Difference between revisions of "User:B Ju/Sandbox"

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[[File:Steam Server Browser.png|right|600px|thumb|The Server Browser in ''Team Fortress 2'' (Note: Screenshot from 2015).]]
+
{{Map infobox
 +
  | map-status                = community
 +
  | map-game-type            = Payload
 +
  | map-file-name            = pl_enclosure_final
 +
  | map-image                = Enclosure main.jpg
 +
  | map-released              = {{Patch name|10|20|2017}}
 +
  | map-released-major        = Jungle Inferno Update
 +
  | map-has-n-stages          = 3
 +
  | map-environment          = Jungle, industrial
 +
  | map-setting              = Daylight, sunny
 +
  | map-has-deep-water        = yes
 +
  | map-hazards              = [[Environmental death#Deadly waters|Whitewater]], [[Environmental death#Grinder|Raptors]],<br>[[Environmental death#Tyrannosaurus Rex|''Tyrannosaurus rex'']],<br>[[Environmental death#Pitfalls|Pitfall]]s, [[Environmental death#Crushing|Crushing]]
 +
  | map-pickups-health-small  = 12
 +
  | map-pickups-health-medium = 24
 +
  | map-pickups-ammo-small    = 7
 +
  | map-pickups-ammo-medium  = 16
 +
  | map-pickups-ammo-large    = 10
 +
  | map-has-bots              = yes
 +
  | map-stamp-link            = https://steamcommunity.com/stats/TF2/leaderboards/2240345
 +
}}
  
The [[Steam]] '''Server Browser''' is an available [[Main Menu]] option that allows a player to search from a list of available servers and find a map or game mode of their choosing. Beyond basic searching, the server browser is equipped with a range of customizable filters, such as location, ping, player count, and more, allowing for a refined search experience tailored to individual preferences and requirements.
+
{{Quotation|'''Enclosure''' publicity blurb|Welcome, to Charles Darling's Triassic Preserve!<br>The past - today!}}
  
== Features overview ==
+
'''Enclosure''' is a [[Steam Workshop|community-created]], three-stage [[Payload]] map released during the [[Jungle Inferno Update]]. The map depicts certain enclosures and facilities of [[Non-player characters#Charles Darling|Charles Darling's Triassic Preserve]]. Mr. Darling's finest exhibits include ''Pteranodon'', ''Brachiosaurus'', ''Triceratops'', ''Velociraptor'', and ''Tyrannosaurus rex'' in lush environments.
  
The Steam Server Browser in ''[[Team Fortress 2]]'' provides a comprehensive suite of tools for players to locate, filter, and join game servers. Below are the key functionalities offered by the Server Browser.
+
{{campaign pass map commission|Jungle Inferno}}
  
'''Comprehensive Server Search'''
+
Enclosure was [https://steamcommunity.com/sharedfiles/filedetails/?id=851316292 contributed] to the Steam Workshop.
  
* '''Customizable Filters:''' Players can refine their search using various filters, such as server location, game mode, map type, ping, and others. This enables the identification of servers that align with individual gameplay preferences and connectivity requirements.
+
'''Triassic Preserve's Dinosaur Enclosures:'''
* '''Favorites and History:''' The Server Browser allows for easy tracking of preferred and recently visited servers through the Favorites list and History tab, facilitating quick access to favored servers and streamlining the start of a game session.
+
<gallery widths=130px heights=90px>
 +
File:Enclosure Pterodactyl from Observation Room.png|'''Gate 03:'''<br>''[[w:Pteranodon|Pteranodon]]''
 +
File:Enclosure Bronto.png|'''Gate 02:'''<br>''[[w:Brachiosaurus|Brachiosaurus]]''
 +
File:Enclosure Tric.png|'''Gate 02:'''<br>''[[w:Triceratops|Triceratops]]''
 +
File:Enclosure Raptors.png|'''Gate 01:'''<br>''[[w:Velociraptor|Velociraptor]]''
 +
Enclosure final gate.png|'''Gate 01:'''<br>''[[w:Tyrannosaurus|Tyrannosaurus rex]]''
 +
</gallery>
  
'''Diverse Server Selection'''
+
== Locations ==
 +
The BLU team must push the cart through three stages, past major facilities and main attractions of Triassic Preserve.
  
* '''Internet and [[w:LAN|LAN]] (Local Area Network) Searches:''' The Server Browser supports the discovery of servers on both global and local (LAN) networks, accommodating players' preferences for either online gameplay or localized LAN sessions.
+
=== Aviary Gate 03 (Stage One) ===
* '''Spectate and Friends Tabs:''' Features include tabs for joining servers where friends are currently playing and for entering Spectate mode to view live matches via [[vdc:SourceTV|Source TV]], enhancing the community and social aspects of the game.
+
* '''Hydroelectric Plant''' – BLU Base
 +
* '''''Pteranodon'' Aviary/Ramps'''
 +
* '''Chasm''' (separates left flank route) ([[Environmental death#Pitfalls|Pitfall]]/[[Environmental death#Deadly waters|White water]])
 +
* '''Service Hall''' (an important flank for both sides: for RED to get behind the Cart, and for BLU to get behind the defense in the Observation Room)
 +
** '''Ramps Gate''' (flank to Ramps)
 +
** '''Gate A''' (flank to Capture point (A))
 +
** '''Cage''' (flank to Observation Room)
 +
** '''Fan Exit''' (unlocks with Capture point (A))
 +
** '''High Hide''' (one-way gate up stairs: high flanks to the Observation Room and Restricted Area, overlooks the Amber Mine Battlements, and route to the Catwalk)
 +
* '''Capture point (A)''' "Aviary"
 +
* '''Aviary Gate 04''' (exit from Aviary)
 +
* '''Observation Room'''
 +
* '''Restricted Area''' (flank between Observation Room and Amber Mine)
 +
* '''Amber Mine''' (Hammond’s Amber Mining Co. sorting buildings)
 +
:: Battlements: '''Catwalk''' (BLU) / '''Sorting Shed''' (RED)
 +
* '''Capture point (B)''' / '''Final point''' – Amber "Mine Entrance"
 +
* RED Base behind '''Sorting Shed'''
  
'''Advanced Filtering Options'''
+
<gallery widths=130px heights=90px>
 +
File:Enclosure that's how it always starts.png|BLU Spawn rollout to the Ramps.
 +
File:Enclosure Aviary.png|Ramp battlements in front of BLU Spawn.
 +
File:Enclosure Service Hall from spawn.png|Service Hall from BLU Spawn; doorway flank to Ramps.
 +
File:Enclosure Service Hall flanks.png|Four other flank routes from the Service Hall.
 +
File:Enclosure Pterodactyl Observation Room.png|The Observation Room has several entrances.
 +
File:Enclosure Restricted Area.png|Flank to Mine Entrance.
 +
File:Enclosure Mine entrance from camp.png|High Hide view of the Battlements and Mine Entrance.
 +
File:Enclosure catwalk from sorting shed.png|Stage 1 Battlements: Catwalk seen from Sorting Shed.
 +
</gallery>
  
*'''Map and Game Mode Specific Searches:''' The browser includes filters for narrowing down server searches to particular maps or game modes, catering to players with specific gameplay interests.
+
=== Security Station 02 (Stage Two) ===
*'''Server Tags and Icons:''' Servers are accompanied by descriptive tags and icons, providing at-a-glance information on various server features, such as password protection, [[VAC]] (Valve Anti-Cheat) security status, and [[replay]] support.
+
* '''Amber Mine''' – BLU Base
 +
* '''Stream''' ([[Environmental death#Deadly waters|White water]])
 +
* '''Trail''' (self-interpretive flank to ''Triceratops'' Enclosure)
 +
* '''''Brachiosaurus'' Enclosure''' / Security buildings
 +
* '''Capture point (A)''' "Security Station" - forward RED Spawn
 +
* '''Control Room''' flank that unlocks with Capture point (A)
 +
* '''Pipeline''' (duck under)
 +
* '''''Triceratops'' Enclosure''' (flank)
 +
* '''Goldbloom Room''' controls the corner flank past the ''Triceratops''
 +
* '''Wood Structure''' (track)
 +
* '''Lean to''' (roof/flank)
 +
* '''Capture point (B)''' / '''Final point''' – "Boathouse" & Freeman Airboat Tours
 +
* RED Base inside '''Goldbloom Boathouse'''
  
'''Server Information'''
+
<gallery widths=130px heights=90px>
 +
File:Enclosure 2nd Stage.png|Stage 2 rollout; Trail flank begins on the right.
 +
File:Enclosure stream.png|Bridges over a slippery stream of [[Environmental Death#Deadly waters|whitewater]].
 +
File:Enclosure control room.png|Unlocks when BLU figures out how to cap.
 +
File:Enclosure Security Station.png|Security Station<br>Capture point (A)
 +
File:Enclosure Pipeline duckunder.png|The track ducks under the pipeline.
 +
File:Enclosure Wood Structure from end of trail.png|Wood Structure from end of Trail.
 +
File:Enclosure Wood Structure.png|Wood Structure from the Boathouse.
 +
File:Enclosure Goldbloom.png|Inside the Goldbloom Room, facing the ''Triceratops''.
 +
File:Enclosure flank on Boat House.png|Flank past the Goldbloom Room.
 +
File:Enclosure Boathouse.png|Stage 2 Final inside the Goldbloom Boathouse.
 +
</gallery>
  
* '''Server Data:''' The browser presents detailed server information, including the current player count, active map, and ping, to aid players in making informed server selection decisions.
+
=== Holding Facility Gate 01 (Stage Three) ===
* '''Latency Indicators:''' Latency (ping) indicators are available to assess server performance, assisting in the choice of servers that offer a smooth and lag-free gaming experience.
+
* '''Goldbloom Warehouse''' – BLU Base
 +
* '''Raptor Enclosure''' ([[Environmental death#Grinder|Raptors]])
 +
* '''Maintenance Shed''' (note: [[Surfing|surfable]] walls)
 +
* '''Capture point (A)''' "Raptor enclosure"
 +
* '''Gate 01''' opens with Capture point (A), closes with Capture point (B),  
 +
* '''Sector 6'''
 +
** RED spawn shortcut to Sector 6: closes with Capture point (A)
 +
** Forward BLU Spawn at Sector 6: opens with Capture point (B)
 +
* '''Capture point (B)''' "''T. rex'' enclosure" (closes Gate 01)  ([[Environmental death#Crushing|Crushing]])
 +
* '''''T. rex'' Encounter''', final combat area
 +
* '''Final point''' – "[[Environmental death#Payload Cart explosion|''T. rex'']]"
 +
* RED Base inside '''Hatchery'''
  
'''User-Friendly Interface'''
+
<gallery widths=130px heights=90px>
 +
File:Enclosure 2nd Stage BLU Spawn and Rollout.png|Stage 3 BLU Spawn and rollout.
 +
File:Enclosure BLU Raptor.png|Tracks over the Raptor Enclosure.
 +
File:Enclosure bunker.png|Maintenance Shed, pickups at both ends.
 +
File:Enclosure Gate 1.png|Capture point (A) before capping. Left and right flanks.
 +
File:Enclosure Sector 6.png|Sector 6.
 +
File:Enclosure Gate 1 Point B.png|Track from gate towards Capture point (B).
 +
File:Enclosure DEAD END.png|A jumping flank.
 +
File:Enclosure Tyrannosaurus Rex Enclosure.png|Main approach to the ''Tyrannosaurus rex'' Enclosure.
 +
File:Enclosure T-Rex Encounter.png|''Tyrannosaurus rex'' Encounter Space, viewed from upper RED Spawn.
 +
File:Enclosure final spectate.png|As the Payload nears the Final point, killed players may spectate the capture.
 +
File:Enclosure T-Rex closing roar.png|Rexxy's big closing roar. Go ahead, touch!
 +
</gallery>
  
* '''Simplified and Detailed Views:''' Players have the option to toggle between simplified and detailed views of the server list, allowing for a user experience that can be tailored to individual preferences for quick browsing or detailed investigation.
+
== Strategy ==
* '''Convenient Server Management:''' The Server Browser enhances player experience by making it easy to add servers to the Favorites list, blacklist servers, and join games quickly, improving both usability and control over server selection.
+
{{Template:Community strategy stub link}}
 +
{{main|Community Enclosure strategy}}
  
== Detailed guides ==
+
== Changelog ==
 +
{{hatnote|This is the changelog of the map before it was added to the game.}}
 +
{{Changelog|
 +
'''Jul 14 @ 9:28am'''<br>
 +
>Stage 1
 +
* Cut down on size of OOB areas in aviary bit, and second half of the stage.
 +
* Added occluders in several places.
 +
>Stage 2
 +
* Redesigned last point building of stage 2.
 +
* Added occluders in several places.
 +
>Stage 3
 +
* Added occluders in several places.
 +
* Removed bunker interior from play area.
 +
* Added sightline blocker to the upper exit from starting building.
 +
>Cut down on static props across all stages.
  
=== Main Navigation ===
+
'''Jun 29 @ 9:48am'''<br>
The Main Navigation bar, located at the top of the server browser, features seven tabs. Each tab displays a unique group of servers, all equipped with identical filtering options, except for the 'Blacklisted Servers' tab. These options are located beneath the lists of servers, allowing for refined searches across different server groups.
+
>Overall
 +
* Replaced borneo assets with E* Arkham's and Pear's foliage models.
 +
* Hopefully fixed displacement seams popping up here and there.
 +
>Stage 1
 +
* Added a few pickups in initial area.
 +
>Stage 2
 +
* Changed water in out of bounds area behind red spawn to 2fort_expensive
 +
* Fixed lighting on several props.
 +
>Stage 3
 +
* Changed water behind blu spawnroom to 2fort_expensive
 +
* Added some detail to the interior of the bunker.
 +
* Replaced a displacement fallen tree in initial area with a fallen hollow tree model.
  
;Internet: Generates a list of available servers from the internet. Servers that do not meet one or more of the filters are temporarily omitted from the results. The list is not generated until "Quick refresh" or "Refresh all" is pressed.  
+
'''May 27 @ 5:15am'''<br>
 +
>Overall
 +
* Optimized a number of assets (decreased polycount and added LOD's to some models).
 +
* Fixed issues with cart getting stuck on rolling back and causing mini* earthquakes when it went up or down a slope.
 +
* Removed EOTL round start tune.
 +
>Stage 1
 +
* Slightly increased RED respawntime.
 +
>Stage 3
 +
* Fixed RED not being able to leave their spawn.
  
;Favorites: Generates a list of all available servers added to the player's "Favorites" list. A specific server can be added to the "Favorites" list by right clicking the server name in the browser and clicking "Add server to favorites".
+
'''Apr 27 @ 1:20pm'''<br>
 +
>Stage 1
 +
* Several visual changes to out of bounds areas in this stage.
 +
>Stage 2
 +
* Changed the entrance door to security station building.
 +
>Stage 3
 +
* Changed several out of bounds areas.
 +
>Skybox
 +
* Added some buildings to the skybox.
 +
>Overall
 +
* Removed all Mayann pack assets.
 +
* Replaced all mayann palm trees with ones made by Void and Stiffy (thanks guys).
  
;History: A list of the current status of all the recent servers a player has visited. Servers can be deleted from the list by right-clicking the servers name and left-clicking "Remove server from history".  
+
'''Apr 20 @ 7:37am'''<br>
 +
>Stage 1
 +
* Removed cage crane room route (it is now an out of bounds area).
 +
* Updated aviary model.
 +
* Added a new route to second point outdoor area.
 +
>Stage 2
 +
* Changed initial area to get rid of sniper sightlines into blu spawn exit.
 +
* Added stairs to the roof of the boathouse.
 +
>Stage 3
 +
* Several changes to final point area that will hopefully mitigate engie spam issue.
  
;Spectate: Not usually used for normal servers. Spectate is a link to servers running the Source TV option. It allows an unlimited amount of players to watch a slightly delayed match running live on the server through a "camera man" (either run by an AI or human). This is often used by competitive groups to allow an audience to view their matches.  
+
'''Mar 31 @ 12:18pm'''
 +
* Shortened stage 1
 +
* BLU now spawns in the generator room.
 +
* Area with the truck is now out of bounds.
 +
* Added a passage between concrete tunnel and cage unloading room.
 +
* Moved setupgates to the entrance to the aviary area.
  
;LAN: Looks for a server running on a LAN.  
+
'''Mar 12 @ 9:29am'''
 +
* Removed rock spire from out of bounds area in stage 1, extended unclipped area out to the edge of the waterfall.
 +
* Added multiple areaportals and hint brushes in all stages to improve performance.
 +
* Replaced electric fence in stage 3 with a solid wall to split up areas and prevent whole stage from rendering at once.
  
;Friends: Lists which servers a player's friends are currently on.  
+
'''Mar 10 @ 12:28pm'''
 +
* Fixed several func_brushes tied to func_areaportalwindows being solid.
  
;Blacklisted Servers: Displays a list of servers that the player has chosen to blacklist, preventing them from appearing in server search results. To blacklist a server, right-click its name and select "Add server to blacklist." The total number of blacklisted servers is displayed alongside the server count in the main server browser window. Although blacklisted, these servers can still be connected to. Only the server name and blacklist date are available as filter options. Below are three exclusive actions within this menu:
+
Mar 10 @ 8:30am'''
 +
* Changed all displacement rock textures.
 +
* Fixed multiple displacement seams.
 +
* Fixed glowing waterfall models.
 +
* Added missing nobuild area on one of buildings in stage 2.
 +
* Added occluders to several areas.
 +
* Replaced brush spawn truck in stage 1 blu spawn with a custom model.
  
::*'''Import Servers From File''' - Opens a file browser to open a {{code|.txt}} file containing a list of IP addresses to be blacklisted.
+
'''Mar 2 @ 3:34pm'''
 +
* Fixed incorrect sun position.
 +
* Added nobuild zones on rooves in stages 1 and 2.
 +
* Fixed light leaks in several spots.
 +
* Toned down the volume of waterfall sounds in aviary soundscapes.
  
::*'''Add Current Server''' - Allows the player to add the server they are currently connected to the blacklist.
+
'''Feb 17 @ 5:52am'''
 +
* Added lamps to several darker areas of the map.
 +
* Replaced brush electric fence pylons with models.
 +
* Added a building covering rightmost BLU spawn exit from snipers on cliff path in stage 2.
 +
* Fixed a bunch of props being dynamic instead of static
 +
* Removed excess teamspawn points and some sprites to cut down on edicts.
  
::*'''Add a Server''' - Enables the addition of a server to the blacklist by inputting its web address or IP address.
+
'''Jan 31 @ 8:45am'''
 +
* Recompiled the map to fix missing LDR lighting.
  
=== Server list ===
+
'''Jan 30 @ 7:49am'''
The server list occupies the central portion of the server browser, accounting for most of its space. At the top of this list, a row featuring titles and icons provides a guide to the contents of the columns below. Users can click on these titles to sort the servers alphabetically, numerically, or by icon.
+
* Changed skybox texture and lighting to that of tc_hydro
 
+
* Moved/added/removed some foliage from areas around the map.
;Server List: Displays the name of all available servers as the list is updated.
+
* Fixed a bunch of light sprites not working.
 
+
}}
;Game: Shows what type of game is in play. Normally shows ''Team Fortress 2'' as the main game, but server mods, such as [[Freeze Tag]] and [[Prop Hunt]], may be shown here instead.
 
 
 
;Players: Shows the current number of players and the maximum number of player slots in a server.
 
 
 
;Bots: Shows the current number of bots in a server.
 
 
 
;Map: Displays the current map being played.
 
 
 
;Latency: Displays the ping, or how long it takes to send and receive packets to and from the server, when the browser was last refreshed.
 
 
 
;Tags: Shows what tags have been assigned by the server. This is used to some effect to show what features are enabled in a server and to filter out servers that don't have said features.
 
 
 
::{|class="wikitable"
 
|-
 
! class="wikitable header"|Tag
 
! class="wikitable header"|Description
 
|-
 
|'''cp''' || This server mainly plays [[Control Point (Game Mode)|Control Point]] mode.
 
|-
 
|'''ctf''' || This server mainly plays [[Capture the Flag]] mode.
 
|-
 
|'''Payload''' (or pl) || This server mainly plays [[Payload]] mode.
 
|-
 
|'''plr''' || This server mainly plays [[Payload Race]] mode.
 
|-
 
|'''koth''' || This server mainly plays [[King of the Hill]] mode.
 
|-
 
|'''arena''' || This server mainly plays [[Arena]] mode.
 
|-
 
|'''alltalk''' || Players can hear [[voice chat]] from both teams on this server.
 
|-
 
|'''norespawntime''' || On this server, there is minimal or no delay between death and respawning.
 
|-
 
|'''nocrits''' || This server has critical hits disabled.
 
|-
 
|'''allcrits''' || On this server, every hit will be a critical hit.
 
|}
 
 
 
;Icons: Displayed on the left-hand side of the server browser are three icons that each indicate information about the server.
 
 
 
::*'''Password Protected''' - A picture of a golden lock is shown to indicate that a password is needed to enter the server.
 
 
 
::*'''VAC-Secured''' - A shield icon shows the server is secured with Valve Anti-Cheat technology. It is not a guarantee that other players using [[Wikipedia:Cheating in online games|unwanted software tampering]] will not join, but is a deterrent against said players with a warning that detected tampering will result in a permanent account ban.
 
 
 
::*'''Replays Enabled''' - An icon of a film reel frame is shown to indicate that the server supports [[Replay]] recording.
 
 
 
;Server Info Window: Accessible by attempting to connect to a full server or by right-clicking a server in the server list and selecting 'View server info' from the dropdown menu. This window offers detailed information, including a list of players, their scores, and playtime. If opened due to a full server, an 'Auto-Retry' button appears. Clicking this button presents two options: 'Alert me when a player slot is available,' which notifies the user when a slot opens, and 'Join the server as soon as a player slot is available,' which automatically connects the user to the server once a slot becomes free.
 
 
 
=== Filter section ===
 
In the server browser, the Filter section is positioned at the bottom. This section contains filters designed to refine searches, enabling users to identify a closely matched group of similar servers.
 
 
 
; Workshop: Displays subscribed maps from the [[Steam Workshop]] or any maps that were uploaded to the Steam Workshop but not necessarily subscribed to by the player. If <All> is selected, it will show the normal server list together with the Steam Workshop maps.
 
 
 
;Tags Bar: Players can refine their server searches by adding specific words or 'Tags' to the search bar, which filter servers by special features. The first dropdown menu allows players to choose between 'include' or 'exclude' for the tags entered in the adjacent box. Tags should be entered in the middle box, separated by commas without spaces. The third element, labeled 'Add common tags…,' opens a list displaying the most commonly used tags.
 
 
 
;Game: This option is grayed out and permanently set to ''Team Fortress 2''.
 
 
 
;Map: Allows a player to type in the name of a desired map, including the map type prefix. The browser will hide any current servers not playing maps with the typed name.
 
{{clr}}
 
 
 
;Max Player Count: Allows players to set a maximum threshold of total player slots per server. Setting the number to 24 will hide any servers from the list that have 25 or more player slots in a server.
 
 
 
;Simplified List: A clickable box that changes the text list into a picture list showing the map and groups of servers playing on that map, with the most optimal server based on filters shown first.
 
 
 
::[[File:Simplified Server List.png|left|500px]]
 
{{clr}}
 
;Latency: The time it takes to send and receive packets to and from the server. Omits servers which have ping above the filter's limit.
 
 
 
;Location: Can be selected to give a general location of where a particular server is located.
 
 
 
::{|class="wikitable"
 
|-
 
! class="wikitable header"|Location
 
! class="wikitable header"|Description
 
|-
 
|'''<All>''' || Displays all servers no matter the location. The box is left blank.
 
|-
 
|'''US - East''' || Relatively eastern part of the United States.
 
|-
 
|'''US - West''' || Relatively western part of the United States.
 
|-
 
|'''South America''' || Includes Argentina, Brazil, Chile, Colombia, Ecuador, Paraguay, Peru, Uruguay, Venezuela, and others.
 
|-
 
|'''Europe''' || Includes the United Kingdom, France, Norway, Germany, Spain, Russia, and others.
 
|-
 
|'''Asia''' || Includes China, Japan, Taiwan, South Korea, and others.
 
|-
 
|'''Australia''' || Includes New Zealand and others.
 
|-
 
|'''Middle East''' || Includes Iraq, Israel, Saudi Arabia, Kuwait, Iran, and others.
 
|-
 
|'''Africa''' || Includes over 50 countries on the African continent.
 
|}
 
;Anti-Cheat: Selects a server with or without VAC.
 
 
 
;Server Not Full: When checked, servers with no available player slots will be hidden.
 
 
 
;Has Users Playing: When checked, servers with no players will be hidden.
 
 
 
;Is Not Password Protected: When checked, servers that require a password to join will be hidden.
 
 
 
;Filters Button: The filters button shows and hides options for the server configuration. Options include max players, password protected, VAC-secure, server full, has users playing, map, and tags, e.g [[bots]].
 
 
 
;Refresh: Completely refreshes the list of servers, updating all of the server data.
 
 
 
;Quick/Stop Refresh: Refreshes only the current servers listed.
 
 
 
;Connect: Connects to the currently selected server in the server browser; if the server is full, it shows the "Server Info" tab instead.
 
  
 
== Update history ==
 
== Update history ==
{{update history|1=
+
{{Update history|
'''{{Patch name|10|5|2007}}'''
+
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
* Fixed columns and row bunching up in server browser.
+
* Added Enclosure to the game.
  
'''{{Patch name|2|28|2008}}'''
+
'''{{Patch name|10|23|2017}}'''
* Added "Custom" tab to the server browser.
+
* Fixed various errors related to textures.
** Servers can now specify metatags describing the custom rules they've adopted.
 
** Players can use tag filtering to find servers running the custom rules they want to play.
 
** Added options for servers who want to become custom games: Disable critical hits (tf_weapon_criticals), eliminate respawn times (mp_disable_respawn_times), and raise maxplayers above 24.
 
  
'''{{Patch name|2|29|2008}}'''
+
'''{{Patch name|11|17|2017}}'''
* Fixed Internet and Custom tabs in the server browser not correctly displaying the server info when going back and forth between the two tabs.
+
* Fixed a buildable area in BLU spawn for stage 1.
 +
* Updated [[vdc:Material|materials]] for foliage props.
  
'''{{Patch name|3|6|2008}}'''
+
'''{{Patch name|5|17|2018}}'''
* Removed sv_alltalk from the list of convars that affect custom server tags.
+
* Fixed players being able to get stuck in closing dropdown door in stage 3.
* Updated the URL used for the "Click for more info on custom servers" link on the Custom tab.
+
* Fixed missing team filter for small resupply room in stage 3.
* Fixed Internet and Custom tabs in the Server Browser not correctly displaying the server information for servers when going back and forth between the two tabs.
+
* Removed unnecessary {{ent|env_wind}} entity messing with {{ent|env_dustmote}} entities
* Fixed SourceTV servers not being displayed in the Spectate tab for servers with custom server tags.
 
* Fixed servers with maxplayers <= 24 that are running SourceTV having the "increased_maxplayers" tag added for their server.
 
  
'''{{Patch name|3|20|2008}}'''
+
'''{{Patch name|6|26|2018}}'''
* Replace underscores in map names with spaces so custom maps with names like cp_gravel_pit will show as "GRAVEL PIT".
+
* Updated {{code|pl_enclosure_final}} to fix a [[vdc:displacement|displacement]] hole in stage two.
  
'''{{Patch name|4|1|2008}}'''
+
'''{{Patch name|3|20|2023}}'''
* Added Custom Tab explanation dialog to be shown the first time the server browser is opened
+
* Updated {{code|pl_enclosure_final}} to fix an [[Exploits|exploit]] that allowed players to get out of bounds.
  
'''{{Patch name|1|12|2009}}'''
+
'''{{Patch name|7|12|2023}} #1''' ([[Summer 2023]])
* Added a Quick List view to the server browser.
+
* Updated {{code|pl_enclosure_final}} to fix [[Localization files|localization]] issues.
 
+
}}
'''{{Patch name|5|21|2009}}'''
 
* Removed "Final" from map names in the serverbrowser quick list.
 
 
 
'''{{patch name|1|6|2010}}'''
 
* Added a client-side [[server]] blacklist.
 
** Supports blacklisting of specific servers, all servers on an IP, and all servers on a class C range.
 
** Saves the server list to a file, and has an Import button to allow easy sharing (cfg\server_blacklist.txt).
 
 
 
'''{{Patch name|5|27|2010}}'''
 
* Fixed a crash caused by leaving the server browser open while playing.
 
  
'''{{Patch name|6|26|2010}}'''
+
== Bugs ==
* {{Undocumented}} New filter option: "Max Player Count".
+
[[File:Enclosure T-Rex gate bug.png|thumb|right|200px|Gate rendering bug in [[Deathcam]] spectate at final.]]
* {{Undocumented}} New option: "Simplified list".
+
* Rarely, while spectating, the ''T. rex'' gate can fail to render.
 +
** Certain objects on the map may fail to render as well.
 +
*Sometimes white boxes constantly appear and disappear near the player.
  
'''{{Patch name|7|21|2010}}'''
+
== Trivia ==
* Fixed the server browser not saving filter settings properly.
+
* Sharing an issue that the ''Jurassic Park'' film has to a lesser extent, none of the dinosaurs displayed in Triassic Park are from the [[w: Triassic|Triassic Period]]. Most are [[w:Cretaceous|Cretaceous]] dinosaurs, excepting ''Brachiosaurus'' making an appearance in the [[w:Jurassic|Late Jurassic]].
 +
<!-- Before you add any reference to Trivia, check and consider whether it has already been covered by an image in the page or whether a new image and caption would do a better job than a bullet under Trivia.
 +
The following Trivia items were incorporated into image captions:
 +
* Hammond's Amber Mining Co. references [[w:John Hammond (Jurassic Park)|John Hammond]], fictional founder of [[w:Jurassic Park|Jurassic Park]].
 +
* A large articulated vehicle owned by BLU parked behind first stage spawn is a reference to a similar vehicle used in [[w:The Lost World: Jurassic Park|The Lost World: Jurassic Park]].
 +
* Goldbloom Tropical Flora Exports sign is a reference to actor [[w:Jeff Goldblum|Jeff Goldblum]].
 +
* There are multiple cans of shaving creme scattered around the map referencing the secret embryo container used by Nerdry in Jurassic Park.
 +
* Despite the fact that all dinosaurs in the map are wooden cutouts, there is an incubator unit with actual eggs hidden in a room behind final stage RED spawn.-->
 +
* "Freeman Airboat Tours" is a reference to [http://combineoverwiki.net/wiki/Gordon_Freeman Gordon Freeman], the protagonist from the ''Half-Life'' series, as well as to the chapter "Water Hazard" from ''Half-Life 2,'' which largely consists of driving an airboat.
  
'''{{Patch name|10|6|2010}}'''
+
== Gallery ==
* The Server Browser now sorts by ping by default once again.
+
<gallery widths=130px heights=90px>
 
+
File:Enclosure Tyrannosaurus Rex cart.png|Mecha-Rexxy waiting for BLU to blast the gate.
'''{{patch name|11|10|2010}}'''
+
File:Enclosure Workshop image.jpg|Steam Workshop image for Enclosure.
* Updated the server browser localization files.
+
File:Enclosure vehicle.png|Transport vehicle.
 
+
File:Enclosure helipad.png|Helicopter pad.
'''{{patch name|1|24|2011}}'''
+
File:Enclosure 3 windows.png
* Added missing chalkboard/serverbrowser materials for {{map link|5Gorge}}.
+
File:Enclosure Hydro.png
 
+
File:Enclosure She's in there with you!.png|A hidden dinosaur.
'''{{patch name|6|27|2011}}'''
+
File:Enclosure observation window.png|Observation window.
* Fixed server browser not including [[servers]] from all regions with the location "All" selected.
+
File:Enclosure Croc.png|Hovercrafts
 
+
File:Enclosure even plywood cutout life.png|An egg incubator with (possibly) real eggs.
'''{{patch name|8|15|2011}} #1'''
+
File:Enclosure World Control Center.png|Control center.
* Fixed zombie players created when banning players, causing player count in the server browser to be incorrect.
+
</gallery>
 
 
'''{{patch name|1|26|2012}}'''
 
* Changed the way [[bot]] counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is no longer subtracted from maxplayers.<ref "serverbrowser">This introduced a bug which shifted icons around, most notably replacing the [[replay]] icon with the password icon.</ref>
 
 
 
'''{{patch name|1|27|2012}}'''
 
* Fixed a bug with the [[Replay]] icon.
 
 
 
'''{{patch name|8|17|2012}} #1'''
 
* Updated the matchmaking ConVar <code>tf_mm_strict</code> .
 
** A value of 2 will hide the [[server]] from the server browser but will still allow direct connections.
 
 
 
'''{{patch name|8|17|2012}} #2'''
 
* Fixed a bug where rejected players could leave a "ghost" player that takes up a slot on the server browser.
 
 
 
'''{{patch name|8|21|2012}}'''
 
* Fixed the server browser showing an incorrect player count in [[Mann vs. Machine (game mode)|MvM]] games.
 
 
 
'''{{patch name|8|23|2012}}'''
 
* Server browser will now show MvM mission name in the "map" column. (E.g. "mvm_mannworks_advanced").
 
 
 
'''{{Patch name|9|4|2012}}'''
 
* Fixed [[bots]] not displaying in the server browser properly.
 
* [[Mann vs. Machine (game mode)|MvM]] changes.
 
** Fixed an issue in the Server Browser where replay bots would add to the player count.
 
 
 
'''{{patch name|9|21|2012}}'''
 
* Fix bug allowing server browser network activity to continue after choosing a server.
 
 
 
'''{{patch name|6|2|2015}}'''
 
* {{Undocumented}} Added "Workshop" filter to the Server Browser.
 
}}
 
  
== See also ==
+
Visual references to ''Team Fortress 2'' culture:'''
* [[Main menu]]
+
<gallery widths=130px heights=90px>
* [[Servers]]
+
File:Enclosure Clever boy!.png|Reference to [[Community fads#Rappy|Rappy]].
* [[List of maps]]
+
File:Enclosure deer and pter.png|Hidden in a shack in BLU Spawn, deer and ''Pteranodon'' play with the [[Grandmaster|''TF2'' Chess Set]].
* [[List of game modes]]
+
</gallery>
  
== References ==
+
Visual references to the ''Jurassic Park'' franchise:'''
<references/>
+
<gallery widths=130px heights=90px>
 +
File:Mannshaveol 01.png|[[Mann Co.]] "embryo containers".
 +
Enclosure amber mine exit.png|Reference to [[w:John Hammond (Jurassic Park)|John Hammond]] and his source of "[[w:Ancient DNA|Dino DNA]]".
 +
File:Enclosure 10 000 VOLTS.png|Sign from the electric paddock fences in the movies.
 +
File:Enclosure Goldbloom Floral.png|Goldbloom Tropical Flora Exports references actor [[w:Jeff Goldblum|Jeff Goldblum]].
 +
</gallery>

Revision as of 09:12, 21 March 2024

Template:Dictionary/common strings/map name b ju
Enclosure main.jpg
Basic Information
Map type: Payload
File name: pl_enclosure_final
Released: October 20, 2017 Patch
(Jungle Inferno Update)
Developer(s): Michał "AsG_Alligator" Byczko
Aeon "Void" Bollig
E-Arkham
PEAR
Stiffy360
Andrew "Dr. Spud" Thompson
Fuzzymellow
Maxime Dupuis
Freyja
Ivan "Crowbar" Sokolov
Map Info
No. of Stages: 3
Environment: Jungle, industrial
Setting: Daylight, sunny
Hazards: Whitewater, Raptors,
Tyrannosaurus rex,
Pitfalls, Crushing
Deep Water: Yes
Bot support: Yes
Map Items
Healthico.png Health Kits: Smallhealth.png ×12  •  Mediumhealth.png ×24
Ammoico.png Ammo Boxes: Smallammo.png ×7   •   Mediumammo.png ×16   •  
Largeammo.png ×10
Map Photos
Loading screen photos.
Map Stamp
[[File:Item icon Map Stamp - Template:Dictionary/common strings/map name b ju.png|170px|link=Map Stamp]]
Supporters Leaderboard
Welcome, to Charles Darling's Triassic Preserve!
The past - today!
Enclosure publicity blurb

Enclosure is a community-created, three-stage Payload map released during the Jungle Inferno Update. The map depicts certain enclosures and facilities of Charles Darling's Triassic Preserve. Mr. Darling's finest exhibits include Pteranodon, Brachiosaurus, Triceratops, Velociraptor, and Tyrannosaurus rex in lush environments.

A portion of the money made from the sales of the Jungle Inferno Campaign Pass goes to the authors of the map.

Enclosure was contributed to the Steam Workshop.

Triassic Preserve's Dinosaur Enclosures:

Locations

The BLU team must push the cart through three stages, past major facilities and main attractions of Triassic Preserve.

Aviary Gate 03 (Stage One)

  • Hydroelectric Plant – BLU Base
  • Pteranodon Aviary/Ramps
  • Chasm (separates left flank route) (Pitfall/White water)
  • Service Hall (an important flank for both sides: for RED to get behind the Cart, and for BLU to get behind the defense in the Observation Room)
    • Ramps Gate (flank to Ramps)
    • Gate A (flank to Capture point (A))
    • Cage (flank to Observation Room)
    • Fan Exit (unlocks with Capture point (A))
    • High Hide (one-way gate up stairs: high flanks to the Observation Room and Restricted Area, overlooks the Amber Mine Battlements, and route to the Catwalk)
  • Capture point (A) "Aviary"
  • Aviary Gate 04 (exit from Aviary)
  • Observation Room
  • Restricted Area (flank between Observation Room and Amber Mine)
  • Amber Mine (Hammond’s Amber Mining Co. sorting buildings)
Battlements: Catwalk (BLU) / Sorting Shed (RED)
  • Capture point (B) / Final point – Amber "Mine Entrance"
  • RED Base behind Sorting Shed

Security Station 02 (Stage Two)

  • Amber Mine – BLU Base
  • Stream (White water)
  • Trail (self-interpretive flank to Triceratops Enclosure)
  • Brachiosaurus Enclosure / Security buildings
  • Capture point (A) "Security Station" - forward RED Spawn
  • Control Room flank that unlocks with Capture point (A)
  • Pipeline (duck under)
  • Triceratops Enclosure (flank)
  • Goldbloom Room controls the corner flank past the Triceratops
  • Wood Structure (track)
  • Lean to (roof/flank)
  • Capture point (B) / Final point – "Boathouse" & Freeman Airboat Tours
  • RED Base inside Goldbloom Boathouse

Holding Facility Gate 01 (Stage Three)

  • Goldbloom Warehouse – BLU Base
  • Raptor Enclosure (Raptors)
  • Maintenance Shed (note: surfable walls)
  • Capture point (A) "Raptor enclosure"
  • Gate 01 opens with Capture point (A), closes with Capture point (B),
  • Sector 6
    • RED spawn shortcut to Sector 6: closes with Capture point (A)
    • Forward BLU Spawn at Sector 6: opens with Capture point (B)
  • Capture point (B) "T. rex enclosure" (closes Gate 01) (Crushing)
  • T. rex Encounter, final combat area
  • Final point – "T. rex"
  • RED Base inside Hatchery

Strategy

Main article: Community Enclosure strategy

Changelog

This is the changelog of the map before it was added to the game.
Changelog:

Jul 14 @ 9:28am
>Stage 1

  • Cut down on size of OOB areas in aviary bit, and second half of the stage.
  • Added occluders in several places.

>Stage 2

  • Redesigned last point building of stage 2.
  • Added occluders in several places.

>Stage 3

  • Added occluders in several places.
  • Removed bunker interior from play area.
  • Added sightline blocker to the upper exit from starting building.

>Cut down on static props across all stages.

Jun 29 @ 9:48am
>Overall

  • Replaced borneo assets with E* Arkham's and Pear's foliage models.
  • Hopefully fixed displacement seams popping up here and there.

>Stage 1

  • Added a few pickups in initial area.

>Stage 2

  • Changed water in out of bounds area behind red spawn to 2fort_expensive
  • Fixed lighting on several props.

>Stage 3

  • Changed water behind blu spawnroom to 2fort_expensive
  • Added some detail to the interior of the bunker.
  • Replaced a displacement fallen tree in initial area with a fallen hollow tree model.

May 27 @ 5:15am
>Overall

  • Optimized a number of assets (decreased polycount and added LOD's to some models).
  • Fixed issues with cart getting stuck on rolling back and causing mini* earthquakes when it went up or down a slope.
  • Removed EOTL round start tune.

>Stage 1

  • Slightly increased RED respawntime.

>Stage 3

  • Fixed RED not being able to leave their spawn.

Apr 27 @ 1:20pm
>Stage 1

  • Several visual changes to out of bounds areas in this stage.

>Stage 2

  • Changed the entrance door to security station building.

>Stage 3

  • Changed several out of bounds areas.

>Skybox

  • Added some buildings to the skybox.

>Overall

  • Removed all Mayann pack assets.
  • Replaced all mayann palm trees with ones made by Void and Stiffy (thanks guys).

Apr 20 @ 7:37am
>Stage 1

  • Removed cage crane room route (it is now an out of bounds area).
  • Updated aviary model.
  • Added a new route to second point outdoor area.

>Stage 2

  • Changed initial area to get rid of sniper sightlines into blu spawn exit.
  • Added stairs to the roof of the boathouse.

>Stage 3

  • Several changes to final point area that will hopefully mitigate engie spam issue.

Mar 31 @ 12:18pm

  • Shortened stage 1
  • BLU now spawns in the generator room.
  • Area with the truck is now out of bounds.
  • Added a passage between concrete tunnel and cage unloading room.
  • Moved setupgates to the entrance to the aviary area.

Mar 12 @ 9:29am

  • Removed rock spire from out of bounds area in stage 1, extended unclipped area out to the edge of the waterfall.
  • Added multiple areaportals and hint brushes in all stages to improve performance.
  • Replaced electric fence in stage 3 with a solid wall to split up areas and prevent whole stage from rendering at once.

Mar 10 @ 12:28pm

  • Fixed several func_brushes tied to func_areaportalwindows being solid.

Mar 10 @ 8:30am

  • Changed all displacement rock textures.
  • Fixed multiple displacement seams.
  • Fixed glowing waterfall models.
  • Added missing nobuild area on one of buildings in stage 2.
  • Added occluders to several areas.
  • Replaced brush spawn truck in stage 1 blu spawn with a custom model.

Mar 2 @ 3:34pm

  • Fixed incorrect sun position.
  • Added nobuild zones on rooves in stages 1 and 2.
  • Fixed light leaks in several spots.
  • Toned down the volume of waterfall sounds in aviary soundscapes.

Feb 17 @ 5:52am

  • Added lamps to several darker areas of the map.
  • Replaced brush electric fence pylons with models.
  • Added a building covering rightmost BLU spawn exit from snipers on cliff path in stage 2.
  • Fixed a bunch of props being dynamic instead of static
  • Removed excess teamspawn points and some sprites to cut down on edicts.

Jan 31 @ 8:45am

  • Recompiled the map to fix missing LDR lighting.

Jan 30 @ 7:49am

  • Changed skybox texture and lighting to that of tc_hydro
  • Moved/added/removed some foliage from areas around the map.
  • Fixed a bunch of light sprites not working.

Update history

October 20, 2017 Patch #1 (Jungle Inferno Update)
  • Added Enclosure to the game.

October 23, 2017 Patch

  • Fixed various errors related to textures.

November 17, 2017 Patch

  • Fixed a buildable area in BLU spawn for stage 1.
  • Updated materials for foliage props.

May 17, 2018 Patch

  • Fixed players being able to get stuck in closing dropdown door in stage 3.
  • Fixed missing team filter for small resupply room in stage 3.
  • Removed unnecessary env_wind entity messing with env_dustmote entities

June 26, 2018 Patch

  • Updated pl_enclosure_final to fix a displacement hole in stage two.

March 20, 2023 Patch

  • Updated pl_enclosure_final to fix an exploit that allowed players to get out of bounds.

July 12, 2023 Patch #1 (Summer 2023)

Bugs

Gate rendering bug in Deathcam spectate at final.
  • Rarely, while spectating, the T. rex gate can fail to render.
    • Certain objects on the map may fail to render as well.
  • Sometimes white boxes constantly appear and disappear near the player.

Trivia

  • Sharing an issue that the Jurassic Park film has to a lesser extent, none of the dinosaurs displayed in Triassic Park are from the Triassic Period. Most are Cretaceous dinosaurs, excepting Brachiosaurus making an appearance in the Late Jurassic.
  • "Freeman Airboat Tours" is a reference to Gordon Freeman, the protagonist from the Half-Life series, as well as to the chapter "Water Hazard" from Half-Life 2, which largely consists of driving an airboat.

Gallery

Visual references to Team Fortress 2 culture:

Visual references to the Jurassic Park franchise: