Difference between revisions of "File:Painted Tough Guy's Toque 694D3A.png"

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m (Licensing: remove cat:Hat images)
(Mediarch uploaded a new version of File:Painted Tough Guy's Toque 694D3A.png)
 
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Latest revision as of 00:59, 10 June 2024

Licensing


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Date/TimeThumbnailDimensionsUserComment
current00:59, 10 June 2024Thumbnail for version as of 00:59, 10 June 2024845 × 742 (190 KB)Mediarch (talk | contribs)Redone for full paint, default lightrot
06:34, 6 March 2012Thumbnail for version as of 06:34, 6 March 2012836 × 746 (199 KB)WindBOT (talk | contribs)Crushed version: 11% reduction / 25749 bytes saved; from 229932 to 204183 bytes.
00:39, 6 March 2012Thumbnail for version as of 00:39, 6 March 2012836 × 746 (225 KB)Mr. Magoolachub (talk | contribs)Redo due to previous images using a recompiled model which resulted in given rot/trans/lightrot values being incorrect.
07:15, 3 January 2012Thumbnail for version as of 07:15, 3 January 2012784 × 754 (202 KB)WindBOT (talk | contribs)Crushed version: 11% reduction / 24746 bytes saved; from 231916 to 207170 bytes.
05:41, 3 January 2012Thumbnail for version as of 05:41, 3 January 2012784 × 754 (226 KB)Mr. Magoolachub (talk | contribs)Transparency issues (hopefully) fixed (come crush dis windbot).
07:24, 8 December 2011Thumbnail for version as of 07:24, 8 December 2011869 × 785 (162 KB)WindBOT (talk | contribs)Crushed version: 19% reduction / 38075 bytes saved; from 203725 to 165650 bytes.
13:44, 30 June 2011Thumbnail for version as of 13:44, 30 June 2011869 × 785 (199 KB)WindBOT (talk | contribs)Crushed version: 1% reduction / 2393 bytes saved; from 206118 to 203725 bytes.
13:22, 30 June 2011Thumbnail for version as of 13:22, 30 June 2011869 × 785 (201 KB)Devozade (talk | contribs)
10:22, 4 December 2010Thumbnail for version as of 10:22, 4 December 2010749 × 691 (73 KB)Seb26 (talk | contribs)December 2, 2010 Patch
04:15, 6 October 2010Thumbnail for version as of 04:15, 6 October 2010744 × 662 (72 KB)Stewsta (talk | contribs)Taken in Model Viewer with updated rendering engine; More accurate in-game representation.
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