Difference between revisions of "Template:Class weapons table demoman secondary"

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m ({{item name|secondary}}: Fixing broken links.)
({{item name|secondary}})
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{{Info}}Stickies são visíveis na parede ou qualquer obstáculo, e podem ser detonadas olhando diretamente para elas.<br />
 
{{Info}}Stickies são visíveis na parede ou qualquer obstáculo, e podem ser detonadas olhando diretamente para elas.<br />
 
{{Info}}Stickybombs podem ser destruídas por qualquer arma que dispara balas, arma corpo-a-corpo, ou por uma Resistência Escocêsa inimiga detonando stickybombs próximas às suas.<br />
 
{{Info}}Stickybombs podem ser destruídas por qualquer arma que dispara balas, arma corpo-a-corpo, ou por uma Resistência Escocêsa inimiga detonando stickybombs próximas às suas.<br />
{{Pro}}Pode destruir stickies dos inimigos.<br />
+
{{Pro}}Pode destruir stickybombs inimigas.<br />
 
{{Pro}}Pode deixar até 14 stickies ao total.<br />
 
{{Pro}}Pode deixar até 14 stickies ao total.<br />
 
{{Pro}}Possui mais 12 de munição secundária.<br />
 
{{Pro}}Possui mais 12 de munição secundária.<br />
 
{{Pro}}Possui uma taxa de fogo 25% maior.<br />
 
{{Pro}}Possui uma taxa de fogo 25% maior.<br />
 +
{{Pro}}Tempo para armar bomba -0.2 seg menor.<br />
 
{{Con}}Cada sticky demora 0.8 segundo a mais até poder ser detonada.<br />   
 
{{Con}}Cada sticky demora 0.8 segundo a mais até poder ser detonada.<br />   
 
   | ro =
 
   | ro =
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{{Con}}-15% damage penalty.<br />
 
{{Con}}-15% damage penalty.<br />
 
{{Con}}-50% clip size.<br />
 
{{Con}}-50% clip size.<br />
 +
  | pt-br =
 +
{{Info}}O fogo primário lança as bombas, o fogo secundário (com qualquer arma desdobrada) faz com que todas as barragens armadas explodem ao mesmo tempo. Segurando fogo primário lança a bomba mais longe.<br />
 +
{{Info}}Os Stickybombs mantêm-se na maioria das superfícies e permanecem prontos até que o jogador os detona ou morra.<br />
 +
{{Info}}Os Stickybombs podem ser atacadas e destruídas com qualquer arma de tiro de bala, ataque direto de uma arma corpo a corpo, ou uma Resistência escocesa inimiga, ou um Lança-rápibombs inimigo detonando perto dela. <br />
 +
{[Info}}Pode colocar até 8 stickybombs ao mesmo tempo. <br/>
 +
{{Pro}}Pode destruir stickybombs inimigas. <br/>
 +
{{Pro}}Tempo para armar bomba -0.2 seg menor. <br/>
 +
{{Pro}}Tempo máximo de carregamento 70% menor. <br/>
 +
{{Pro}}Até +35% de dano com base no carregamento. <br/>
 +
{{Con}}Dano causado -15% menor. <br/>
 +
{{Con}}-50% no tamanho do cartucho. <br/>
 
   | de =  
 
   | de =  
 
{{Info}}Die primäre Feuertaste schießt eine Haftbombe ab, und die sekundäre Feuertaste zündet die Haftbombe. Das Halten der primären Feuertaste wird die Haftbombe weiter schießen.<br />
 
{{Info}}Die primäre Feuertaste schießt eine Haftbombe ab, und die sekundäre Feuertaste zündet die Haftbombe. Das Halten der primären Feuertaste wird die Haftbombe weiter schießen.<br />

Revision as of 18:23, 19 August 2017

Secondary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Stickybomb Launcher
Stock
Stickybomb Launcher
Killicon stickybomb launcher.png 8 24 Base: 103—138

Crit: 353

Pictogram info.png Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs explode at once. Holding primary fire launches the bomb farther.

Pictogram info.png Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Pictogram info.png Can lay up to 8 stickybombs at once.
Pictogram info.png Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, an enemy Scottish Resistance sticky, or an enemy Quickiebomb Launcher sticky detonating near it.

Chargin' Targe
Unlock
Chargin' Targe
Killicon chargin' targe.png N/A N/A Full charge:
50 + 5 per head (up to 5 heads)
Pictogram info.png Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line (turning is limited to very slight angles to the left or right). During the charge, the next melee swing is a guaranteed mini-crit at 25% charge or a critical hit at 60% charge. Any enemy hit by only the shield charge takes up to 50 damage (scales by distance), with additional damage based on the number of heads collected with the Eyelander, Headless Horseless Horsemann's Headtaker or Nessie's Nine Iron.

Pictogram plus.png Charging removes debuffs.
Pictogram plus.png +50% resistance to fire damage.
Pictogram plus.png +30% resistance to explosive damage.
Pictogram info.png Grants its abilities passively, does not need to be selected.
Pictogram info.png Does not grant resistance to self-inflicted damage.

Scottish Resistance
Unlock
Scottish Resistance
Killicon scottish resistance.png 8 36 Base: 103—138

Crit: 353

Pictogram info.png Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs under the crosshair, and directly under your feet, explode at once. Holding primary fire launches the bomb farther.

Pictogram info.png Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Pictogram info.png Stickies are visible through walls and any obstacle, and can be selectively detonated by aiming at them and pressing the secondary fire button.
Pictogram info.png Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, an enemy Scottish Resistance sticky, or an enemy Quickiebomb Launcher sticky detonating near it.
Pictogram plus.png Can destroy enemy stickies.
Pictogram plus.png +6 more stickybombs out at once (max is 14).
Pictogram plus.png +50% more ammo carried (max is 36).
Pictogram plus.png +25% faster firing speed.
Pictogram minus.png Stickybombs have 0.8 second longer priming time.

Sticky Jumper
Craft
Sticky Jumper
N/A 8 72 Base: 0

Crit: 0

Pictogram info.png Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs explode at once. Holding primary fire launches the bomb farther.

Pictogram info.png Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Pictogram info.png Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, or an enemy Scottish Resistance sticky, or an enemy Quickiebomb Launcher sticky detonating near it.
Pictogram plus.png +200% max secondary ammo.(max is 72)
Pictogram plus.png No self inflicted blast damage taken.
Pictogram minus.png -100% damage penalty.
Pictogram minus.png Unable to carry the intelligence and the PASS Time JACK.
Pictogram minus.png -6 stickybombs out.(max is 2)
Pictogram info.png No random critical hits (purely cosmetic, as they don't inflict any damage either).

Splendid Screen
Craft
Splendid Screen
Killicon splendid screen.png N/A N/A Full charge:
85 + 8.5 per head (up to 5 heads)
Pictogram info.png Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line (turning is limited to very slight angles to the left or right). During the charge, the next melee swing is a guaranteed mini-crit at 25% charge or a critical hit at 60% charge. Any enemy hit by only the shield charge takes up to 85 damage (scales by distance), with additional damage based on the number of heads collected with the Eyelander, Headless Horseless Horsemann's Headtaker or Nessie's Nine Iron.

Pictogram plus.png Charging removes debuffs.
Pictogram plus.png +20% resistance to fire damage.
Pictogram plus.png +20% resistance to explosive damage.
Pictogram plus.png +70% more charge impact damage.
Pictogram plus.png +50% charge recharge rate.
Pictogram info.png Grants its abilities passively, does not need to be selected.
Pictogram info.png Does not grant resistance to self-inflicted damage.

Tide Turner
Craft
Tide Turner
Killicon tide turner.png N/A N/A Full charge:
50 + 5 per head (up to 5 heads)
Pictogram info.png Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line. During the charge, the next melee swing is a guaranteed mini-crit at 25% charge. Any enemy hit by only the shield charge takes up to 50 damage (scales by distance), with additional damage based on the number of heads collected with the Eyelander, Headless Horseless Horsemann's Headtaker or Nessie's Nine Iron.

Pictogram plus.png Charging removes debuffs.
Pictogram plus.png +15% resistance to fire damage.
Pictogram plus.png +15% resistance to explosive damage.
Pictogram plus.png Full turning control while charging.
Pictogram plus.png Melee kills refill 75% of charge meter.
Pictogram minus.png Taking damage while shield charging reduces charge time.
Pictogram info.png Grants its abilities passively, does not need to be selected.
Pictogram info.png Does not grant resistance to self-inflicted damage.

Quickiebomb Launcher
Craft
Quickiebomb Launcher
Killicon quickiebomb launcher.png 4 24 Base: 88-117/109-147

Crit: 300/375

Pictogram info.png Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs explode at once. Holding primary fire launches the bomb farther.

Pictogram info.png Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Pictogram info.png Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, or an enemy Scottish Resistance sticky, or an enemy Quickiebomb Launcher sticky detonating near it.
Pictogram info.png Can lay up to 8 stickiebombs at a time.
Pictogram plus.png Able to destroy enemy stickybombs.
Pictogram plus.png -0.2 sec faster bomb arm time.
Pictogram plus.png Max charge time decreased by 70%.
Pictogram plus.png Up to +35% damage based on charge.
Pictogram minus.png -15% damage penalty.
Pictogram minus.png -50% clip size.
Pode colocar até 8 stickybombs ao mesmo tempo.
Pictogram plus.png Pode destruir stickybombs inimigas.
Pictogram plus.png Tempo para armar bomba -0.2 seg menor.
Pictogram plus.png Tempo máximo de carregamento 70% menor.
Pictogram plus.png Até +35% de dano com base no carregamento.
Pictogram minus.png Dano causado -15% menor.
Pictogram minus.png -50% no tamanho do cartucho.

de =

Pictogram info.png Die primäre Feuertaste schießt eine Haftbombe ab, und die sekundäre Feuertaste zündet die Haftbombe. Das Halten der primären Feuertaste wird die Haftbombe weiter schießen.
Pictogram info.png Haftbomben werden an den meisten Oberflächen hängen bleiben, bis der Spieler sie entweder detoniert, stirbt oder 2 Sekunden vergangen sind.
Pictogram info.png Haftbomben können angegriffen und zerstört werden durch Schusswaffen, direkte Treffer von Nahkampfwaffen und durch das Detonieren einer Haftbombe des schottischen Widerstands oder des Hastbombenwerfers.
Pictogram info.png  Es können maximal 8 Haftbomben gleichzeitig platziert werden.
Pictogram plus.png Kann gegnerische Haftbomben zerstören
Pictogram plus.png -0.2 Sek. schnellere Detonationsdauer
Pictogram plus.png Maximale Aufladung um 50% reduziert
Pictogram plus.png Bis zu +25% Schaden je nach Aufladung.
Pictogram minus.png -15% geringerer Schaden
Pictogram minus.png -25% Magazingröße
Pictogram minus.png Haftbomben verpuffen 4 Sekunden nach der Landung.

ja =

Pictogram info.png メイン攻撃キーで発射し、サブ攻撃キーで設置した爆弾全てを起爆する。メイン攻撃キーを押し続ける事によって爆弾を遠くまで発射できる
Pictogram info.png 粘着爆弾はプレイヤーが死ぬか、起爆するか、接地後2秒経過するまで壁や地面などにくっ付く
Pictogram info.png 一度に最大8個まで設置可能
Pictogram plus.png 敵の粘着爆弾を破壊可能
Pictogram plus.png 爆弾装備 -0.2秒高速化
Pictogram plus.png 爆弾の飛距離のチャージ時間が 50%になる
Pictogram plus.png 発射時のチャージ量に応じて +25% まで与ダメージが増加
Pictogram minus.png 与ダメージペナルティ -15%
Pictogram minus.png 弾倉サイズ -25%
Pictogram minus.png 粘着爆弾は接地後 2秒 経過すると消滅する

ko =

Pictogram info.png 발사 단추를 누르면 폭탄을 발사하고, 보조 기능 단추를 누르면 한 번에 폭탄을 모두 폭파시킵니다. 발사 단추를 누르고 있으면 폭탄을 더 멀리 발사할 수 있습니다.
Pictogram info.png 점착 폭탄은 대부분의 표면에 달라붙을 수 있고 플레이어가 폭파시키거나 죽기 전, 또는 4초가 지나기 전까지 남아있습니다.
Pictogram info.png 점착 폭탄은 총알을 사용하는 무기, 근접무기, 근처에 있는 적의 Scottish Resistance이나 Quickiebomb Launcher의 점착 폭탄에 의해 공격당하고 파괴될 수 있습니다.
Pictogram info.png 한 번에 8개의 점착 폭탄을 설치할 수 있습니다.
Pictogram plus.png 적의 점착 폭탄을 파괴할 수 있습니다.
Pictogram plus.png 폭탄 폭파 대기 시간이 -0.2 적습니다.
Pictogram plus.png 최대 충전 시간이 50% 적습니다.
Pictogram plus.png 충전량에 비례하여 피해량이 최대 +25%까지 증가합니다.
Pictogram minus.png 피해량이 -15% 적습니다.
Pictogram minus.png 장탄수가 -25% 적습니다.
Pictogram minus.png 점착 폭탄은 부착된 지 4초 후에 사라집니다.

pl =

Pictogram info.png Strzał podstawowy wystrzeliwuje bomby, a strzał drugorzędny denotuje jednocześnie wszystkie umieszczone bomby. Przytrzymanie klawisza strzału podstawowego wystrzeli bombę z większą siłą i powędruje ona dalej.
Pictogram info.png Bomby samoprzylepne przyklejają się do większości powierzchni i pozostają tam, dopóki gracz ich nie zdetonuje lub zginie.
Pictogram info.png Jednocześnie gracz może przykleić do 8 bomb.
Pictogram info.png Bomby samoprzylepne mogą być zniszczone przy pomocy dowolnej broni strzelającej nabojami, bezpośrednim trafieniu z broni do walki wręcz, lub przy pomocy pobliskich wrogich bomb samoprzylepnych Szkockiego Oporu lub eksplozji bomb samoprzylepnych Wyrzutnika Szybkobomb.
Pictogram plus.png Może niszczyć bomby samoprzylepne wroga
Pictogram plus.png -0.2 s czasu uzbrajania bomby
Pictogram plus.png Maksymalny czas ładowania zmniejszony o 70%
Pictogram plus.png Do +35% większych obrażeń (bazuje na naładowaniu)
Pictogram minus.png -15% zadawanych obrażeń
Pictogram minus.png -50% pojemności magazynka

ru =

Pictogram info.png Бомбы-липучки выпускаются кнопкой основного огня и могут быть взорваны, нажав кнопку дополнительного огня. Сила, с которой бомба-липучка вылетит будет нарастать при удержании кнопки основного огня.
Pictogram info.png Бомбы-липучки прилипают к большинству поверхностей и готовы быть взорванными подрывником в течение 4 секунд, после чего они уничтожаются.
Pictogram info.png  Бомбы-липучки уничтожаются без взрыва при попадании в них пуль, шприцов, от удара оружием ближнего боя, или же от взрыва находящихся рядом бомб вражеского игрока, выпущенных Шотландским сопротивлением или Быстрометом.
Pictogram info.png Одновременно могут быть расположены 8 бомб-липучек.
Pictogram plus.png Может уничтожать вражеские бомбы-липучки.
Pictogram plus.png Бомбы устанавливаются на 0,2 сек. быстрее.
Pictogram plus.png Максимальное время заряда снижено на 50%.
Pictogram plus.png Урон увеличивается до +25% в зависимости от заряда.
Pictogram minus.png Урон: -15%.
Pictogram minus.png Размер обоймы: -25%.
Pictogram minus.png Липучки ломаются через 4 сек. после установки.

zh-hant =

Pictogram info.png 主要開火鍵發射黏彈,次要開火鍵一次引爆剛剛設置的所有黏彈。按住主要開火鍵久一點再放開可使黏彈射得更遠。
Pictogram info.png 黏性炸彈可以黏在大部分的表面上,並會一直待在原處,直到玩家引爆它們或在玩家陣亡後消失。
Pictogram info.png 一次可以放置 8 顆黏性炸彈。
Pictogram info.png 黏彈可以被所有發射子彈的武器、近戰武器、爆炸的蘇格蘭式防禦黏彈及速成黏彈破壞掉。
Pictogram plus.png 可以摧毀敵方黏性炸彈。
Pictogram plus.png 炸彈遙控引爆時間加快 0.2 秒。
Pictogram plus.png 最高蓄力所需時間減少 70%
Pictogram plus.png 根據充能程度傷害值最多增加 35%。
Pictogram minus.png 傷害值減少 15%。
Pictogram minus.png 彈藥上膛數減少 50%。

zh-hans =

Pictogram info.png 主要开火键射出黏性炸弹,辅助开火键引爆全部黏性炸弹。长按主要开火键可把黏性炸弹射得更远。
Pictogram info.png 除了移动中的物体及玩家外,黏性炸弹会粘住大多数物体的表面上,除非被玩家引爆或直到玩家死亡。
Pictogram info.png 黏性炸弹能被子弹,近战武器,敌人苏格兰防御者的黏性炸弹,或敌人快速黏弹发射器的黏性炸弹攻击并摧毁。
Pictogram info.png 在任意时间内最多可同时放置 8 个黏性炸弹。
Pictogram plus.png 能够破坏敌人的黏性炸弹。
Pictogram plus.png 炸弹就绪时间减少 0.2 秒。
Pictogram plus.png 最大蓄力时间减少 70%。
Pictogram plus.png 根据发射时的蓄力,至多加 35% 伤害。
Pictogram minus.png 伤害减少 15%。
Pictogram minus.png 弹匣容量减少 50%。
}}

This template is meant to be used in localized versions of the Demoman article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.