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25 September 2024
22:42 | Kritzkrieg (diff | hist) . . (+84) . . MedicTherapy.dem (talk | contribs) (I have added a note that it (as of now, not experimenting on other weapons) uses a overlay model, unlike other weapons.) |
23 September 2024
15 September 2024
12:21 | Template:Class Strategy Nav (diff | hist) . . (+913) . . GrampaSwood (talk | contribs) (Added official tips link. Every page should have anchors, and future translations should have them too (as it's on the English page)) |
14 September 2024
21:03 | Short Circuit (4 changes | history) . . (+173) . . [GrampaSwood (2×); Lopz (2×)] | ||
21:03 (cur | prev) . . (-200) . . GrampaSwood (talk | contribs) (Reworded to prevent bug abuse, as it can give a gameplay advantage over the regular blast jump capable with this weapon.) | |||
20:48 (cur | prev) . . (+772) . . Lopz (talk | contribs) (Re-did edit in accordance to advice given by user GrampaSwood, which includes moving the part that's considered a bug to the bugs section. Proof is shown in the "jumping" and "jumping higher" sections of the following video: https://youtu.be/cq-MZauZ_uM) (Tag: Undo) | |||
20:20 (cur | prev) . . (-757) . . GrampaSwood (talk | contribs) (Undo edit by Lopz (Talk) (3812679) This would be a bug, bugs should be covered in the bugs section. It also requires proof (such as a video showing it off)) (Tag: Undo) | |||
20:17 (cur | prev) . . (+757) . . Lopz (talk | contribs) (Added info about circuit jumping, which I think is important) |
15:10 | Sentry Gun (diff | hist) . . (-73) . . GrampaSwood (talk | contribs) (Undo edit by Umbreon (Umbreon) (Talk) (3812622) Not necessary to mention, reskins function identically) (Tag: Undo) |