Difference between revisions of "September 28, 2007 Patch"

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===Team Fortress 2===
 
===Team Fortress 2===
  
* Added option to change [[Field-of-view]], between 75 & 90, from the Options->Multiplayer tab  
+
* Added option to change [[Field-of-view]], between 75 & 90, from the Options->Multiplayer tab
* Added option to disable Player [[sprays]]  
+
* Added option to disable Player [[sprays]]
 +
* Fixed the Flamethrower [[hit detection]]
 
* Increased the [[Flamethrower]] [[damage]] at point blank range  
 
* Increased the [[Flamethrower]] [[damage]] at point blank range  
* [[Demoman]]'s [[Grenade Launcher|grenades]] no longer explode on contact after the first bounce
+
* [[Demoman]]'s [[Grenade Launcher|grenades]] ((not stickybombs)) no longer explode on contact after the first bounce
* Fixed the Flamethrower [[hit detection]]
 
 
* Fixed a startup crash  
 
* Fixed a startup crash  
 
* Fixed a case where players could get stuck in [[Hydro|tc_hydro]]
 
* Fixed a case where players could get stuck in [[Hydro|tc_hydro]]
 
* Fixed player movement prediction errors  
 
* Fixed player movement prediction errors  
* Fixed third-person [[Sniper]] aim animation not matching player's view exactly  
+
* Fixed third-person [[sniper]] aim animation not matching player's view exactly  
 
* Fixed [[achievements]] and stats being awarded when watching other player's demos  
 
* Fixed [[achievements]] and stats being awarded when watching other player's demos  
 
* Fixed rare [[server]] crash due to data corruption in networking  
 
* Fixed rare [[server]] crash due to data corruption in networking  

Revision as of 21:09, 22 February 2011

Patch notes

Team Fortress 2

  • Added option to change Field-of-view, between 75 & 90, from the Options->Multiplayer tab
  • Added option to disable Player sprays
  • Fixed the Flamethrower hit detection
  • Increased the Flamethrower damage at point blank range
  • Demoman's grenades ((not stickybombs)) no longer explode on contact after the first bounce
  • Fixed a startup crash
  • Fixed a case where players could get stuck in tc_hydro
  • Fixed player movement prediction errors
  • Fixed third-person sniper aim animation not matching player's view exactly
  • Fixed achievements and stats being awarded when watching other player's demos
  • Fixed rare server crash due to data corruption in networking
  • Fixed a case where some sounds had incorrect volumes