Landfall

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< Landfall
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Landfall
Landfall promo rc.jpg
Información básica
Desarrollado por: {{{map-developer}}}
Vista general
Landfall overview.png
«
Cojeré la carretera, y tú... problablemente también deberías cojer la carretera
El Soldier en Landfall
»

Landfall es un mapa de Capturar la Bandera creado por la comunidad para el Concurso CTF Competitivo de TF2Maps.net. Se sitúa el 9º con un total de 66 puntos.

Para ganar, tu equipo debe capturar la Inteligencia del equipo opuesto continuamente hasta que llegues al límite de captura del juego (el límite por defecto es 3), mientras previniendo que el enemigo logre lo mismo.

Localizaciones

  • Tree: Located at the center of the map, this huge tree serves as a major landmark for the map.
  • Deck: The wooden deck in each base, on which the Intelligence briefcase rests.
  • Stump: A large stump located close to the Deck, on which Engineers tend to build.
  • Side route: The larger dirt route that skirts the outside of each base.
    • Shack: A building with an accessible roof located on the side route.

Capturas de Pantalla

Cambios

Registro de cambios:

ctf_landfall_rc


Layout changes:

  • You can now jump onto the shack along the outside path.
  • Better FPS
  • Various detail improvements and additions

Gameplay changes:

  • Respawn rate raised 1 tick

ctf_landfall_test3


Layout changes:

  • Added a new room on the upper levels of each side by mid.
  • Removed the outdoor ramp leading up, and put the indoor staircase back in (connects with the new room).
  • Changed the sawroom going into the bases. It's not got more space outdoors, in hopes of making that path more dangerous for the attackers.
  • Put the intel back in the old spot
  • Changed the layout of the intel deck to give the outside path an easy route to the intel.

ctf_landfall_test2


Layout changes:

  • Added a small new room in mid to safely get from the lower saw-room door to the porch on the side of mid.
  • Added a new little alcove where the outside path meets mid.
  • Removed the indoor staircase going from the outside path to upper mid. It's replaced by an outdoor ramp leading up.

ctf_landfall_test1


Gameplay Changes:

  • flag return time raised to 35 seconds

Layout changes:

  • Changed the sides of mid. They're now higher up and have a porch area to give a better vantage point on the upper catwalk.
  • Various changes to the former intel area.
  • Moved the intel to the building adjacent to where it used to be. I also expanded the building to make it a better intel spot. I'm just trying it out for now, to see what the new location does, so I might not stick with it.

ctf_landfall_b1


Gameplay Changes (kind of):

  • put the spawn times back to a9 times

Enlaces Adicionales