Difference between revisions of "User:Pilk/armory"

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(Okay lets see if this looks alright...)
(Maybe it'll look a little nicer isolated. Any tips on how to decrease the height of the weapons section?)
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== Primary ==
 
<table class="backpackinfobox" style="float:left; width:100%; margin-bottom: 0em;">
 
  <tr style="-webkit-transform: rotate(-0.0000000001deg);"><!-- Chrome-only fix -->
 
    <td class="content" colspan="12">[[File:Item icon Shotgun.png|left|200px]]</td>
 
    <td class="killicon" colspan="6">[[File:Killicon_shotgun.png|center|150px]]</td>
 
    <td class="content" colspan="12">Ammo Loaded: 6</td>
 
    <td class="content" colspan="12">Ammo Carried: 32</td>
 
    <td class="content" colspan="12">Point Blank Damage: 80-90</td>
 
    <td class="content" colspan="12">Medium Range Damage: 10-30</td>
 
    <td class="content" colspan="12">Long Range Damage: 3-10</td>
 
    <td class="content" colspan="12">Critical Damage: 180</td>
 
    <td colspan="12" style="text-align: right; padding:10px; height:auto;" class="hasbackground"><span class="qua_unique item_name">Shotgun</span><br><!--
 
    --><span class="att_level">Level 1 Shotgun</span><br><!--
 
    --><span class="att_positive">Positive attribute</span><br><!--
 
    --><span class="att_negative">Negative attribute<br /></span><!--
 
    --><span class="att_neutral">Neutral attribute/Flavor text</span></td>
 
  </tr>
 
<table class="backpackinfobox" style="float:left; width:100%; margin-bottom: 1em;">
 
  <tr style="-webkit-transform: rotate(-0.0000000001deg);"><!-- Chrome-only fix -->
 
    <td class="content" colspan="12">[[File:Backpack_Frontier_Justice.png|left|200px]]</td>
 
    <td class="killicon" colspan="6">[[File:Killicon_frontier_justice.png|center|150px]]</td>
 
    <td class="content" colspan="12">Ammo Loaded: 3</td>
 
    <td class="content" colspan="12">Ammo Carried: 32</td>
 
    <td class="content" colspan="12">Point Blank Damage: 80-90</td>
 
    <td class="content" colspan="12">Medium Range Damage: 10-30</td>
 
    <td class="content" colspan="12">Long Range Damage: 3-10</td>
 
    <td class="content" colspan="12">Critical Damage: 180</td>
 
    <td colspan="12" style="text-align: right; padding:10px; height:auto;" class="hasbackground"><span class="qua_unique item_name">Frontier Justice</span><br><!--
 
    --><span class="att_level">Level 5 Shotgun</span><br><!--
 
    --><span class="att_positive">When your sentry is destroyed you
 
gain revenge crits for every sentry kill</span><br><!--
 
    --><span class="att_negative">-50% clip size<br /></span><!--
 
    --><span class="att_negative">No random critical hits</span></td>
 
  </tr>
 
 
 
 
 
 
<table class="backpackinfobox" style="float:left; width:70%; margin-bottom: 1em;">
 
<table class="backpackinfobox" style="float:left; width:70%; margin-bottom: 1em;">
 
   <tr style="-webkit-transform: rotate(-0.0000000001deg);"><!-- Chrome-only fix -->
 
   <tr style="-webkit-transform: rotate(-0.0000000001deg);"><!-- Chrome-only fix -->
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* Implement unused hiding
 
* Implement unused hiding
 
* Category stuff (should b e z)
 
* Category stuff (should b e z)
 +
 +
<table class="backpackinfobox" style="float:left; width:100%; margin-top: 15em; margin-bottom: 0em;">
 +
  <tr style="-webkit-transform: rotate(-0.0000000001deg);"><!-- Chrome-only fix -->
 +
    <td class="content" colspan="12">[[File:Item icon Shotgun.png|left|200px]]</td>
 +
    <td class="killicon" colspan="6">[[File:Killicon_shotgun.png|center|150px]]</td>
 +
    <td class="content" colspan="12">Ammo Loaded: 6</td>
 +
    <td class="content" colspan="12">Ammo Carried: 32</td>
 +
    <td class="content" colspan="12">Point Blank Damage: 80-90</td>
 +
    <td class="content" colspan="12">Medium Range Damage: 10-30</td>
 +
    <td class="content" colspan="12">Long Range Damage: 3-10</td>
 +
    <td class="content" colspan="12">Critical Damage: 180</td>
 +
    <td colspan="12" style="text-align: right; padding:10px; height:auto;" class="hasbackground"><span class="qua_unique item_name">Shotgun</span><br><!--
 +
    --><span class="att_level">Level 1 Shotgun</span><br><!--
 +
    --><span class="att_positive">Positive attribute</span><br><!--
 +
    --><span class="att_negative">Negative attribute<br /></span><!--
 +
    --><span class="att_neutral">Neutral attribute/Flavor text</span></td>
 +
  </tr>
 +
<table class="backpackinfobox" style="float:left; width:100%; margin-bottom: 1em;">
 +
  <tr style="-webkit-transform: rotate(-0.0000000001deg);"><!-- Chrome-only fix -->
 +
    <td class="content" colspan="12">[[File:Backpack_Frontier_Justice.png|left|200px]]</td>
 +
    <td class="killicon" colspan="6">[[File:Killicon_frontier_justice.png|center|150px]]</td>
 +
    <td class="content" colspan="12">Ammo Loaded: 3</td>
 +
    <td class="content" colspan="12">Ammo Carried: 32</td>
 +
    <td class="content" colspan="12">Point Blank Damage: 80-90</td>
 +
    <td class="content" colspan="12">Medium Range Damage: 10-30</td>
 +
    <td class="content" colspan="12">Long Range Damage: 3-10</td>
 +
    <td class="content" colspan="12">Critical Damage: 180</td>
 +
    <td colspan="12" style="text-align: right; padding:10px; height:auto;" class="hasbackground"><span class="qua_unique item_name">Frontier Justice</span><br><!--
 +
    --><span class="att_level">Level 5 Shotgun</span><br><!--
 +
    --><span class="att_positive">When your sentry is destroyed you
 +
gain revenge crits for every sentry kill</span><br><!--
 +
    --><span class="att_negative">-50% clip size<br /></span><!--
 +
    --><span class="att_negative">No random critical hits</span></td>
 +
  </tr>

Revision as of 04:06, 14 July 2011

Shotgun IMG.png Shotgun
Level 1 Minigun
Positive Attribute
Negative Attribute
Neutral Attribute/Flavor Text
RedBonk.png BluBonk.png
Killicon shotgun.png Crosshair small circle.png
Leaderboard class engineer.pngLeaderboard class soldier.pngLeaderboard class pyro.pngLeaderboard class heavy.png Primary (Engineer), Secondary (Soldier, Pyro, Heavy}
Ammo loaded: 6 Ammo carried: 32
Reload Type: Single What put here??
Availability
Stock Drop Craft Purchase
Uncrate Trade Gift
Quality
Unique Community Vintage Genuine
Numbered Strange Unusual Valve
Customization
Name Describe Paint Style
Released on July 1, 2011
Contributed by Robin
Team Fortress 2 promotional item

Le Notes

Team colours
Works for both hats and weapons
Qualities
Vintage/Genuine/Unusual for hats
Vintage/Genuine/Strange for weapons

Find place for:

  • Multiple class items
  • Multiple kill icon items
  • Release Date
  • Ammo Loaded
  • Ammo Carried
  • Reload Type
  • Implement unused hiding
  • Category stuff (should b e z)
Item icon Shotgun.png
Killicon shotgun.png
Ammo Loaded: 6 Ammo Carried: 32 Point Blank Damage: 80-90 Medium Range Damage: 10-30 Long Range Damage: 3-10 Critical Damage: 180 Shotgun
Level 1 Shotgun
Positive attribute
Negative attribute
Neutral attribute/Flavor text
Backpack Frontier Justice.png
Killicon frontier justice.png
Ammo Loaded: 3 Ammo Carried: 32 Point Blank Damage: 80-90 Medium Range Damage: 10-30 Long Range Damage: 3-10 Critical Damage: 180 Frontier Justice
Level 5 Shotgun
When your sentry is destroyed you gain revenge crits for every sentry kill
-50% clip size
No random critical hits