Difference between revisions of "User:Washys/Trespasser extra loadout"
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{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" | {{item name|Weapon}}/Class | ! class="header" | {{item name|Weapon}}/Class | ||
− | ! class="header" | Stats | + | ! class="header" colspan=3 | New Stats |
|- | |- | ||
! {{Table icon|Pistol|title=Hand Cannon}} | ! {{Table icon|Pistol|title=Hand Cannon}} | ||
| {{info|Secondary weapon for [[Scout]] and [[Engineer]]}}<br>{{buff|Crits on headshot}}{{buff|200% damage bonus}}{{buff|Attacks pierce damage resistance effects and bonuses}}{{nerf|100% slower firing speed}}{{nerf|-50% clip size}}{{nerf|68% secondary ammo on wearer}}{{nerf|Cannot be upgraded}} | | {{info|Secondary weapon for [[Scout]] and [[Engineer]]}}<br>{{buff|Crits on headshot}}{{buff|200% damage bonus}}{{buff|Attacks pierce damage resistance effects and bonuses}}{{nerf|100% slower firing speed}}{{nerf|-50% clip size}}{{nerf|68% secondary ammo on wearer}}{{nerf|Cannot be upgraded}} | ||
− | |||
! {{Table icon|Shotgun|title=Slug Rifle}} | ! {{Table icon|Shotgun|title=Slug Rifle}} | ||
| {{info|Secondary weapon for [[Soldier]]}}<br>{{buff|Crits on headshot}}{{buff|On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits}}{{buff|Attacks pierce damage resistance effects and bonuses}}{{buff|+50% more accurate}}{{nerf|Cannot be upgraded}} | | {{info|Secondary weapon for [[Soldier]]}}<br>{{buff|Crits on headshot}}{{buff|On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits}}{{buff|Attacks pierce damage resistance effects and bonuses}}{{buff|+50% more accurate}}{{nerf|Cannot be upgraded}} | ||
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! {{Table icon|Shotgun|title=Incendiary Rifle}} | ! {{Table icon|Shotgun|title=Incendiary Rifle}} | ||
| {{info|Secondary weapon for [[Pyro]]}}<br>{{buff|On Hit: Target is engulfed in flames}}{{buff|100% minicrits vs burning players}}{{buff|Attacks pierce damage resistance effects and bonuses}}{{buff|+50% more accurate}}{{nerf|Cannot be upgraded}} | | {{info|Secondary weapon for [[Pyro]]}}<br>{{buff|On Hit: Target is engulfed in flames}}{{buff|100% minicrits vs burning players}}{{buff|Attacks pierce damage resistance effects and bonuses}}{{buff|+50% more accurate}}{{nerf|Cannot be upgraded}} | ||
− | |||
! {{Table icon|Shotgun|title=Riot Rifle}} | ! {{Table icon|Shotgun|title=Riot Rifle}} | ||
| {{info|Secondary weapon for [[Heavy]]}}<br>{{buff|{{tooltip|Shoots an explosive bullet|Splash radius of 74 HU, half of a rocket, grenade, or sticky}}}}{{buff|Direct hits deal 100 damage}}{{buff|Attacks pierce damage resistance effects and bonuses}}{{buff|Attacks deflect projectiles}}{{buff|No reload necessary}}{{nerf|150% slower firing speed}}{{nerf|Minicrits whenever it would normally crit}}{{nerf|25% self damage force}}{{nerf|61% max secondary ammo on wearer}}{{nerf|Cannot be upgraded}} | | {{info|Secondary weapon for [[Heavy]]}}<br>{{buff|{{tooltip|Shoots an explosive bullet|Splash radius of 74 HU, half of a rocket, grenade, or sticky}}}}{{buff|Direct hits deal 100 damage}}{{buff|Attacks pierce damage resistance effects and bonuses}}{{buff|Attacks deflect projectiles}}{{buff|No reload necessary}}{{nerf|150% slower firing speed}}{{nerf|Minicrits whenever it would normally crit}}{{nerf|25% self damage force}}{{nerf|61% max secondary ammo on wearer}}{{nerf|Cannot be upgraded}} | ||
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! {{Table icon|SMG|title=Heavy Machine Gun}} | ! {{Table icon|SMG|title=Heavy Machine Gun}} | ||
| {{info|Secondary weapon for [[Sniper]]}}<br>{{buff|Crits on headshot}}{{buff|50% damage bonus}}{{buff|+100% clip size}}{{buff|Attacks pierce damage resistance effects and bonuses}}{{buff|+100% max secondary ammo on wearer}}{{nerf|100% slower reload time}}{{nerf|68% secondary ammo on wearer}}{{nerf|Cannot be upgraded}} | | {{info|Secondary weapon for [[Sniper]]}}<br>{{buff|Crits on headshot}}{{buff|50% damage bonus}}{{buff|+100% clip size}}{{buff|Attacks pierce damage resistance effects and bonuses}}{{buff|+100% max secondary ammo on wearer}}{{nerf|100% slower reload time}}{{nerf|68% secondary ammo on wearer}}{{nerf|Cannot be upgraded}} | ||
− | |||
! {{Table icon|Nessie's Nine Iron|title=Bludgeoner}} | ! {{Table icon|Nessie's Nine Iron|title=Bludgeoner}} | ||
| {{info|Melee weapon for [[Scout]]}}<br>{{note|This weapon has a large melee range and deploys and holsters slower}}{{buff|85.7% damage bonus}}{{nerf|60% slower firing speed}} | | {{info|Melee weapon for [[Scout]]}}<br>{{note|This weapon has a large melee range and deploys and holsters slower}}{{buff|85.7% damage bonus}}{{nerf|60% slower firing speed}} | ||
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! {{Table icon|Holiday Punch|title=Mann-conomy 2010 GRU}} | ! {{Table icon|Holiday Punch|title=Mann-conomy 2010 GRU}} | ||
| {{info|Melee weapon for [[Heavy]]}}<br>{{buff|+30% faster move speed on wearer}}{{nerf|-6 health drained per second on wearer}}{{nerf|-50% damage penalty}}{{info|Stats borrowed from the [[Mann-Conomy Update]] version of [[Team Fortress 2 Closed Beta#New Weapons|GRU]]}} | | {{info|Melee weapon for [[Heavy]]}}<br>{{buff|+30% faster move speed on wearer}}{{nerf|-6 health drained per second on wearer}}{{nerf|-50% damage penalty}}{{info|Stats borrowed from the [[Mann-Conomy Update]] version of [[Team Fortress 2 Closed Beta#New Weapons|GRU]]}} | ||
− | |||
! {{Table icon|Frontier Justice|title=Frontier Justice}} | ! {{Table icon|Frontier Justice|title=Frontier Justice}} | ||
| {{info|Secondary weapon for [[Soldier]]}}<br>{{buff|100% critical hit chance}}{{buff|+2 capture rate on wearer}}{{nerf|-50% clip size}}{{nerf|Cannot be upgraded}}{{info|Can only be accessed by picking up a dropped weapon from the Corrupted}}<br>{{info|Not equippable by [[Engineer]]}} | | {{info|Secondary weapon for [[Soldier]]}}<br>{{buff|100% critical hit chance}}{{buff|+2 capture rate on wearer}}{{nerf|-50% clip size}}{{nerf|Cannot be upgraded}}{{info|Can only be accessed by picking up a dropped weapon from the Corrupted}}<br>{{info|Not equippable by [[Engineer]]}} | ||
|- | |- | ||
|} | |} |
Revision as of 09:38, 4 November 2021
Weapon/Class | New Stats | ||
---|---|---|---|
![]() Hand Cannon |
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![]() Slug Rifle |
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![]() Incendiary Rifle |
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![]() Riot Rifle |
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![]() Heavy Machine Gun |
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![]() Bludgeoner |
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![]() Mann-conomy 2010 GRU |
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![]() Frontier Justice |
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