Difference between revisions of "August 17, 2009 Patch"

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m (Updated)
m (make use of {{code}})
 
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| source      = http://store.steampowered.com/news/2743/
 
| source      = http://store.steampowered.com/news/2743/
 
| notes        = ===Team Fortress 2===
 
| notes        = ===Team Fortress 2===
* Updated [[hoodoo|PL_Hoodoo]]. Changes from community mapmaker Tim Johnson:
+
* Updated {{code|[[hoodoo|PL_Hoodoo]]}}. Changes from community mapmaker Tim Johnson:
 
** "Added a balcony at 2-1 that I've rotated and cleaned up so it's a much better point, it attracts less sentry spam but is still holdable. 2-2 has a bit more breathing room and the one way route between BLU/RED spawn in stage 3 has gone and in its place some stairs up to the second level accessible from BLU's side."
 
** "Added a balcony at 2-1 that I've rotated and cleaned up so it's a much better point, it attracts less sentry spam but is still holdable. 2-2 has a bit more breathing room and the one way route between BLU/RED spawn in stage 3 has gone and in its place some stairs up to the second level accessible from BLU's side."
* Added "tf_ctf_bonus_time" ConVar to set the CritBoost bonus time for capturing the intelligence (0 to disable it)
+
* Added {{code|tf_ctf_bonus_time}} ConVar to set the CritBoost bonus time for capturing the intelligence (0 to disable it)
* Added "tf_arena_first_blood" ConVar to toggle the [[first blood]] feature in [[Arena]] mode (0 to disable it)
+
* Added {{code|tf_arena_first_blood}} ConVar to toggle the [[first blood]] feature in [[Arena]] mode (0 to disable it)
 
* Added missing snowpuff particles for DX8 players
 
* Added missing snowpuff particles for DX8 players
 
* Fixed [[Jumping#Soldier jumps|rocket jumping]]
 
* Fixed [[Jumping#Soldier jumps|rocket jumping]]
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* Fixed the [[Übersaw|Ubersaw]] not displaying team colors
 
* Fixed the [[Übersaw|Ubersaw]] not displaying team colors
 
* Fixed [[Spies]] disguised as RED Scouts not cloaking properly
 
* Fixed [[Spies]] disguised as RED Scouts not cloaking properly
* Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode
+
* Removed two more text messages for {{code|TF_FLAGTYPE_ATTACK_DEFEND}} CTF game mode
 
}}
 
}}

Latest revision as of 23:41, 25 February 2025

Patch notes

Team Fortress 2

  • Updated PL_Hoodoo. Changes from community mapmaker Tim Johnson:
    • "Added a balcony at 2-1 that I've rotated and cleaned up so it's a much better point, it attracts less sentry spam but is still holdable. 2-2 has a bit more breathing room and the one way route between BLU/RED spawn in stage 3 has gone and in its place some stairs up to the second level accessible from BLU's side."
  • Added tf_ctf_bonus_time ConVar to set the CritBoost bonus time for capturing the intelligence (0 to disable it)
  • Added tf_arena_first_blood ConVar to toggle the first blood feature in Arena mode (0 to disable it)
  • Added missing snowpuff particles for DX8 players
  • Fixed rocket jumping
  • Fixed sticky bomb attachment to props. They will now only ignore the saws in Sawmill
  • Fixed Scouts going into reference pose in double jumps
  • Fixed the Ubersaw not displaying team colors
  • Fixed Spies disguised as RED Scouts not cloaking properly
  • Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode