Talk:Spy-cicle

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Quick question

When it says that it makes you fireproof, does that mean you don't take damage from fire at all, or just the afterburn part? It's sorta important, since even without the afterburn, a pyro can roast you in moments with anything more than a passing glance, and I haven't been able to find video of it being used to do anything other than put out a player who had killed the pyro already. Sinez 10:27, 16 December 2011 (PST)

Nice question: I thought it protected you from every sort of fire-related damage, both afterburn and the "real" attack. But maybe it just protects you from afterburn, I don't know. I saw a person with this weapon in a server, but sadly there weren't Pyros around, so I didn't see its effects. --Peppo o'Paccio User Page (Talk / Contributions) 12:12, 16 December 2011 (PST)
I heard from a guy on the forums for the servers I moderate that it blocks all damage from fire for two seconds, but the pyro can still hear you burning. As in, it still plays the sound for hitting an enemy. Not sure if that's a glitch, or an intentional function, but knowing VALVe it leans just a tad more towards being a glitch. (The player mained pyro, and had found several spies using it by listening for the sound change.) Sinez 20:00, 16 December 2011 (PST)
Having now tested it myself, I can conclude that you take damage from only the initial attack. That means about 9 damage from flame thrower and around 30 from flare gun. The next two seconds, you take ABSOLUTELY NO DAMAGE from ANY fire based weapon, neither direct nor afterburn (as you don't catch fire for even a full tick). The moment this ends, if you aren't out of range or deadringing, you don't have much of a chance. Sinez 12:15, 21 December 2011 (PST)

Unique Backstab Animation

Does anyone have any proof of this? I've yet to see a unique backstab animation for a Heavy when hes backstabbed with this weapon. Is somebody mistaking the normal backstab animation as shivering? Mewizkuit 17:56, 17 December 2011 (PST)

It's known as "freezing" in Heavy's animation list. It's his normal backstab, except he shivers. It plays when he's backstabbed with the Spy-cicle, except the spycicle instantly freezes... so the animation is totally pointless because you don't see the shiver. Balladofwindfishes 12:17, 21 December 2011 (PST)

Bombnomicon interaction

Does anyone know if the Spy-cicle's ice statues completely override the Bombnomicon's explode on death effect? Because if so, it makes it far more stealthy than any other knife. Discrider 18:22, 17 December 2011 (PST)

No, the Bombinomicon's effect takes priority, unfortunately. » Cooper Kid (blether) • (contreebs) 18:26, 17 December 2011 (PST)

"Icy Spy" or "I see Spy"?

There's been a few back-and-forth edits changing the spelling of the quote at the top of the page between "I see Spy!" and "Icy Spy!". It's currently spelt "I see Spy!", the reason given being that that's what the Heavy is actually saying. However, on other pages, the quotes tend to be spelt whichever way is funnier/more informative. Examples include B-Ankh! (which is spelled as such to convey the pronunctiation of the word), Warrior's Spirit (the quote is spelled "Bear hands" rather than "Bare hands" for the sake of the bad pun), and to a different extent, the HOUWAR (Which is really just a battle cry for the Soldier). So, which way is the correct way? The way I see it, either the Spy-cicle's quote needs to be changed, or the quotes of other items need to be changed. Bralef 10:21, 1 January 2012 (PST)

It seems to me that the quote itself is fine as that is indeed actually what the Heavy is sayin, factually. I think the problem lies, like you said, with different people having different interpretations of things when they should've followed the actual quote. Warlike 10:31, 1 January 2012 (PST)

Though, the Widowmaker quote doesn't make much sense if using the word mettle. I think that puns may sometimes be acceptable. It really depends on our discretion and whether the pun would be better for the quote. Painted Vintage Merryweather 803020.pngFyahweather 11:40, 1 January 2012 (PST)
Pictogram plus.png Icy Spy! Right, yeah, I forgot to mention I'm in favor of using the pun as the quote. I mean, the quote itself doesn't make much sense in context. It's just the Heavy saying that he sees a Spy, which would fit on any other Spy-related page as much as this one. It only becomes relevant to the Spy-cicle when one realizes "I see" sounds like "Icy". Thus, I think the quote should be spelt "Icy Spy". Bralef 11:32, 2 January 2012 (PST)

Pictogram plus.png Icy Spy! A bad pun is always a good one. This fits the article really well anyway. » Cooper Kid (blether) • (contreebs) 14:52, 1 January 2012 (PST)

Pictogram plus.png Icy Spy! I do like that pun in a sort of 'it's so bad that it's good' kind of way. The preceding unsigned comment was added by Warlike (talk) • (contribs) 19:40, 2 January 2012

Judging from support, the new quote Icy Spy will now be added! Break out the champagne! Painted Vintage Merryweather 803020.pngFyahweather 16:12, 2 January 2012 (PST)

Quick Question

Since the Hadouken qualifies as fire damage, as it charges the Phlogistinator's Mmmph meter, does the 2 seconds of fire immunity from the Spycicle protect against that or does it bypass it? It might be worthy to note if it does or does not. -- Psychopath User Psychopath avatar.png 20:03, 2 January 2012 (PST)

I would imagine that it would not protect you, as you still take damage from the initial blast of fire that activates the Spy-cicle. Thus, the initial blast of the Hadouken does 500 damage, killing you. --User Firestorm Flame.png Firestorm 15:22, 3 January 2012 (PST)
Firestorm, I think you misunderstood me. I meant after the fire immunity is triggered by some other form of fire-based damage such as from the flamethrowers. That 2 seconds of invincibility might protect against the Hadouken since it is fire-based, we'd need someone to test it out, though. -- Psychopath User Psychopath avatar.png 13:41, 5 January 2012 (PST)
Once the immunity has be activated, I would presume that Hadouken would not kill you. Will test this --User Firestorm Flame.png Firestorm
The Spy-Cicle DOES protect you from the Hadouken if the fire-immunity has been activated. I have determined this through superior intellect and testing which was not done by anybody else. --User Firestorm Flame.png Firestorm 14:12, 5 January 2012 (PST)

Official Update page

I think it should be mentioned that the official update page lists the Backstab turns victim to ice as a positive affect, where as the game lists it as negative, but everytime I add that, someone removes it, why?

TheDude 17:22, 4 January 2012 (PST)TheDude

Before it release. Yes, it's positive but in offical it's negative. I think it really nned to note but is it really important? Hinaomi Killicon unarmed combat.png 17:35, 4 January 2012 (PST)
It's not really notable --User Firestorm Flame.png Firestorm 13:46, 5 January 2012 (PST)

But I still feel it is interesting enough to note upon

TheDude 17:31, 5 January 2012 (PST)TheDude

Conflicts between what's in the blog and what's in the game are very usual. This is not the first time an attribute was marked as being positive/negative and being changed before implementation to the game. Therefore, I don't think this information is relevant to the article.  –  Epic Eric (T | C) 17:38, 5 January 2012 (PST)

Frozen body images?

We have golden bodies on the Saxxy page, should we have images of the frozen classes for this weapon? Balladofwindfishes 15:02, 14 January 2012 (PST)

I guess it's relevant, so Pictogram tick.png Yes. » Cooper Kid (blether) • (contreebs) 15:22, 14 January 2012 (PST)
Pictogram tick.png Yes. I recommend trying to put them in their poses in death as well; such as in strange contortions. Painted Vintage Merryweather 803020.pngFyahweather 17:56, 14 January 2012 (PST)
When making the image, someone will have to see which specific frame the class freezes on, because every class has a specific pose they seem to always make from their backstab animation, except Heavy who has a special "freezing" animation. Balladofwindfishes 05:24, 15 January 2012 (PST)
As soon as we figure out how, they'll be put up. i-ghost 05:25, 15 January 2012 (PST)
How did we take the Saxxy images? Balladofwindfishes 05:27, 15 January 2012 (PST)
Pictogram tick.png Done The game seems to freeze the ragdoll between frame 5 and 20 of any of the backstab death animations. i-ghost 09:36, 15 January 2012 (PST)

Kill Feed

Even though the description states that it is a "Silent Killer", I think that the lack of kill-feed notification to the enemy team should be mentioned as on the Your Eternal Reward page. Upgrade 16:17, 16 January 2012 (PST)

Same as Your Eternal Reward, No kill feed. Hinaomi Killicon unarmed combat.png 08:48, 17 January 2012 (PST)

Bug

Just Found a bug, when someone burns you in a Mellee only server, upon respawn you can use your primary weapon until the spy cicle regenerates (15 seconds)Draforce94 04:20, 20 February 2012 (PST)
It's not a notable bug if the server is using mods. User Moussekateer signature sprite.pngMoussekateer·talk 04:26, 20 February 2012 (PST)

Sound Bug

  • Spy will shout "FIRE!" when the Spy-cicle's frost effect is triggered, thereby revealing his true identity.

This should definitely be labeled as a bug. It makes no sense for someone who is not on fire to scream "FIRE!". -Axlehorse (talk) • (contribs)

I think it's bug, Like Pyro immune in afterburn but still shout Fire! when on fire. Killicon black rose.png Hinaomi 00:01, 28 February 2012 (PST)
It's a... uh, characteristic of being on fire. Ignited classes will yell "fire!", and the voice clip will continue even if they're extinguished while speaking. A Spy-cicle Spy is ignited for a very brief period of time before the icicle extinguishes and fireproofs him, so he'll still scream. I think it's a measure to allow the Spy to put space between him and the Pyro after his cover's been blown, since it'll be very difficult to eliminate one without the yelling. Tabs 03:32, 4 March 2012 (PST)

Flaming Huntsman arrow?

If a Spy was hit by a flaming arrow, and survived the initial damage, will the Spy be set on fire, or will he be extinguished by the knife? Blade_Hero•°°• 18:18, 1 April 2012 (PDT)

Extinguished Killicon black rose.png Hinaomi 18:26, 1 April 2012 (PDT)

Apr 17 bug?

Hi everyone, I've just found this, don't know if it's the right place: as per April 17 update/patch, the spy-cicle does not protect you from fire, but it will still disappear for 15 seconds. Can I have any confermation on this? It's mostly a bug, I suppose. Frozen Fire 13:44, 18 April 2012 (PDT)

Spy-cicle appeared to be working just fine after the update. I was playing Pyro yesterday and heard many a distinct *hiss*, followed by not being able to set the Spy on fire for 2 seconds. It seemed they were extinguished just fine with it as well. I do not use the Spy-cicle myself, so I cannot give that perspective. — C2Talon (c/t) 13:51, 18 April 2012 (PDT)
Well, looks like an emergency patch solved the problem now, that's nice, I'd say! Frozen Fire 15:23, 18 April 2012 (PDT)

A couple of things

Does anyone actually know why they took the attack taunt off of this knife? Also, If someone is on fire when back stabbed by this weapon, their ice sculpture burns as well (pretty cool looking). Can anyone confirm whether this was intentional or not? Taser9001 11:28, 14 June 2012 (PDT)

Because they think Ice is slippy, in real life you can't fencing with ice. And about burning corpse it's 2 effects on the same time (one is burning and two is ice), and not a bug because many items those have effect on-kill can do that too. (e.g. Your Eternal Reward/Wanga Prick if you backstab someone who on fire, they will be invisible burning corpse. Or Golden Wrench/Saxxy if you kill someone when on fire, they will be golden burning statues) User Hinaomi Hinaomi-sig.png Hinaomi 15:06, 14 June 2012 (PDT)

Disguising Engineer Glitch

I've noticed that when a Spy using this knife disguises as Engineer with his wrench out, he is shown doing the animation of the Engineer swinging his wrench in his hand, but holding his Spy-cicle in place of a wrench. For the gunslinger, he will simply not be holding a wrench at all, with his gloved hand out in the same position as the gunslinger. I think this should be included in the page under bugs. I have screenshots to support my claims as well, which can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=133867653 http://steamcommunity.com/sharedfiles/filedetails/?id=150627022 I've noticed it more times than these, I just didn't take the time to screenshot them more than once each. Anyone feel free to test this and let me know what you come up with. Gavskis77 (talk) 00:01, 5 June 2013 (PDT)

It's disguise system bug, noted on Spy page. User Hinaomi Hinaomi-sig.png Rikka Takanashi (talk) • (contributions) 03:29, 5 June 2013 (PDT)

Oh okay, I suppose should have known it was something like that, it's a pretty old glitch.Gavskis77 (talk) 14:26, 5 June 2013 (PDT)