Difference between revisions of "User:Dinner101"

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(My weapon ideas)
(My weapon ideas)
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* [[Pocket Rocket Launcher]](Just my suggestion): Mix all three variations of the weapon into one.
 
* [[Pocket Rocket Launcher]](Just my suggestion): Mix all three variations of the weapon into one.
 
* [[Pocket Shotgun]](How I think it should be): -20 damage penalty; +30 longer weapon switch time; all stats reverse when the user is being healed.
 
* [[Pocket Shotgun]](How I think it should be): -20 damage penalty; +30 longer weapon switch time; all stats reverse when the user is being healed.
* Super [[Syringe Gun]]: +25 damage bonus; +25 firing speed; -20 hp; no random crits. Class: [[Medic]]
+
* Super [[Syringe Gun]]: +50 damage bonus; +50 firing speed; -20 hp; no random crits. Class: [[Medic]]
  
 
== My suggested weapon changes==
 
== My suggested weapon changes==
 
* [[Enforcer]]: -0.5 cloaking speed(former attribute).
 
* [[Enforcer]]: -0.5 cloaking speed(former attribute).
 
* [[PowerJack]]: +25 damage bonus(former attribute).
 
* [[PowerJack]]: +25 damage bonus(former attribute).

Revision as of 02:06, 24 June 2013

I am Dinner101, the user with future plans. I also have other ideas for other people to use.

My weapon ideas

  • Super Soaker: On hit, covers victim in Jarate & Mad Milk; -25 damage penalty. Class: Scout.
  • Pocket Rocket Launcher(Just my suggestion): Mix all three variations of the weapon into one.
  • Pocket Shotgun(How I think it should be): -20 damage penalty; +30 longer weapon switch time; all stats reverse when the user is being healed.
  • Super Syringe Gun: +50 damage bonus; +50 firing speed; -20 hp; no random crits. Class: Medic

My suggested weapon changes

  • Enforcer: -0.5 cloaking speed(former attribute).
  • PowerJack: +25 damage bonus(former attribute).