January 5, 2022 Patch

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Revision as of 23:40, 6 January 2022 by ScoutFromTF2 (talk | contribs) (if it ain't broke, don't fix it)
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Patch notes

Team Fortress 2

  • Fixed disguised/cloaked spies(sic) being able to block player destruction captures
  • Updated Minty Cypress, Pristine Pine, and Sparkly Spruce Unusual taunt effects to improve visibility in bright areas
  • Updated pl_breadspace
    • Fixed being able to place buildings in the forward BLU spawn room
  • Updated pl_wutville_event
    • Fixed a few static_prop models being used to stand on high up in the map
  • Updated cp_altitude
    • Fixed tree models in the 3D skybox using the wrong skin

Undocumented changes

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/steam.inf
Modified: bin/FileSystem_Stdio.dll
Modified: tf/bin/server.dll
Modified: tf/bin/server.dylib
Modified: tf/bin/server.so
Modified: tf/maps/cp_altitude.bsp
Modified: tf/maps/pl_breadspace.bsp
Modified: tf/maps/pl_wutville_event.bsp
Modified: tf/tf2_misc_016.vpk
Modified: tf/tf2_misc_dir.vpk
Modified: tf/tf2_misc_dir.vpk/particles/smissmas2021_unusuals.pcf