Difference between revisions of "Team balance"

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(1. "Possibly removed - speculation" 2. Steam forums are highly credible, and judging by the date of the forum post,. Still does not help the case. Will need further discussion)
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It is generally frowned upon to switch back to your original team after being autobalanced (such as moving to [[spectate]] and allowing another person to be balanced, and reclaiming their spot on the original team).
 
It is generally frowned upon to switch back to your original team after being autobalanced (such as moving to [[spectate]] and allowing another person to be balanced, and reclaiming their spot on the original team).
  
In October 2014, Valve added the ability to call a vote to turn off Team Autobalance, but this possibility was later removed.
+
In October 2014, Valve added the ability to call a vote to turn off Team Autobalance.
 
 
== Operation ==
 
 
 
A scan is run every second to detect unbalance. The only exceptions to this system are when the round has started for less than one minute and when there is less than 60 seconds on the round timer.
 
 
 
Each player is assigned an auto-balance score, which depends on the following factors:
 
# The time spent on the sever: 1 point substracted each second.
 
# The player has already been auto-balanced in the last 5 minutes: 10000 points substracted.
 
# Playing as an [[Engineer]]: 120 points substracted.
 
# [[Dueling Mini-Game|Dueling]] players are never subject to auto-balance.
 
 
 
When a too uneven number of players between the teams is found, a message will appear in chat box to warn the players. The system then swaps the player(s) with the highest score according to the latest scan.
 
  
 
== Update history ==
 
== Update history ==
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** Use {{cvar|sv_vote_issue_autobalance_allowed}} to control if this vote is enabled on the server
 
** Use {{cvar|sv_vote_issue_autobalance_allowed}} to control if this vote is enabled on the server
 
** Votes not allowed in [[Mann vs. Machine]], [[Medieval Mode|Medieval mode]], [[Arena|Arena mode]], [[Tournament Mode|Tournament Mode]], or [[Training]]
 
** Votes not allowed in [[Mann vs. Machine]], [[Medieval Mode|Medieval mode]], [[Arena|Arena mode]], [[Tournament Mode|Tournament Mode]], or [[Training]]
 
 
= Reference =
 
http://forums.steampowered.com/forums/showthread.php?t=3297168, post by [http://forums.steampowered.com/forums/member.php?u=1184606 Nik1895], Steam Users' Forums, October 21, 2015. Accessed December 22, 2015.
 
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 20:13, 22 December 2015

I almost joined their bloody team!
The Demoman
The Team Balance Icon

Team Balance is a gameplay feature that automatically balances teams that have been made uneven (for example, by a number of players disconnecting on one side) by switching one or more players at random from the side with the most players. When team balance is initiated, a timer appears informing the players how much time is left until the switch is made.

Though the balancing process is a necessary one, many players have voiced disapproval at being switched to the losing side shortly before the end of a match, or while playing on a team comprised of people with whom he is in charge of or engages in regular communication with. In such a situation, the switched player may choose to attempt to arrange a manual switch with a member of the opposing team.

It is generally frowned upon to switch back to your original team after being autobalanced (such as moving to spectate and allowing another person to be balanced, and reclaiming their spot on the original team).

In October 2014, Valve added the ability to call a vote to turn off Team Autobalance.

Update history

October 25, 2007 Patch

  • Improved autobalance calculation code when determining who to switch.

February 28, 2008 Patch

  • [Undocumented] Changed team autobalance code to not balance the teams when the active round timer shows less than 60 seconds.

September 25, 2014 Patch

  • Updated the auto-balance code to immediately respawn players that are automatically switched, or that voluntarily switch, during a balancing period

October 1, 2014 Patch