Difference between revisions of "April 29, 2010 Patch"

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{{DISPLAYTITLE:Parche del 29 de Abril de 2010}}
 
 
{{Patch layout
 
{{Patch layout
 
| notes =  
 
| notes =  
 
[[Image:Update 119.jpg|400px|right]]
 
[[Image:Update 119.jpg|400px|right]]
  
La Actualización 119º salió el 29 de Abril de 2010 (y el día 119 del año) y se le llamo Actualización 119º. 119 no tiene nada que ver con el Team Fortress 2, es más bien un testimonio ortodoxo de Valve.
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The 119th Update was released April 29th 2010 (i.e. the 119<sup>th</sup> day of the year) and marked Team Fortress 2's 119th patch. 119 has no inherent meaning with regards to Team Fortress; it is rather a testament to Valve's unorthodox style.
  
====Cambios====
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====Changes====
*Reparados varios errores del Source SDK.
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*Fixed several issues with the Source SDK.
*Añadidos los nuevos objetos conmemorativos de la 119ª actualización.
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*Added new items to commemorate our 119th (or so) update.
*El logro del Scout "Retire the Runner" se ha actualizado:
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*Scout's "Retire the Runner" achievement updated to be
**"Mata a un [[Scout/es|Scout]] bajo los efectos de la [[Crit-a-Cola/es|CritiCola]]."
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**"Kill a [[Scout]] while they are under the effect of [[Crit-a-Cola]]."
  
*Añadido un 20% de daño extra al [[Backburner/es|Dragon]].
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*Added a 20% damage bonus to The [[Backburner]].
*Solventado un error por el cual el tiempo que los enemigos permanecían quemándose tras recibir un impacto de la [[Flare Gun/es|Pistola de Bengalas]] se veía reducido por las restricciones impuestas en la actualización de ayer al [[Flamethrower/es|Lanzallamas]].
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*Fixed the [[Flare Gun|Flare Gun's]] afterburn duration being lowered by the [[Flamethrower|Flamethrower's]] duration reduction.
*Reparado un error por el cual la salida del teleportador mostraba un efecto de partículas incorrecto.
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*Fixed the teleporter exit using the wrong particle effect.
*Solventado un error por el cual los indicadores de daño no aparecían en el HUD.
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*Fixed HUD damage indicators not appearing.
*Reparado un error por el cual los [[Teleporters/es|teleportadores]] no volvían al nivel 1 una vez se destruía su homónimo.
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*Fixed [[Teleporters]] not reverting to level 1 when their other side is destroyed.
*Solventado un error por el cual no se mostraban heridas visibles en los modelos de los personajes cuando recibían daños.
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*Fixed receiving damage not causing view-kicks on players.
*Reparado un error por el cual los Spy's y los Ingenieros eran capaces de saltarse el límite de construcciones permitidas ([http://www.cubeupload.com/files/6a2600dispenser.jpg no era para tanto...]).
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*Fixed [[Engineers]] & [[Spies]] being able to circumvent build restrictions.
*Reparado un error por el cual el explorador de servidores no guardaba correctamente la configuración del filtro.
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*Fixed Server Browser not saving filter settings properly.
*Reparado un cuelgue en la targetID que se producía en clientes que ejecutasen HUDs personalizados.  
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*Fixed a client crash in the targetID on clients running custom HUDs.
  
 
| source = http://store.steampowered.com/news/3771/
 
| source = http://store.steampowered.com/news/3771/
  
| update = Actualización 119
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| update = 119th Update
 
| updatelink = http://www.teamfortress.com/119/
 
| updatelink = http://www.teamfortress.com/119/
  
| before = [[April 28, 2010 Patch/es|28 de Abril de 2010]]
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| before = [[April 28, 2010 Patch]]
| after  = [[April 30, 2010 Patch/es|30 de Abril de 2010]]
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| after  = [[April 30, 2010 Patch]]
 
}}
 
}}
  
 
{{Languages}}
 
{{Languages}}

Revision as of 16:45, 13 December 2010

Official update page: 119th Update

Patch notes

The 119th Update was released April 29th 2010 (i.e. the 119th day of the year) and marked Team Fortress 2's 119th patch. 119 has no inherent meaning with regards to Team Fortress; it is rather a testament to Valve's unorthodox style.

Changes

  • Fixed several issues with the Source SDK.
  • Added new items to commemorate our 119th (or so) update.
  • Scout's "Retire the Runner" achievement updated to be
  • Added a 20% damage bonus to The Backburner.
  • Fixed the Flare Gun's afterburn duration being lowered by the Flamethrower's duration reduction.
  • Fixed the teleporter exit using the wrong particle effect.
  • Fixed HUD damage indicators not appearing.
  • Fixed Teleporters not reverting to level 1 when their other side is destroyed.
  • Fixed receiving damage not causing view-kicks on players.
  • Fixed Engineers & Spies being able to circumvent build restrictions.
  • Fixed Server Browser not saving filter settings properly.
  • Fixed a client crash in the targetID on clients running custom HUDs.