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Show new changes starting from 16:45, 23 September 2024
   
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22 September 2024

 m   01:58  Revolver‎ (diff | hist) . . (+36). . Spacefield (talk | contribs) (Using template.)

21 September 2024

     17:28  Flying Guillotine‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; DaMajikJakalope‎]
      17:28 (cur | prev) . . (-7). . GrampaSwood (talk | contribs) (Undo edit by DaMajikJakalope (Talk) (3815595) Please provide proof of this in the form of a video, as it changes the bug in a major way.) (Tag: Undo)
 m    17:25 (cur | prev) . . (+7). . DaMajikJakalope (talk | contribs) (Bugs)

18 September 2024

     16:50  Projectile Shield‎ (diff | hist) . . (+93). . Xarbon62 (talk | contribs) (Bugs)

17 September 2024

     18:24  Template:Translation switching‎ (diff | hist) . . (+30). . GrampaSwood (talk | contribs) (Prevent adding the category if used on User space, since it is often used on there and thus requires being hidden each time)
 m   01:56  Vaccinator‎‎ (2 changes | history) . . (+254). . [Kibblekip‎ (2×)]
 m    01:56 (cur | prev) . . (+2). . Kibblekip (talk | contribs) (Bugs: Moved images to a 'Gallery' format, due to the page layout breaking with the additional image)
 m    01:53 (cur | prev) . . (+252). . Kibblekip (talk | contribs) (Bugs: Added a bug for the resistance icon hovering above the player after switching team (this can be seen in the screenshot that was also added))
 m   01:20  Soldier‎ (diff | hist) . . (+1). . Kibblekip (talk | contribs) (fixed a minor spelling mistake, per request of the talk page)

14 September 2024

     21:03  Short Circuit‎‎ (5 changes | history) . . (+173). . [Mediarch‎; GrampaSwood‎ (2×); Lopz‎ (2×)]
      21:03 (cur | prev) . . (-200). . GrampaSwood (talk | contribs) (Reworded to prevent bug abuse, as it can give a gameplay advantage over the regular blast jump capable with this weapon.)
 m    20:52 (cur | prev) . . (-399). . Mediarch (talk | contribs)
      20:48 (cur | prev) . . (+772). . Lopz (talk | contribs) (Re-did edit in accordance to advice given by user GrampaSwood, which includes moving the part that's considered a bug to the bugs section. Proof is shown in the "jumping" and "jumping higher" sections of the following video: https://youtu.be/cq-MZauZ_uM) (Tag: Undo)
      20:20 (cur | prev) . . (-757). . GrampaSwood (talk | contribs) (Undo edit by Lopz (Talk) (3812679) This would be a bug, bugs should be covered in the bugs section. It also requires proof (such as a video showing it off)) (Tag: Undo)
      20:17 (cur | prev) . . (+757). . Lopz (talk | contribs) (Added info about circuit jumping, which I think is important)

12 September 2024

     13:56  Panic Attack‎‎ (2 changes | history) . . (-7). . [SSolarite‎ (2×)]
      13:56 (cur | prev) . . (0). . SSolarite (talk | contribs) (forgot to change back scatter to ingredient 2)
 m    13:56 (cur | prev) . . (-7). . SSolarite (talk | contribs) (Show 2 reclaimed in 1 slot instead of 2 reclaimed separately)

11 September 2024

     22:50  Weapons‎ (diff | hist) . . (+476). . GrampaSwood (talk | contribs) (Added mention in intro of how weapons are changed (loadout) and of the existence of the different slots)

10 September 2024

     12:44  Demoman‎ (diff | hist) . . (-1). . GrampaSwood (talk | contribs) (Curse you, key chatter)