Difference between revisions of "Template:Class weapons table demoman secondary"
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{{Info}}粘着爆弾は敵の実弾系武器や近接武器が直撃するか、{{item name|Scottish Resistance}}や{{item name|Quickiebomb Launcher}}の粘着爆弾が近くで起爆されることで破壊される<br/> | {{Info}}粘着爆弾は敵の実弾系武器や近接武器が直撃するか、{{item name|Scottish Resistance}}や{{item name|Quickiebomb Launcher}}の粘着爆弾が近くで起爆されることで破壊される<br/> | ||
{{Pro}}敵の粘着爆弾を破壊可能<br/> | {{Pro}}敵の粘着爆弾を破壊可能<br/> | ||
− | {{ | + | {{Pro}}一度に最大14個まで設置可能<br/> |
{{Pro}}着用者のサブ武器最大弾薬数 +50% (+12発)<br/> | {{Pro}}着用者のサブ武器最大弾薬数 +50% (+12発)<br/> | ||
{{Pro}}発射速度 +25%<br/> | {{Pro}}発射速度 +25%<br/> | ||
Line 769: | Line 769: | ||
{{Info}}一度に最大8個まで設置可能<br/> | {{Info}}一度に最大8個まで設置可能<br/> | ||
{{Pro}}敵の粘着爆弾を破壊可能<br/> | {{Pro}}敵の粘着爆弾を破壊可能<br/> | ||
− | {{ | + | {{Pro}}爆弾装備 -0.2秒高速化<br/> |
{{Pro}}爆弾の飛距離のチャージ時間が 50%になる<br /> | {{Pro}}爆弾の飛距離のチャージ時間が 50%になる<br /> | ||
{{Con}}与ダメージペナルティ -15%<br /> | {{Con}}与ダメージペナルティ -15%<br /> |
Revision as of 08:30, 29 January 2015
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Stickybomb Launcher |
8 | 24 | Base: 103—138 Crit: 353 |
Primary fire launches the bombs, secondary fire makes them all explode at once. Holding primary fire launches the bomb farther. Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies. | |
Unlock Chargin' Targe |
N/A | N/A | Full charge:
|
Secondary fire makes the player charge forward at high speed, adding mini-crits at half charge or critical hits at full charge to any melee attack. Any enemy hit by only the shield charge takes 50 or more damage. Adds 50% resistance to fire damage. | |
Unlock Scottish Resistance |
8 | 36 | Base: 103—138 Crit: 353 |
Primary fire launches the bombs, secondary fire makes all under the crosshair explode at once. Holding primary fire launches the bomb farther. Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies. | |
Craft Sticky Jumper |
N/A | 8 | 72 | Base: 0 Crit: 0 |
Primary fire launches the bombs, secondary fire makes them all explode at once. Holding primary fire launches the bomb farther. Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies. |
Craft Splendid Screen |
N/A | N/A | Full charge:
|
Secondary fire makes the player charge forward at high speed, adding critical hits at any point of charge to any melee attack. Any enemy hit by only the shield charge takes 85 or more damage. Adds 20% resistance to fire damage. | |
Craft Tide Turner |
N/A | N/A | Full charge:
|
Secondary fire makes the player charge forward at high speed, adding critical hits at any point of charge to any melee attack. Any enemy hit by only the shield charge takes 50 or more damage. Adds 25% resistance to fire damage. | |
Stock Quickiebomb Launcher |
6 | 24 | Base: 103—138 Crit: 353 |
Primary fire launches the bombs, secondary fire makes them all explode at once. Holding primary fire launches the bomb farther. Stickybombs stick to most surfaces and remain ready until the player either detonates them, dies, or 2 seconds pass. |
This template is meant to be used in localized versions of the Demoman article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table demoman secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: cs, da, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt, pt-br, ro, ru, sv (add) |