Brass Beast
“ | I feel bigger. *Laughs* Good.
Click to listen
— The Heavy on higher-caliber bullets
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The Brass Beast is a community-created primary weapon for the Heavy, which he has named "Oksana".[1] It is an antique minigun made almost entirely of brass, bearing resemblance to a Gatling gun.
This weapon deals 20% more damage than the default Minigun and, like Natascha, it gives the Heavy 20% damage resistance while it is spun-up and if the player's health would reach 50% or lower after being hit. However, this comes at the cost of a 50% slower spin-up time and 60% slower movement speed compared to the default Minigun while it is spun-up.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
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Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 16.2 / bullet |
Base damage | 100% | 10.8 / bullet |
Maximum fall-off | 52.8% | 5.7024 / bullet |
Point blank | 60-65 / 1 ammo 570-618 / second | |
Medium range | 6-36 / 1 ammo 57-342 / second | |
Long range | 6-12 / 1 ammo 57-114 / second | |
Pellet spread | 25:1 | |
Critical | 32.4 / bullet | |
Mini-crit | 15-22 / bullet | |
Function times | ||
Attack interval | 0.105 | |
Wind-up time | 1.31 s | |
Values are approximate and determined by community testing. |
Item set
The Hibernating Bear | |
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Effect |
No effect |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Natascha | Brass Beast | ||
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Class Token - Heavy | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
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As a crafting ingredient
Reclaimed Metal | Brass Beast | Tomislav | ||
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Strange variant
[expand]Strange variant information |
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Related achievements
Heavy
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Update history
- The Brass Beast was added to the game.
- The Brass Beast was added to the Mann Co. Store, made craftable, and included in random drops.
- The Brass Beast was given a unique kill icon.
- [Undocumented] The spin-up and spin-down animations of the Heavy's miniguns were changed.
- Updated sounds for the Brass Beast.
- Updated model with optimizations and LODs.
- Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
- [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
- The crafting cost of the weapon was changed from 2 Reclaimed Metal and a Natascha to 1 Reclaimed Metal and a Natascha.
- All Brass Beasts crafted before this patch were upgraded to Vintage quality.
- Added community contributed response rules to the Brass Beast.
- [Undocumented] The Brass Beast was added to the crafting blueprint for the Tomislav.
- Tuned Brass Beast recoil to have less of an impact on your aiming reticle.
- [Undocumented] The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus".
- [Undocumented] Added Strange Quality.
- [Undocumented] Modified the Phong of the Brass Beast.
- [Undocumented] Re-implemented the Community Phong boost on the Brass Beast.
- [Undocumented] Added Collector's quality.
- All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.
- Minigun: Winding up via secondary attack now counts toward reducing the one-second accuracy penalty.
- Fixed not being able to switch away from the Minigun while spinning down.
July 2, 2015 Patch (Gun Mettle Update)
- Minigun damage penalty on Level 2 and Level 3 Sentry Guns slightly decreased. Level 2 Sentry resistance changed from 20% to 15% and Level 3 changed from 33% to 20%.
- Changed attribute:
- Added 20% damage resistance while spun up.
July 7, 2016 Patch #1 (Meet Your Match Update)
- 20% damage resistance now only applies when spun up and below 50% max health.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Updated sounds for the Brass Beast.
- The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty would only be removed after 1 second of firing.
- Accuracy and damage penalties now reset when the Heavy spins down, rather than when the Heavy stops firing. This means if you stay spun-up beyond one second, and fire in bursts, damage and accuracy will remain at 100%.
December 21, 2017 Patch (Smissmas 2017)
- Added Festivized variant.
Bugs
- The attribute "-20% damage resistance when below 50% health and spun up" is incorrect, as the resistance applies if the Heavy takes enough damage to go below 50% health.
- The attribute is incorrectly listed as -20% damage resistance when below 50% health and spun up, instead of +20%.
- During spin-up, the sound of the weapon pauses for a second before resuming.
- While firing, the bullets seem to originate from the right of the weapon in client view.
- Holding secondary fire and tapping primary fire with one bullet left causes the Minigun to play the firing animation loop despite having no ammo, this is visible in third person and by other players.
- Immediately revving after taunting causes the barrel to not spin. This can be fixed by firing the gun.
- When holding the primary fire button during a taunt the Brass Beast's muzzle flash turns invisible.
Trivia
- Oksana (Russian: Оксана) is a popular Russian girl's name of Ukrainian and ultimately Greek origin.
Gallery
RED Festivized variant.
BLU Festivized variant.
Brass Beast, featured in The Showdown comic along with 3 other miniguns: Minigun, Tomislav, and Huo-Long Heater.
See also
References
[expand]Weapons |
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