Difference between revisions of "May 29, 2009 Patch"
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*Fixed player killed event causing server crash | *Fixed player killed event causing server crash | ||
*Fixed [[Spies]] not being telefragged when standing on an enemy [[teleporter]] exit with the [[Dead Ringer]] enabled | *Fixed [[Spies]] not being telefragged when standing on an enemy [[teleporter]] exit with the [[Dead Ringer]] enabled | ||
− | *Fixed attackers seeing the [[minicrit|Mini-Crit]] particle effect for full [[Crits]] if the victim has the [[Jarate]] effect enabled | + | *Fixed attackers seeing the [[minicrit|Mini-Crit]] particle effect for full [[Critical hits|Crits]] if the victim has the [[Jarate]] effect enabled |
*Fixed the [[Ambassador]] not doing damage to buildings | *Fixed the [[Ambassador]] not doing damage to buildings | ||
*Fixed Spies disguised as their own team not drawing blood effects | *Fixed Spies disguised as their own team not drawing blood effects |
Revision as of 23:57, 28 January 2012
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Added Sniper/Spy milestone achievements as an additional way players can get the new unlockables
- Arena Mode
- Added tf_arena_use_queue server convar. Turn this on to get the old queue behavior. Default is off
- Added tf_arena_round_time to set a timelimit on the round
- Added the userid of the player who built the teleporter to the "player_teleported" event
- Fixed player killed event causing server crash
- Fixed Spies not being telefragged when standing on an enemy teleporter exit with the Dead Ringer enabled
- Fixed attackers seeing the Mini-Crit particle effect for full Crits if the victim has the Jarate effect enabled
- Fixed the Ambassador not doing damage to buildings
- Fixed Spies disguised as their own team not drawing blood effects
- Fixed players killed by flaming arrows not showing the appropriate death icon