Difference between revisions of "Template:Partner taunt"

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   | en = Any other player (including [[bots]]) can join any player performing this taunt by standing close to them and pressing the taunt button {{DK|G}}, regardless of team or if they own the taunt. Other players see an icon above the taunting players' heads indicating that the taunt is active. The taunt can be spread throughout the players on a server even if the player who initiated it stops taunting or leaves the server and is not limited to two people. Pressing the taunt button again or jumping ends the taunt instantly.
 
   | en = Any other player (including [[bots]]) can join any player performing this taunt by standing close to them and pressing the taunt button {{DK|G}}, regardless of team or if they own the taunt. Other players see an icon above the taunting players' heads indicating that the taunt is active. The taunt can be spread throughout the players on a server even if the player who initiated it stops taunting or leaves the server and is not limited to two people. Pressing the taunt button again or jumping ends the taunt instantly.
  
| group = {{lang
 
 
   | da = Enhver anden spiller (inklusiv [[bots/da|botter]]) kan deltage i hånet ved at stille sig tæt på dem og trykke på hån-tasten {{DK|G}}, uafhængig af hold og lige meget om de selv ejer hånet. Andre spillere ser ikonet over hovedet på spillere der håner, som indikerer at hånet er aktivt. Hånet vil fortsætte og kan spredes videre til andre spillere på serveren, selv hvis spilleren som startede med hånet stopper, eller forlade serveren og det ikke ellers er begrænset til to personer. Ved at trykke på hån-tasten igen eller at hoppe, vil man afslutte hånet øjeblikkeligt.
 
   | da = Enhver anden spiller (inklusiv [[bots/da|botter]]) kan deltage i hånet ved at stille sig tæt på dem og trykke på hån-tasten {{DK|G}}, uafhængig af hold og lige meget om de selv ejer hånet. Andre spillere ser ikonet over hovedet på spillere der håner, som indikerer at hånet er aktivt. Hånet vil fortsætte og kan spredes videre til andre spillere på serveren, selv hvis spilleren som startede med hånet stopper, eller forlade serveren og det ikke ellers er begrænset til to personer. Ved at trykke på hån-tasten igen eller at hoppe, vil man afslutte hånet øjeblikkeligt.
  

Latest revision as of 11:42, 4 September 2025

Any other player (including bots) can accept the initiator's invitation by standing in front of them and pressing the taunt button (default key:   G), regardless of team or if they own the taunt. Other players see an icon above the initiator's head indicating that the taunt is active, and players seeing it for the first time also receive a tutorial-like prompt informing them of how and where to accept it. The taunt cannot be initiated if there is insufficient space for it to be performed, such as a map height difference or obstacle in front of the initiator; trying to do so causes a message to appear on their HUD informing them of why they are unable to taunt. The initiator can hold the inviting stage of the taunt indefinitely; pressing the taunt button again or jumping before another player accepts the invitation ends the taunt instantly.

Documentation for Partner taunt


Template used in articles for partner taunts.

Syntax
  • {{Partner taunt}} – For taunts with only one partner, such as Flippin' Awesome and Neck Snap.
  • {{Partner taunt|group}} – For taunts with multiple partners, such as Conga and Mannrobics.


See also