Ze Goggles.png

Hi-Tech Headfinder
Level 15 Binoculars
Right click to zoom in
While zoomed in, any enemies that get touched by the yellow laser will be marked with a class-specific indicator above their heads that can be seen through walls for 5 seconds
Will not work on disguised or cloaked spies, will disable the marker if a spy does either
Why risk yelling across the battlefield when you can show your team something by having it downloaded into their brain?

instead of the SMG