Difference between revisions of "Talk:Original"
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We don't need the weapon at every single possible angle. The view model and world model of the Quake original would be fine (maybe in the same image), plus the view model in TF2 (with no background) and then whatever promo image Valve might make would be plenty. Right now we have 3 images from Quake, and a view of Soldier holding the weapon and it's just kind of different than how we do other weapons. [[User:Balladofwindfishes|Balladofwindfishes]] 05:23, 4 August 2011 (PDT) | We don't need the weapon at every single possible angle. The view model and world model of the Quake original would be fine (maybe in the same image), plus the view model in TF2 (with no background) and then whatever promo image Valve might make would be plenty. Right now we have 3 images from Quake, and a view of Soldier holding the weapon and it's just kind of different than how we do other weapons. [[User:Balladofwindfishes|Balladofwindfishes]] 05:23, 4 August 2011 (PDT) | ||
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+ | So does this function the same way as the [[Rocket Launcher]]? I put up the sentence in the introduction that says it is, but it was removed, despite it clearly functioning exactly like the Rocket Launcher. Is the information on the page just false, or what? [[User:Shane Alvarado|Shane Alvarado]] 10:26, 4 August 2011 (PDT) |
Revision as of 17:26, 4 August 2011
Contents
About this "dropping"
Is this a for sure thing? Has anyone actually got one? Jh9594 19:15, 3 August 2011 (PDT)
- It is currently unreleased. 19:15, 3 August 2011 (PDT)
- Yes, but someone put that it drops. How can they know this without having got one. Jh9594 19:21, 3 August 2011 (PDT)
- It was a mistake, the template defaults to drop if nothing is entered for the availability field. Been fixed now. —Moussekateer·talk 19:22, 3 August 2011 (PDT)
- Yes, but someone put that it drops. How can they know this without having got one. Jh9594 19:21, 3 August 2011 (PDT)
Actually I've already seen a few people with this and the tamrielic relic, so maybe you can get it in a drop — The preceding unsigned comment was added by SteamingKettleOfIgnorance (talk) • (contribs) 23:37, 3 August 2011
- I would suspect that if people had it now you'd see people offering it on trading websites such as TF2TP. Though I suppose it's possible that they are untradable and ungiftable.--Jordan 21:19, 3 August 2011 (PDT)
- Read the post above yours, it was an accident, it does not drop anymore. Making those found very valuable for the time being. Dr. Blutengott 21:21, 3 August 2011 (PDT)
- I would suspect that if people had it now you'd see people offering it on trading websites such as TF2TP. Though I suppose it's possible that they are untradable and ungiftable.--Jordan 21:19, 3 August 2011 (PDT)
I didnt mean to traders, just to people who got the items. Who would trade one anyway at this time? Dr. Blutengott 21:30, 3 August 2011 (PDT)
"The projectiles from the weapon also fire from the center of the screen. "
When I tested it out in itemtest it didn't really appear to come from the center. Instead it felt like it shot from the some place any other launcher would shoot it. Is this just a problem on my end?--Jordan 20:38, 3 August 2011 (PDT)
- Attributes probably haven't been added yet. Clank 20:44, 3 August 2011 (PDT)
- The attributes have been added, I've checked items_game. I just don't think they have implemented the use of it yet. Zadrave 20:46, 3 August 2011 (PDT)
- Well no. According to the schema "centerfire projectile" is an actual attribute. The problem is that itemtest items don't completely work properly. For instance, the detonator's flare cannot be detonated. 20:47, 3 August 2011 (PDT)
- Well that was what I meant, bad wording. Guess we'll have to see if those drops happen. No worries. Clank 20:50, 3 August 2011 (PDT)
- Thank you for the clarification. Does the fact that "centerfire projectile" is an actual attribute mean it more than a rocket launcher reskin?--Jordan 21:18, 3 August 2011 (PDT)
- The attributes have been added, I've checked items_game. I just don't think they have implemented the use of it yet. Zadrave 20:46, 3 August 2011 (PDT)
That's quite a gallery
We don't need the weapon at every single possible angle. The view model and world model of the Quake original would be fine (maybe in the same image), plus the view model in TF2 (with no background) and then whatever promo image Valve might make would be plenty. Right now we have 3 images from Quake, and a view of Soldier holding the weapon and it's just kind of different than how we do other weapons. Balladofwindfishes 05:23, 4 August 2011 (PDT)
Function
So does this function the same way as the Rocket Launcher? I put up the sentence in the introduction that says it is, but it was removed, despite it clearly functioning exactly like the Rocket Launcher. Is the information on the page just false, or what? Shane Alvarado 10:26, 4 August 2011 (PDT)