Related changes
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21 September 2024
17:28 | Flying Guillotine (diff | hist) . . (-7) . . GrampaSwood (talk | contribs) (Undo edit by DaMajikJakalope (Talk) (3815595) Please provide proof of this in the form of a video, as it changes the bug in a major way.) (Tag: Undo) |
18 September 2024
17 September 2024
18:24 | Template:Translation switching (diff | hist) . . (+30) . . GrampaSwood (talk | contribs) (Prevent adding the category if used on User space, since it is often used on there and thus requires being hidden each time) |
14 September 2024
21:03 | Short Circuit (4 changes | history) . . (+173) . . [GrampaSwood (2×); Lopz (2×)] | ||
21:03 (cur | prev) . . (-200) . . GrampaSwood (talk | contribs) (Reworded to prevent bug abuse, as it can give a gameplay advantage over the regular blast jump capable with this weapon.) | |||
20:48 (cur | prev) . . (+772) . . Lopz (talk | contribs) (Re-did edit in accordance to advice given by user GrampaSwood, which includes moving the part that's considered a bug to the bugs section. Proof is shown in the "jumping" and "jumping higher" sections of the following video: https://youtu.be/cq-MZauZ_uM) (Tag: Undo) | |||
20:20 (cur | prev) . . (-757) . . GrampaSwood (talk | contribs) (Undo edit by Lopz (Talk) (3812679) This would be a bug, bugs should be covered in the bugs section. It also requires proof (such as a video showing it off)) (Tag: Undo) | |||
20:17 (cur | prev) . . (+757) . . Lopz (talk | contribs) (Added info about circuit jumping, which I think is important) |
12 September 2024
13:56 | Panic Attack (diff | hist) . . (0) . . SSolarite (talk | contribs) (forgot to change back scatter to ingredient 2) |
11 September 2024
22:50 | Weapons (diff | hist) . . (+476) . . GrampaSwood (talk | contribs) (Added mention in intro of how weapons are changed (loadout) and of the existence of the different slots) |