Difference between revisions of "Template:Class weapons table demoman primary"

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(prepared base jumper for translations, added german entry for base jumper)
({{item name|primary}})
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{{Info}}Tire des boulets de canon dont la mèche est longue de 1 secondes; ce délai peut être réduit en maintenant enfoncée la touche de tir principal.<br />
 
{{Info}}Tire des boulets de canon dont la mèche est longue de 1 secondes; ce délai peut être réduit en maintenant enfoncée la touche de tir principal.<br />
{{Info}}Les projectiles repoussent les joueurs à l'impact, et infligent des dégâts augmentant avec la distance.<br />
+
{{Pro}}Les projectiles repoussent les joueurs à l'impact, et infligent des dégâts augmentant avec la distance.<br />
 
{{Pro}}L'explosion des projectiles inflige 50% de dégâts supplémentaires.<br />
 
{{Pro}}L'explosion des projectiles inflige 50% de dégâts supplémentaires.<br />
 
{{Pro}}Vitesse des projectiles accrue de 50%.<br />
 
{{Pro}}Vitesse des projectiles accrue de 50%.<br />
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{{Info}}Erlaubt dem Spieler in der Luft einen Fallschirm zu öffnen, um seinen Fall zu verlangsamen.<br />
 
{{Info}}Erlaubt dem Spieler in der Luft einen Fallschirm zu öffnen, um seinen Fall zu verlangsamen.<br />
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{{Info}}Permet au joueur d'activer un parachute en plein vol, ralentissant ainsi leur chute.<br/>
 
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Revision as of 04:00, 5 September 2014

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Grenade Launcher
Stock
Grenade Launcher
Killicon grenade launcher.png 4 / 6 16 / 30 On direct hit:

Base: 95–105
Crit: 270–330


After bounce:

Base: 22–64
Crit: 190

Pictogram info.png Grenades have zero range falloff.

Pictogram info.png Grenades explode on contact with an enemy player or building, provided they have not bounced first.

Loch-n-Load
Craft
Loch-n-Load
Killicon loch-n-load.png 2 16 On direct hit:

Base: 105–120
Crit: 342–388

Pictogram info.png Grenades have zero range falloff on a direct hit.

Pictogram info.png Grenades explode only on contact with an enemy player or building.
Pictogram plus.png Deals 20% more damage.
Pictogram plus.png Has 25% faster grenade travel speed.
Pictogram minus.png Launched grenades shatter on surfaces.
Pictogram minus.png Has a 50% smaller clip size.
Pictogram minus.png Deals 25% extra self-damage.

Ali Baba's Wee Booties
Craft
Ali Baba's Wee Booties
N/A N/A N/A N/A Pictogram plus.png Increases maximum health by 25.

Pictogram plus.png Increases turning speed while charging by 100%.
Pictogram info.png Grants its abilities passively, does not need to be selected.

Bootlegger
Craft
Bootlegger
Loose Cannon
Craft
Loose Cannon
Killicon loose cannon.png 4 16 On direct hit:

Base: 57-77
Crit: 202


After bounce:

Base: 11-32
Crit: 50-96

Pictogram info.png Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.

Pictogram plus.png Cannonballs push players back on impact.
Pictogram plus.png Has 50% faster projectile speed.
Pictogram plus.png Double-Donk: If a cannonball deals both impact and explosive damage to an enemy within half a second, explosive damage will be a mini-crit.
Pictogram minus.png Cannonballs do not explode on impact.
Pictogram minus.png -50% damage on contact with surfaces.

Killicon loose cannon pushed.png
B.A.S.E. Jumper
Craft
B.A.S.E. Jumper
N/A N/A N/A N/A Pictogram info.png Allows player to activate a parachute whilst midair, slowing their descent.

This template is meant to be used in localized versions of the Demoman article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.