Difference between revisions of "May 29, 2009 Patch"

From Team Fortress Wiki
Jump to: navigation, search
m (according to the article on levels)
m
Line 9: Line 9:
 
*Fixed player killed event causing server crash
 
*Fixed player killed event causing server crash
 
*Fixed [[Spies]] not being telefragged when standing on an enemy [[teleporter]] exit with the [[Dead Ringer]] enabled
 
*Fixed [[Spies]] not being telefragged when standing on an enemy [[teleporter]] exit with the [[Dead Ringer]] enabled
*Fixed attackers seeing the [[minicrit|Mini-Crit]] particle effect for full [[Crits]] if the victim has the [[Jarate]] effect enabled
+
*Fixed attackers seeing the [[minicrit|Mini-Crit]] particle effect for full [[Critical hits|Crits]] if the victim has the [[Jarate]] effect enabled
 
*Fixed the [[Ambassador]] not doing damage to buildings
 
*Fixed the [[Ambassador]] not doing damage to buildings
 
*Fixed Spies disguised as their own team not drawing blood effects
 
*Fixed Spies disguised as their own team not drawing blood effects

Revision as of 23:57, 28 January 2012

Patch notes

Team Fortress 2

  • Added Sniper/Spy milestone achievements as an additional way players can get the new unlockables
  • Arena Mode
    • Added tf_arena_use_queue server convar. Turn this on to get the old queue behavior. Default is off
    • Added tf_arena_round_time to set a timelimit on the round
  • Added the userid of the player who built the teleporter to the "player_teleported" event
  • Fixed player killed event causing server crash
  • Fixed Spies not being telefragged when standing on an enemy teleporter exit with the Dead Ringer enabled
  • Fixed attackers seeing the Mini-Crit particle effect for full Crits if the victim has the Jarate effect enabled
  • Fixed the Ambassador not doing damage to buildings
  • Fixed Spies disguised as their own team not drawing blood effects
  • Fixed players killed by flaming arrows not showing the appropriate death icon

Undocumented changes