Difference between revisions of "Talk:Brass Beast"

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(Possible Earlier Hint?)
(Just notifying / checking.: new section)
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:No, we used to have all the clipping issues for all weapons and hats in the bug lists, but they became too big. We don't list them anymore. '''» [[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|blether]]) • ([[Special:Contributions/Cooper Kid|contreebs]])</small> 15:07, 5 March 2012 (PST)
 
:No, we used to have all the clipping issues for all weapons and hats in the bug lists, but they became too big. We don't list them anymore. '''» [[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|blether]]) • ([[Special:Contributions/Cooper Kid|contreebs]])</small> 15:07, 5 March 2012 (PST)
 
Is that not a bug though? We could make a separate page for all the weapon's clipping issues.--[[User:Magnum Force-Enforcer|Magnum Force-Enforcer]] 15:45, 5 March 2012 (PST)
 
Is that not a bug though? We could make a separate page for all the weapon's clipping issues.--[[User:Magnum Force-Enforcer|Magnum Force-Enforcer]] 15:45, 5 March 2012 (PST)
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== Just notifying / checking. ==
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I've noticed recently in-game that there's a visual bug that appears with the Brass Beast. I'm not sure if it occurs with all Miniguns, and I'm not sure if it's been covered somewhere else, but I know it's been something that I've seen.
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Basically, I came up against an enemy Heavy. He was standing on an overhang above me shooting down on me.
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I noticed that the viewmodel of the BB or whatever doesn't actually correspond to where the bullets are going.
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I worded that badly, but essentially: the Heavy looked like he was shooting forward into space, whereas he was actually shooting downwards off the overhang onto me.
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I'm also fairly certain that the bullets also seemed to be going ahead.
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I should really get screencaps, but I just thought it might be worth mentioning.
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I'm going to put it under bugs, but feel free to edit over me or delete if if any of you disagree.
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I just thought it was worth discussing it. Cheers, [[User:Vorsprung|Vorsprung]] 22:37, 10 June 2012 (PDT)

Revision as of 05:37, 11 June 2012

Related Achievements

"Don't Touch Sandvich" is listed as a related achievement, but the weapon is pretty different to Natascha - is there confirmation kills count towards this? | Mrshoe 21:15, 19 December 2010 (UTC)

Same question, that's strange. Jay 17:25, 18 March 2011 (UTC)
Just tried it, it's incorrect. I will change it now. Passo 11:09, 17 July 2011 (PDT)

First person view-model.

Technically, the view model from the first person is not a bug. Both the Minigun and the Natascha used a separate deformed first person view model to present a larger amount of the weapon. The Brass Beast and the Iron Curtain present the weapons to the correct scale. | Grimhound 01:56, 22 December 2010 (UTC)

That's an inconsistency, however. Either they apply the correct scale to the Minigun and Natascha or apply the same altered view model to the new weapons. Kusuri 16:00, 23 December 2010 (UTC)
If Valve is going to convert all models to C models (which they say they will be), eventually the Minigun and Natasha are going to be at the same scale as the other two miniguns, unless Valve comes up with some sort of fancy work-around. Balladofwindfishes 02:06, 27 December 2010 (UTC)

Possible Earlier Hint?

I just noticed that in the beginning of the Engineer update, there was a picture of an early Gatling gun on wheels similar to the original. Could this have been a reference to the Brass Beast? More important, should that be included here? Here is the link if you want to check for yourself.

http://www.teamfortress.com/engineerupdate/v00.php Traveller 18:17, 16 February 2012 (PST)

That's a pretty feasible theory however you have to keep in mind that the BB was an item created in the Polycount contest. The Gatling in the Update picture may have just been there to fill in some space.--Magnum Force-Enforcer 16:59, 5 March 2012 (PST)

Arm Clipping

I'm going to state the elephant in the room here. When the Heavy taunts with the BB, it clips through his arm. Can we add this to the bugs list?--Magnum Force-Enforcer 15:05, 5 March 2012 (PST)

No, we used to have all the clipping issues for all weapons and hats in the bug lists, but they became too big. We don't list them anymore. » Cooper Kid (blether) • (contreebs) 15:07, 5 March 2012 (PST)

Is that not a bug though? We could make a separate page for all the weapon's clipping issues.--Magnum Force-Enforcer 15:45, 5 March 2012 (PST)

Just notifying / checking.

I've noticed recently in-game that there's a visual bug that appears with the Brass Beast. I'm not sure if it occurs with all Miniguns, and I'm not sure if it's been covered somewhere else, but I know it's been something that I've seen.

Basically, I came up against an enemy Heavy. He was standing on an overhang above me shooting down on me.

I noticed that the viewmodel of the BB or whatever doesn't actually correspond to where the bullets are going.

I worded that badly, but essentially: the Heavy looked like he was shooting forward into space, whereas he was actually shooting downwards off the overhang onto me. I'm also fairly certain that the bullets also seemed to be going ahead. I should really get screencaps, but I just thought it might be worth mentioning.

I'm going to put it under bugs, but feel free to edit over me or delete if if any of you disagree.

I just thought it was worth discussing it. Cheers, Vorsprung 22:37, 10 June 2012 (PDT)