Difference between revisions of "Template:Class weapons table pyro secondary"

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{{Info}}On hit, ignites enemy.<br/>
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{{Info}}On hit: ignites enemy.<br/>
 
{{Pro}}Guarantees Critical damage on burning targets.
 
{{Pro}}Guarantees Critical damage on burning targets.
 
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   | es =  
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{{Info}}On hit, ignites enemy.<br/>
+
{{Info}}On hit: ignites enemy.<br/>
{{Info}}Alt-fire detonates flare in flight, creating a small explosion which ignites nearby players, but does less damage than a normal hit. The [[knockback]] can be used to [[Jumping#Detonator jump|flare jump]].<br/>
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{{Info}}Alt-fire: detonates flare in flight, creating a small explosion which ignites nearby players, but does less damage than a normal hit. The [[knockback]] can be used to [[Jumping#Detonator jump|flare jump]].<br/>
 
{{Info}}Flares detonate on impact, with a greatly reduced explosion radius.<br/>
 
{{Info}}Flares detonate on impact, with a greatly reduced explosion radius.<br/>
 
{{Info}}On detonation flare destroys enemy sticky bombs.<br/>
 
{{Info}}On detonation flare destroys enemy sticky bombs.<br/>
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| {{lang
 
| {{lang
 
   | en =  
 
   | en =  
{{Info}}On hit, ignites enemy.<br/>
+
{{Info}}On hit: ignites enemy.<br/>
 
{{Info}}No extra damage on burning targets.<br/>
 
{{Info}}No extra damage on burning targets.<br/>
{{Info}}Alt-fire extinguishes teammates. Doing so gives 1 guaranteed crit per teammate extinguished (can hold up to 35).<br/>
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{{Info}}Alt-fire: extinguishes teammates. Doing so gives 1 guaranteed crit per teammate extinguished (can hold up to 35).<br/>
 
{{Pro}}Does not require ammo.<br/>
 
{{Pro}}Does not require ammo.<br/>
 
{{Pro}}Projectiles are 50% faster than other flares.<br/>
 
{{Pro}}Projectiles are 50% faster than other flares.<br/>

Revision as of 20:05, 26 June 2012

Secondary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Flare Gun
Unlock
Flare Gun
Killicon flare gun.png 1 16 Base: 30

Crit: 90

Afterburn:
6 / sec. × 10 secs.

Pictogram info.png On hit: ignites enemy.

Pictogram plus.png Guarantees Critical damage on burning targets.

Detonator
Craft
Detonator
Killicon detonator.png 1 16 Base: 30

Crit: 90

Afterburn:
6 / sec. × 10 secs.

Pictogram info.png On hit: ignites enemy.

Pictogram info.png Alt-fire: detonates flare in flight, creating a small explosion which ignites nearby players, but does less damage than a normal hit. The knockback can be used to flare jump.
Pictogram info.png Flares detonate on impact, with a greatly reduced explosion radius.
Pictogram info.png On detonation flare destroys enemy sticky bombs.
Pictogram plus.png Guarantees Mini-Crit damage on burning targets, regardless of distance (only when flare is not detonated).
Pictogram minus.png 25% explosion self-damage vulnerability on user.

Reserve Shooter
Craft
Reserve Shooter
Killicon reserve shooter.png 3 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png 15% faster weapon switch speed.

Pictogram plus.png Mini-crits airborne targets for 3 seconds after switch.
Pictogram minus.png Has 50% smaller clip size.

Manmelter
Craft
Manmelter
Killicon manmelter.png 1 Base: 30

Crit: 90

Afterburn:
6 / sec. × 10 secs.

Pictogram info.png On hit: ignites enemy.

Pictogram info.png No extra damage on burning targets.
Pictogram info.png Alt-fire: extinguishes teammates. Doing so gives 1 guaranteed crit per teammate extinguished (can hold up to 35).
Pictogram plus.png Does not require ammo.
Pictogram plus.png Projectiles are 50% faster than other flares.
Pictogram minus.png Does not get random Critical hits.
Pictogram minus.png Has a 20% slower firing rate.

This template is meant to be used in localized versions of the Pyro article, replacing current weapon table.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.