Difference between revisions of "Template:List of covered-associated weapons"

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(Acting on changes to Sydney Sleeper)
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| colspan=4 rowspan=2 style="text-align:left" | {{lang
 
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  | en = * If a Sniper has been zoomed in, the shot will apply a Jarate effect onto an enemy target, scaled up from 2 to 8 seconds depend on the charge.
 
  | en = * If a Sniper has been zoomed in, the shot will apply a Jarate effect onto an enemy target, scaled up from 2 to 8 seconds depend on the charge.
* The Jarate effect can only be applied to enemies, and as such will not extinguish allies in the same fashion that the Jarate can.
+
* The Jarate effect can also be applied to allies on a full charge, and as such will extinguish allies in the same fashion that the Jarate can.
 
  | da = * Hvis en Sniper har zoomet ind, vil skudet anvende en Jarate-effekt på det fjendtlige mål, som er skaleret op fra 2 til 8 sekunder afhængigt af ladningen.  
 
  | da = * Hvis en Sniper har zoomet ind, vil skudet anvende en Jarate-effekt på det fjendtlige mål, som er skaleret op fra 2 til 8 sekunder afhængigt af ladningen.  
 
* Jarate-effekten kan kun blive anvendt på fjender, og vil ikke slukke allierede på den samme måde som Jarate kan.
 
* Jarate-effekten kan kun blive anvendt på fjender, og vil ikke slukke allierede på den samme måde som Jarate kan.

Revision as of 10:55, 4 September 2016

List of covered-associated weapons
Secondary Mad Milk
  • Mad Milk is a thrown weapon. Covering foes with Mad Milk inflicts a debuff, allowing any member on your team to heal by damaging an opponent under its effects.
  • The only ways to prematurely remove the effects of Mad Milk is by visiting a Resupply locker, by being submerged in water, or by being healed for an extended period of time.
  • Additionally, Mad Milk can be used to extinguish burning allies, including yourself, and easily nullify a Spy's Cloak and disguise.
Mad Milk
Secondary Jarate
  • As well as Mad Milk, Jarate is a thrown weapon. It inflicts a temporary debuff upon its victims, causing all soaked enemies to take Mini-crit damage for 10 seconds.
  • Jarate also can be used to extinguish burning allies and nullify a Spy's Cloak and disguise.
Jarate
Primary Sydney Sleeper
  • If a Sniper has been zoomed in, the shot will apply a Jarate effect onto an enemy target, scaled up from 2 to 8 seconds depend on the charge.
  • The Jarate effect can also be applied to allies on a full charge, and as such will extinguish allies in the same fashion that the Jarate can.
Sydney Sleeper
Melee Neon Annihilator
  • The Neon Annihilator deals guaranteed critical hits on wet targets, including those covered in Jarate, Mad Milk, swimming, or simply standing in water of any depth.
  • It is primarily an effective method for dealing with enemies in water, but players are also considered wet for five seconds after leaving a water source.
Neon Annihilator