Difference between revisions of "August 31, 2009 Patch"
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{{Patch layout | {{Patch layout | ||
− | | notes = | + | | before = {{Patch name|8|21|2009}} |
− | ===Team Fortress 2=== | + | | day = 31 |
− | * Added | + | | month = august |
+ | | year = 2009 | ||
+ | | after = {{Patch name|9|2|2009}} | ||
+ | | source-title = Team Fortress 2 Update Released | ||
+ | | source = http://store.steampowered.com/news/2782/ | ||
+ | | notes = ===Team Fortress 2=== | ||
+ | * Added {{code|tf_allow_player_use}} server ConVar to control players executing {{code|+use}} while playing (defaults to 0) | ||
* Fixed a bug where full [[Backpack|backpacks]] resulted in an item being repeatedly found each time the game is started | * Fixed a bug where full [[Backpack|backpacks]] resulted in an item being repeatedly found each time the game is started | ||
* Fixed being able to burn players/[[buildings]] that are in the water while standing outside the [[water]] | * Fixed being able to burn players/[[buildings]] that are in the water while standing outside the [[water]] | ||
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* Fixed server log not listing [[telefrag]] kills as weapon "telefrag" | * Fixed server log not listing [[telefrag]] kills as weapon "telefrag" | ||
* Fixed the [[Pyro]]'s [[airblast]] pushing Spectators in free-look mode | * Fixed the [[Pyro]]'s [[airblast]] pushing Spectators in free-look mode | ||
− | * Fixed [[Pyro]]'s [[Hadouken]] killing [[Scouts]] that have used [[Bonk!]] and are phasing | + | * Fixed [[Pyro]]'s [[Hadouken]] killing [[Scouts]] that have used [[Bonk! Atomic Punch|Bonk!]] and are phasing |
* Fixed freezecam screenshots sometimes being saved outside the Screenshots folder | * Fixed freezecam screenshots sometimes being saved outside the Screenshots folder | ||
* Fixed deathnotice and server log entries not using the unique item names/icons when buildings are destroyed | * Fixed deathnotice and server log entries not using the unique item names/icons when buildings are destroyed | ||
− | * Fixed a case where the weapon selection menu wasn't drawing the images of non-standard items if the player was using hud_fastswitch 1 and using slot7-10 to view the panel | + | * Fixed a case where the weapon selection menu wasn't drawing the images of non-standard items if the player was using {{code|hud_fastswitch 1}} and using slot7-10 to view the panel |
− | * Fixed [[CTF]] HUD not centering the flag panel if there is only one active flag | + | * Fixed [[Capture the Flag|CTF]] HUD not centering the flag panel if there is only one active flag |
*Community requests | *Community requests | ||
− | ** Added the ability to set a parent for the item_teamflag entity | + | ** Added the ability to set a parent for the {{code|item_teamflag}} entity |
− | ** Added OnPickUpTeam1 and OnPickUpTeam2 outputs to the item_teamflag entity | + | ** Added {{code|OnPickUpTeam1}} and {{code|OnPickUpTeam2}} outputs to the {{code|item_teamflag}} entity |
** Added intro movie .mp3 files to the sound/misc folder | ** Added intro movie .mp3 files to the sound/misc folder | ||
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Latest revision as of 22:49, 25 February 2025
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Added
tf_allow_player_use
server ConVar to control players executing+use
while playing (defaults to 0) - Fixed a bug where full backpacks resulted in an item being repeatedly found each time the game is started
- Fixed being able to burn players/buildings that are in the water while standing outside the water
- Fixed teleporting Spies getting stuck in enemy players standing on the exit
- Fixed server log not listing telefrag kills as weapon "telefrag"
- Fixed the Pyro's airblast pushing Spectators in free-look mode
- Fixed Pyro's Hadouken killing Scouts that have used Bonk! and are phasing
- Fixed freezecam screenshots sometimes being saved outside the Screenshots folder
- Fixed deathnotice and server log entries not using the unique item names/icons when buildings are destroyed
- Fixed a case where the weapon selection menu wasn't drawing the images of non-standard items if the player was using
hud_fastswitch 1
and using slot7-10 to view the panel - Fixed CTF HUD not centering the flag panel if there is only one active flag
- Community requests
- Added the ability to set a parent for the
item_teamflag
entity - Added
OnPickUpTeam1
andOnPickUpTeam2
outputs to theitem_teamflag
entity - Added intro movie .mp3 files to the sound/misc folder
- Added the ability to set a parent for the