Difference between revisions of "Mission Briefing"

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[[File:Mission briefing.png|300px|thumb|2Fort's Mission Briefing]]
 
[[File:Mission briefing.png|300px|thumb|2Fort's Mission Briefing]]
  
The [[Mission Briefing]] is an informative page in the style of a chalkboard that is displayed to the player after connecting to a game. Its purpose is to provide useful details for players of the current map and game type, consisting of the map name, the game mode, any objectives that must be completed in order to win, and any additional notes relating to the match at hand. Images are provided alongside the text to give additional visual information of key locations of the map, e.g. an important thoroughfare or capture point. The Mission Briefing is automatically determined by the current [[game mode]]; in the same way that the game mode is determined and displayed on the loading screen. The Briefing Screen may also be followed by an instructional video that is designed to showcase the objective for both teams, and how said objective must be completed. The video may be skipped.
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The [[Mission Briefing]] is an informative page in the style of a chalkboard that is displayed to the player after connecting to a game. Its purpose is to provide useful details to players about the current map and game type like the map name, game mode, any objectives that must be completed in order to win, and any additional notes relating to the match at hand. Images are provided alongside the text to give additional visual information of key locations of the map, e.g. an important thoroughfare or [[capture point]]. The Mission Briefing is automatically determined by the current [[game mode]] in the same way that the game mode is determined and displayed on the loading screen. The Mission Briefing may also be followed by an instructional video that is designed to showcase the objective for both teams, and how said objective must be completed. The video may be skipped.
  
 
== Modifying the Mission Briefing ==
 
== Modifying the Mission Briefing ==
 
[[Custom maps]] can override the Mission Briefing text and images.
 
[[Custom maps]] can override the Mission Briefing text and images.
  
=== Modifying the briefing text ===
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=== Modifying the text ===
The objective and notes text is stored in a localized text file for the map, located in the <code>tf/maps/</code> folder. The text file is named after the map's full filename (without the extension), and non-English versions may be created by appending the language name.
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The objective and notes text is stored in a localized text file for the map, and is located in the <code>tf/maps/</code> folder. The text file is named after the map's full filename (without the extension), while non-English versions may be created by appending the language name.
  
 
  mapname.bsp
 
  mapname.bsp
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  mapname_tchinese.txt
 
  mapname_tchinese.txt
  
For example, <code>cp_dustbowl_b1</code> would have require the file <code>cp_dustbowl_b1.txt</code> or <code>cp_dustbowl_b1_german.txt</code>.
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For example, <code>cp_dustbowl_b1</code> would have required the file <code>cp_dustbowl_b1.txt</code> or <code>cp_dustbowl_b1_german.txt</code>.
  
{{c|i|Note:}} ''In most cases, the automatically displayed briefing will work. This technique should only be used for maps with custom game modes, or if additional information may be required.''
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{{c|i|Note:}} ''In most cases, the automatically displayed Mission Briefing text will work. This technique should only be used for maps with custom game modes or if additional information may be required.''
  
 
== See also ==
 
== See also ==

Revision as of 07:14, 13 September 2011

2Fort's Mission Briefing

The Mission Briefing is an informative page in the style of a chalkboard that is displayed to the player after connecting to a game. Its purpose is to provide useful details to players about the current map and game type like the map name, game mode, any objectives that must be completed in order to win, and any additional notes relating to the match at hand. Images are provided alongside the text to give additional visual information of key locations of the map, e.g. an important thoroughfare or capture point. The Mission Briefing is automatically determined by the current game mode in the same way that the game mode is determined and displayed on the loading screen. The Mission Briefing may also be followed by an instructional video that is designed to showcase the objective for both teams, and how said objective must be completed. The video may be skipped.

Modifying the Mission Briefing

Custom maps can override the Mission Briefing text and images.

Modifying the text

The objective and notes text is stored in a localized text file for the map, and is located in the tf/maps/ folder. The text file is named after the map's full filename (without the extension), while non-English versions may be created by appending the language name.

mapname.bsp
mapname_danish.txt
mapname_dutch.txt
mapname_english.txt
mapname_finnish.txt
mapname_french.txt
mapname_german.txt
mapname_italian.txt
mapname_japanese.txt
mapname_korean.txt
mapname_norwegian.txt
mapname_polish.txt
mapname_portuguese.txt
mapname_russian.txt
mapname_schinese.txt
mapname_spanish.txt
mapname_swedish.txt
mapname_tchinese.txt

For example, cp_dustbowl_b1 would have required the file cp_dustbowl_b1.txt or cp_dustbowl_b1_german.txt.

Pictogram info.png Note: In most cases, the automatically displayed Mission Briefing text will work. This technique should only be used for maps with custom game modes or if additional information may be required.

See also