Difference between revisions of "March 1, 2008 Patch (Xbox)"
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This was a major game update that fixed a number of glitches, exploits, gameplay issues, and technical problems. | This was a major game update that fixed a number of glitches, exploits, gameplay issues, and technical problems. | ||
====Changes Made==== | ====Changes Made==== | ||
− | * [[Medic]]s no longer heal enemy [[ | + | * [[Medic]]s no longer heal enemy [[Spies]] when they're not [[Disguise|disguised]]. |
* Tweaked autobalance calculations. | * Tweaked autobalance calculations. | ||
− | * When an [[ | + | * When an [[Engineer]] dies in [[sudden death]], his [[buildings]] explode. |
* Added a dialog to indicate when the host shuts down the server. | * Added a dialog to indicate when the host shuts down the server. | ||
* Added rumble to TF weapons. | * Added rumble to TF weapons. | ||
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* Reduced respawn times for smaller games. | * Reduced respawn times for smaller games. | ||
====Bugs Fixed==== | ====Bugs Fixed==== | ||
− | * Fixed | + | * Fixed [[Medic]] [[Ubercharge|invuln]] [[exploit]]. |
* Fixed grenades going through players or buildings. | * Fixed grenades going through players or buildings. | ||
* Fixed exploit with rockets causing damage through thin walls. | * Fixed exploit with rockets causing damage through thin walls. | ||
− | * Fixed exploit allowing | + | * Fixed exploit allowing [[Sniper|Snipers]] to fire faster than intended. |
* Fixed exploit allowing players to teleport with the intelligence. | * Fixed exploit allowing players to teleport with the intelligence. | ||
− | * Fixed exploit attaching [[ | + | * Fixed exploit attaching [[Sappers]] to buildings through walls. |
− | * Fixed | + | * Fixed [[Spy]] [[backstab]] exploit. |
− | * Fixed | + | * Fixed Spy being able to attack without dropping his disguise. |
* Fixed stats sometimes not reporting correctly. | * Fixed stats sometimes not reporting correctly. | ||
* Fixed ping column sometimes getting hidden in some resolutions. | * Fixed ping column sometimes getting hidden in some resolutions. | ||
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| after = [[April 2, 2008 Patch (Xbox)]] | | after = [[April 2, 2008 Patch (Xbox)]] | ||
}} | }} | ||
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[[Category:Xbox 360]] | [[Category:Xbox 360]] |
Revision as of 10:32, 14 February 2011
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Patch notes
Overview
This was a major game update that fixed a number of glitches, exploits, gameplay issues, and technical problems.
Changes Made
- Medics no longer heal enemy Spies when they're not disguised.
- Tweaked autobalance calculations.
- When an Engineer dies in sudden death, his buildings explode.
- Added a dialog to indicate when the host shuts down the server.
- Added rumble to TF weapons.
- Added 10 and 14 player game sizes.
- Prevent hosts selecting game sizes above their bandwidth limits.
- Improved handling of large network packets to eliminate bandwidth spikes.
- Reduced respawn times for smaller games.
Bugs Fixed
- Fixed Medic invuln exploit.
- Fixed grenades going through players or buildings.
- Fixed exploit with rockets causing damage through thin walls.
- Fixed exploit allowing Snipers to fire faster than intended.
- Fixed exploit allowing players to teleport with the intelligence.
- Fixed exploit attaching Sappers to buildings through walls.
- Fixed Spy backstab exploit.
- Fixed Spy being able to attack without dropping his disguise.
- Fixed stats sometimes not reporting correctly.
- Fixed ping column sometimes getting hidden in some resolutions.