Difference between revisions of "User talk:Ceiling Man"
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Yo, just thought I'd draw your attention to [[:File:Item_icon_Front_Runner.png]], it's pretty poor quality but I know that Item Icons are your 'department', so to speak. [[File:User Rebmcr Sig.png|x20px|link=User:Rebmcr]] 03:08, 26 May 2012 (PDT) | Yo, just thought I'd draw your attention to [[:File:Item_icon_Front_Runner.png]], it's pretty poor quality but I know that Item Icons are your 'department', so to speak. [[File:User Rebmcr Sig.png|x20px|link=User:Rebmcr]] 03:08, 26 May 2012 (PDT) | ||
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+ | == Any idea whats going on? == | ||
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+ | I know you're good with HLMV, so ill tell you my problem. I got a new computer recently, huge upgrade in everything including the graphics card, im using the 3gb Radeon 7970 now, but for some reason in HLMV im getting these weird shader errors. Check it out here: http://imageshack.us/photo/my-images/706/sdkshadererror.jpg/ I have no idea whats going on, my dxsupport file is fine, and there are no conflicting materials that would have caused this... any idea? | ||
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+ | [[User:NeonHeights|NeonHeights]] 20:14, 27 June 2012 (PDT) |
Revision as of 03:14, 28 June 2012
Contents
Jumping the Gun
While it is exciting and exhilarating to be the first to know about updates, I would recommend not putting false information on the wiki until you can confirm first hand in game or through the Half Life Model Viewer that items are paintable, tradable, giftable, etc. This would pertain to your preemptive edit on the Stockbroker's Scarf concerning paintability. Thanks! — ventus|talk 03:41, 14 December 2010 (UTC)
Anti-Aliasing
How do you get such good anti-alias on your screenshots from HLMV? I mean, I have anti-aliasing on for HLMV, but I can't maintain it when I edit it in Photoshop. Any tips? SleepySteve 18:33, 18 December 2010 (UTC)
- Thanks for your advice! SleepySteve 22:17, 18 December 2010 (UTC)
Poses
You're such a buzzkill. :( -Shine 08:18, 11 March 2011 (UTC)
How are your pictures so smooth?
I noticed all of your images are incredibly smooth, there is no really well lit parts (Concentration of light which makes it really white) like the demoman for example, in HLMV his model is incredibly... shiny? Yah sure. Your images just seem to be all lit evenly, your images are beautiful. Any suggestions on how I can fix this lighting problem of mine? NeonHeights 22:56, 4 July 2011 (PDT)
Dis is for you
Wikichievement | Awarded by | Reason | ||
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Mr. Magoolachub | Wikichievement unlocked! Uploading lots of purty pictures to wiki, good job. |
Multiple Class Pictures
Ceiling Man, I was struck by your Dr. Whoa Medic/Spy side-by-side photo. I thought if you could apply this and make better pictures of the Pocket Medic, Team Captain, and Private Eye, it would save the wiki some space and look pretty cool. Could you do so? Fyahweather 19:26, 22 November 2011 (PST)
Shouldn't be a problem, I'll see what I can do before/after my Thanksgiving vacation. Ceiling Man 19:36, 22 November 2011 (PST)
TF2 cubemap texture?
Where might i locate this cubemap that resembles 2Fort? Or it's not a texture that can be found in the game files and instead has to be downloaded like the blank fire overlay? Masterlegodude 15:10, 16 December 2011 (PST)
Happy Birthday!
So cool we share a birthday! Keep making cool images! Balladofwindfishes 08:42, 15 February 2012 (PST)
Trivia For Waxy Wayfinder
Do you have a citation for the following factoid: "According to the item's creator, the Waxy Wayfinder took roughly five hours to make"
http://wiki.teamfortress.com/wiki/Waxy_Wayfinder
If not, I'm going to delete it soon. Thanks.Reverend 21:11, 26 March 2012 (PDT)
Front Runner
Yo, just thought I'd draw your attention to File:Item_icon_Front_Runner.png, it's pretty poor quality but I know that Item Icons are your 'department', so to speak. 03:08, 26 May 2012 (PDT)
Any idea whats going on?
I know you're good with HLMV, so ill tell you my problem. I got a new computer recently, huge upgrade in everything including the graphics card, im using the 3gb Radeon 7970 now, but for some reason in HLMV im getting these weird shader errors. Check it out here: http://imageshack.us/photo/my-images/706/sdkshadererror.jpg/ I have no idea whats going on, my dxsupport file is fine, and there are no conflicting materials that would have caused this... any idea?
NeonHeights 20:14, 27 June 2012 (PDT)