Difference between revisions of "March 6, 2008 Patch"
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{{Patch layout | {{Patch layout | ||
− | | | + | | before = {{Patch name|2|29|2008}} |
− | + | | day = 6 | |
− | ===Team Fortress 2=== | + | | month = march |
+ | | year = 2008 | ||
+ | | after = {{Patch name|3|13|2008}} | ||
+ | | source-title = Team Fortress 2 Update Released | ||
+ | | source = http://store.steampowered.com/news/1474/ | ||
+ | | notes = ===Team Fortress 2=== | ||
* Removed <tt>sv_alltalk</tt> from the list of convars that affect custom [[server]] tags | * Removed <tt>sv_alltalk</tt> from the list of convars that affect custom [[server]] tags | ||
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* Fixed [[SourceTV]] servers not being displayed in the Spectate tab for servers with custom server tags | * Fixed [[SourceTV]] servers not being displayed in the Spectate tab for servers with custom server tags | ||
* Fixed servers with <tt>maxplayers</tt> <= 24 that are running SourceTV having the "increased_maxplayers" tag added for their server | * Fixed servers with <tt>maxplayers</tt> <= 24 that are running SourceTV having the "increased_maxplayers" tag added for their server | ||
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Latest revision as of 02:41, 4 April 2012
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Removed sv_alltalk from the list of convars that affect custom server tags
- Updated the URL used for the "Click for more info on custom servers" link on the Custom tab
- Added mp_tournament_restart command to be used with Tournament Mode (mp_tournament). This can be used at any time to return to the "Waiting for Teams" state
- When a tournament match ends it now returns to the "Waiting for Teams" state
- Fixed Demoman grenades not hurting the shooter if fired at point blank range against a target
- Fixed critical modifier for explosive weapons (rockets, pipe bombs) increasing critical chance more than intended
- Fixed Sudden Death "seconds have passed" string not including the amount of seconds that have passed
- Fixed Internet and Custom tabs in the Server Browser not correctly displaying the server information for servers when going back and forth between the two tabs
- Fixed a crash for a sound channel getting created without wavedata
- Fixed Setup timer not showing the correct percentage in the circular progress bar
- Fixed being able to enter a "spectate" command in the client console to join team Spectator when mp_allowspectators is set to 0.
- Fixed SourceTV servers not being displayed in the Spectate tab for servers with custom server tags
- Fixed servers with maxplayers <= 24 that are running SourceTV having the "increased_maxplayers" tag added for their server