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26 September 2024
m 20:58 | War Paint (diff | hist) . . (-39) . . Gabrielwoj (talk | contribs) (→Bugs: The Rescue Ranger light isn't exactly a bug, the _albedo.vtf texture has that part in red. _albedo textures are team-neutral. Degreaser, Claidheamor and Rescue Rangers has "red" elements due to this.) |
17:11 | Bone-Cut Belt (diff | hist) . . (+5) . . Mediarch (talk | contribs) (full paint) |
25 September 2024
23:14 | Gentle Manne's Service Medal (2 changes | history) . . (+485) . . [Gabrielwoj (2×)] | ||
m | 23:14 (cur | prev) . . (+2) . . Gabrielwoj (talk | contribs) (→Trivia) | ||
23:10 (cur | prev) . . (+483) . . Gabrielwoj (talk | contribs) (Added a bit of trivia, added Gallery section.) |
22:48 | Kritzkrieg (2 changes | history) . . (0) . . [Mediarch; MedicTherapy.dem] | ||
m | 22:48 (cur | prev) . . (-84) . . Mediarch (talk | contribs) (Undo edit by MedicTherapy.dem (Talk) (3817940) Trivia should not state how a characteristic of an item relates to the characteristics of others. Help:Style guide/Trivia#XofY) (Tag: Undo) | ||
22:42 (cur | prev) . . (+84) . . MedicTherapy.dem (talk | contribs) (I have added a note that it (as of now, not experimenting on other weapons) uses a overlay model, unlike other weapons.) |
18:40 | Snow Sleeves (diff | hist) . . (+15) . . Mediarch (talk | contribs) (full paint) |
24 September 2024
23 September 2024
23:37 | Gas Passer (2 changes | history) . . (0) . . [Mediarch (2×)] | ||
m | 23:37 (cur | prev) . . (+2) . . Mediarch (talk | contribs) (Undo edit by Mediarch (Talk) (3817096) woops misunderstood) (Tag: Undo) | ||
23:35 (cur | prev) . . (-2) . . Mediarch (talk | contribs) (Undo edit by Iseter0 (Talk) (3817068) The engineer is standing next to a dispenser which reduces the debuff time) (Tag: Undo) |