Difference between revisions of "March 1, 2008 Patch (Xbox)"

From Team Fortress Wiki
Jump to: navigation, search
(Going through all patch pages and correcting/adding links...)
Line 4: Line 4:
 
This was a major game update that fixed a number of glitches, exploits, gameplay issues, and technical problems.
 
This was a major game update that fixed a number of glitches, exploits, gameplay issues, and technical problems.
 
====Changes Made====
 
====Changes Made====
* [[Medic]]s no longer heal enemy [[spies]] when they're not disguised.
+
* [[Medic]]s no longer heal enemy [[Spies]] when they're not [[Disguise|disguised]].
 
* Tweaked autobalance calculations.
 
* Tweaked autobalance calculations.
* When an [[engineer]] dies in [[sudden death]], his buildings explode.
+
* When an [[Engineer]] dies in [[sudden death]], his [[buildings]] explode.
 
* Added a dialog to indicate when the host shuts down the server.
 
* Added a dialog to indicate when the host shuts down the server.
 
* Added rumble to TF weapons.
 
* Added rumble to TF weapons.
Line 14: Line 14:
 
* Reduced respawn times for smaller games.
 
* Reduced respawn times for smaller games.
 
====Bugs Fixed====
 
====Bugs Fixed====
* Fixed a medic [[Ubercharge|invuln]] exploit.
+
* Fixed [[Medic]] [[Ubercharge|invuln]] [[exploit]].
 
* Fixed grenades going through players or buildings.
 
* Fixed grenades going through players or buildings.
 
* Fixed exploit with rockets causing damage through thin walls.
 
* Fixed exploit with rockets causing damage through thin walls.
* Fixed exploit allowing snipers to fire faster than intended.
+
* Fixed exploit allowing [[Sniper|Snipers]] to fire faster than intended.
 
* Fixed exploit allowing players to teleport with the intelligence.
 
* Fixed exploit allowing players to teleport with the intelligence.
* Fixed exploit attaching [[sappers]] to buildings through walls.
+
* Fixed exploit attaching [[Sappers]] to buildings through walls.
* Fixed spy backstab exploit.
+
* Fixed [[Spy]] [[backstab]] exploit.
* Fixed spy being able to attack without dropping his disguise.
+
* Fixed Spy being able to attack without dropping his disguise.
 
* Fixed stats sometimes not reporting correctly.
 
* Fixed stats sometimes not reporting correctly.
 
* Fixed ping column sometimes getting hidden in some resolutions.
 
* Fixed ping column sometimes getting hidden in some resolutions.
Line 30: Line 30:
 
| after =  [[April 2, 2008 Patch (Xbox)]]
 
| after =  [[April 2, 2008 Patch (Xbox)]]
 
}}
 
}}
{{Languages}}
 
 
[[Category:Xbox 360]]
 
[[Category:Xbox 360]]

Revision as of 10:32, 14 February 2011

Patch notes

Overview

This was a major game update that fixed a number of glitches, exploits, gameplay issues, and technical problems.

Changes Made

  • Medics no longer heal enemy Spies when they're not disguised.
  • Tweaked autobalance calculations.
  • When an Engineer dies in sudden death, his buildings explode.
  • Added a dialog to indicate when the host shuts down the server.
  • Added rumble to TF weapons.
  • Added 10 and 14 player game sizes.
  • Prevent hosts selecting game sizes above their bandwidth limits.
  • Improved handling of large network packets to eliminate bandwidth spikes.
  • Reduced respawn times for smaller games.

Bugs Fixed

  • Fixed Medic invuln exploit.
  • Fixed grenades going through players or buildings.
  • Fixed exploit with rockets causing damage through thin walls.
  • Fixed exploit allowing Snipers to fire faster than intended.
  • Fixed exploit allowing players to teleport with the intelligence.
  • Fixed exploit attaching Sappers to buildings through walls.
  • Fixed Spy backstab exploit.
  • Fixed Spy being able to attack without dropping his disguise.
  • Fixed stats sometimes not reporting correctly.
  • Fixed ping column sometimes getting hidden in some resolutions.