Difference between revisions of "January 7, 2011 Patch"
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**Fixed spawn points associated with a control point not being enabled/disabled correctly when the control point owner is set using the SetOwner input. | **Fixed spawn points associated with a control point not being enabled/disabled correctly when the control point owner is set using the SetOwner input. | ||
**Added the "Server can execute" flag to the “firstperson” and “thirdperson” commands. | **Added the "Server can execute" flag to the “firstperson” and “thirdperson” commands. | ||
− | + | ||
===Undocumented Changes=== | ===Undocumented Changes=== | ||
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===Bugs=== | ===Bugs=== | ||
− | * Once the Kritzkrieg is deployed, the critboost sound will loops continually in the background. | + | * [[K.G.B]], [[G.R.U]] and [[Fists of Steel]] no longer have crit animations. |
+ | * Once the Kritzkrieg is deployed, the critboost sound will loops continually in the background until the player dsconnects or the server changes map. | ||
* Problems with the cubemaps for the Your Eternal Reward. | * Problems with the cubemaps for the Your Eternal Reward. | ||
+ | * The [[Loch-n-Load]] kill icon, while in the game files, is not implemented. | ||
+ | }} | ||
== Notes == | == Notes == | ||
<references /> | <references /> |
Revision as of 00:51, 8 January 2011
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Contents
Patch notes
Source Engine Changes
- Added the "Server can execute" flag to the “r_cleardecals” command.
- Fixed a problem where the microphone transmit volume sometimes had no associated control and was disabled in the Audio options dialog.
- Fixed a crash on exit for Mac clients.
Team Fortress 2
- Added community submitted kill icons.
- Fixed enemies seeing death notices when you backstab their team mates with Your Eternal Reward.
- Fixed the attack animation not always playing correctly for Your Eternal Reward.
- Fixed the critboost sound not playing when the Kritzkrieg charge is deployed.
- Fixed a broken texture on the Flipped Trilby.
- Updated the material for the Jag.
- Community Request
- Fixed spawn points associated with a control point not being enabled/disabled correctly when the control point owner is set using the SetOwner input.
- Added the "Server can execute" flag to the “firstperson” and “thirdperson” commands.
Undocumented Changes
- Added client model animations.
Bugs
- K.G.B, G.R.U and Fists of Steel no longer have crit animations.
- Once the Kritzkrieg is deployed, the critboost sound will loops continually in the background until the player dsconnects or the server changes map.
- Problems with the cubemaps for the Your Eternal Reward.
- The Loch-n-Load kill icon, while in the game files, is not implemented.