Talk:Versus Saxton Hale
Contents
[hide]Thoughts on "references" part
I'm not an expert in References but now it looks... unpleasant. maybe convert all those references into 1 file name? or a folder?Profiteer(奸商)the tryhard (talk) 05:37, 20 July 2023 (UTC)
- They're specifically used so every stat can be traced back to its original file, just referring to the folder it is in would make the references useless, because of course they're gonna be in the .bsp file.
| s | GrampaSwood (talk) 09:31, 20 July 2023 (UTC)
- Are they needed for the public, though? Do people really need to know
scripts\vscripts\vssaxtonhale\mercs\merc_traits\single_class\engineer_telefrag_scaling.nut:L18-21
is what makes telefrags deal twice as much damage?
- Are they needed for the public, though? Do people really need to know
- I think we could have them hidden with
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. - BrazilianNut (talk) 12:54, 26 July 2023 (UTC)
- I think we could have them hidden with
How specific should the gameplay changes be?
I've updated the gameplay changes section to be more accurate, but I'm wondering how specific some of the change notes should be. More specifically, I'm wondering about the "on-kill" notice. For some weapons, like Demo swords and Spy knives, it simply applies on hit. But for weapons like the air strike and sentries, its based on a certain number of damage. I'm also not sure if I should lump the sentry's assist counter going up by 1 for every 200 damage done with the "on-kill" section or give it its own note, because its not really an on-kill effect, but it is intended for use with the frontier justice. I don't think most people would associate the sentry's assist counter with an effect like getting a head.
fiend (talk) 08:12, 21 July 2023 (UTC)
- Anything that's different from the main game should be mentioned, remember to provide a reference to it in the files.
| s | GrampaSwood (talk) 09:21, 21 July 2023 (UTC)
- Got it! I've added the specifics to the on-kill effects to the page, but I put the sentry assist increase in a different spot because I didn't feel like it fit. I'm not super sure about the formatting of the note, since it is a lot of data in one place with a ton of sources, but I felt like having 5 separate bullet points saying "On-Kill effects for weapon X" was worse. fiend (talk) 20:12, 21 July 2023 (UTC)
Over 32 players
It may be worth looking into how Saxton's health scales in servers with over 32 players using the new -unrestricted_maxplayers server variable. I was not able to do so myself, but may later.
Mrs L (talk) 16:21, 26 July 2023 (UTC)
- Seeing as Casual doesn't support this, I'm not sure it's necessary. We may be able to find the formula used to determine the HP and just put it under there if people want to know. The table for 1-100 would be very long.
| s | GrampaSwood (talk) 16:28, 26 July 2023 (UTC)
I did find the readme by the original author, but the formula they gave doesn't make any sense and gives incorrect answers when used. I'll try to find if there's an updated version available. Mrs L (talk) 18:46, 27 July 2023 (UTC)
Move page?
Considering that Valve commonly refers to this game mode as "Versus Saxton Hale", wouldn't it be better for the page to be called "Versus Saxton Hale" instead of "VS Saxton Hale Mode"?
Tiagoquix (talk) 20:09, 27 July 2023 (UTC)