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Show new changes starting from 03:55, 3 June 2024
   
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2 June 2024

     03:53  Carrier‎ (diff | hist) . . (-70). . Mediarch (talk | contribs) (Undo edit by Cringe420 (Talk) (3710918) They're not very similar) (Tag: Undo)

1 June 2024

     00:46  Community Ghost Town strategy‎ (diff | hist) . . (-153). . GrampaSwood (talk | contribs) (Reworded, the rest of this simply said "resistance is important" which goes for every mission and not just this one. The crit part, however, is a good mission-specific tip)

30 May 2024

     19:29  Atoll‎ (diff | hist) . . (-4). . GrampaSwood (talk | contribs)
     19:19  Achievement Idle‎ (diff | hist) . . (-1,106). . GrampaSwood (talk | contribs) (Control point timing)

29 May 2024

     21:25  Basic Medieval Mode strategy‎‎ (2 changes | history) . . (+28). . [GrampaSwood‎; Elizaaaaaa‎]
      21:25 (cur | prev) . . (-9). . GrampaSwood (talk | contribs) (This should be for official maps only)
      21:18 (cur | prev) . . (+37). . Elizaaaaaa (talk | contribs) (Cleaned up Gunboats description, added mention of medkits nerfing the Equalizer's damage output)
     19:36  Community Demoman strategy‎ (diff | hist) . . (+312). . Hummus12 (talk | contribs) (Grenade Jumping: Added an additional grenade jump strategy.)
     19:22  Community Barnblitz strategy‎ (diff | hist) . . (+110). . Hummus12 (talk | contribs) (Defense: Added a Demoman defense strategy to Point D.)

28 May 2024

     00:28  4v4‎ (diff | hist) . . (+210). . SonOfDiscordiA (talk | contribs)