Template:Partner taunt

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Any other player (including bots) can accept the initiator's invitation by standing in front of them and pressing the taunt button (default key:   G), regardless of team or if they own the taunt. Other players see an icon above the initiator's head indicating that the taunt is active, and players seeing it for the first time also receive a tutorial-like prompt informing them of how and where to accept it. The taunt cannot be initiated if there is insufficient space for it to be performed, such as a map height difference or obstacle in front of the initiator; trying to do so causes a message to appear on their HUD informing them of why they are unable to taunt. The initiator can hold the inviting stage of the taunt indefinitely; pressing the taunt button again or jumping before another player accepts the invitation ends the taunt instantly.

Documentation for Partner taunt


Template used in articles for partner taunts.

Syntax
  • {{Partner taunt}} – For taunts with only one partner, such as Flippin' Awesome and Neck Snap.
  • {{Partner taunt|group}} – For taunts with multiple partners, such as Conga and Mannrobics.


See also