Difference between revisions of "March 1, 2008 Patch (Xbox)"

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{{Patch layout
 
{{Patch layout
| notes =
+
| before      = {{Patch name|10|27|2007|xbox}}
===Overview===
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| game        = xbox
 +
| day          = 1
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| month        = march
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| year        = 2008
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| after        = {{Patch name|4|2|2008|xbox}}
 +
| source-title = "Team Fortress 2 Gets Patched for 360", 3/5/2008, gamespy.com
 +
| source      = http://xbox360.gamespy.com/xbox-360/half-life-2/857063p1.html
 +
| notes       = ===Overview===
 
This was a major game update that fixed a number of glitches, exploits, gameplay issues, and technical problems.
 
This was a major game update that fixed a number of glitches, exploits, gameplay issues, and technical problems.
 
====Changes Made====
 
====Changes Made====
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* Fixed stats sometimes not reporting correctly.
 
* Fixed stats sometimes not reporting correctly.
 
* Fixed ping column sometimes getting hidden in some resolutions.
 
* Fixed ping column sometimes getting hidden in some resolutions.
| source = http://forums.xbox.com/4/18857305/ShowPost.aspx#18857305
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| title       = Xbox Patches
 
 
| before =  [[October 27, 2007 Patch (Xbox)]]
 
|title= Xbox Patches
 
| after =  [[April 2, 2008 Patch (Xbox)]]
 
 
}}
 
}}
[[Category:Xbox 360]]
 

Latest revision as of 05:17, 1 November 2020

Patch notes

Overview

This was a major game update that fixed a number of glitches, exploits, gameplay issues, and technical problems.

Changes Made

  • Medics no longer heal enemy Spies when they're not disguised.
  • Tweaked autobalance calculations.
  • When an Engineer dies in sudden death, his buildings explode.
  • Added a dialog to indicate when the host shuts down the server.
  • Added rumble to TF weapons.
  • Added 10 and 14 player game sizes.
  • Prevent hosts selecting game sizes above their bandwidth limits.
  • Improved handling of large network packets to eliminate bandwidth spikes.
  • Reduced respawn times for smaller games.

Bugs Fixed

  • Fixed Medic invuln exploit.
  • Fixed grenades going through players or buildings.
  • Fixed exploit with rockets causing damage through thin walls.
  • Fixed exploit allowing Snipers to fire faster than intended.
  • Fixed exploit allowing players to teleport with the intelligence.
  • Fixed exploit attaching Sappers to buildings through walls.
  • Fixed Spy backstab exploit.
  • Fixed Spy being able to attack without dropping his disguise.
  • Fixed stats sometimes not reporting correctly.
  • Fixed ping column sometimes getting hidden in some resolutions.