Related changes
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2 June 2024
03:53 | Carrier (diff | hist) . . (-70) . . Mediarch (talk | contribs) (Undo edit by Cringe420 (Talk) (3710918) They're not very similar) (Tag: Undo) |
1 June 2024
00:46 | Community Ghost Town strategy (diff | hist) . . (-153) . . GrampaSwood (talk | contribs) (Reworded, the rest of this simply said "resistance is important" which goes for every mission and not just this one. The crit part, however, is a good mission-specific tip) |
30 May 2024
19:29 | Atoll (diff | hist) . . (-4) . . GrampaSwood (talk | contribs) |
19:19 | Achievement Idle (diff | hist) . . (-1,106) . . GrampaSwood (talk | contribs) (→Control point timing) |
29 May 2024
21:25 | Basic Medieval Mode strategy (2 changes | history) . . (+28) . . [GrampaSwood; Elizaaaaaa] | ||
21:25 (cur | prev) . . (-9) . . GrampaSwood (talk | contribs) (This should be for official maps only) | |||
21:18 (cur | prev) . . (+37) . . Elizaaaaaa (talk | contribs) (Cleaned up Gunboats description, added mention of medkits nerfing the Equalizer's damage output) |
19:36 | Community Demoman strategy (diff | hist) . . (+312) . . Hummus12 (talk | contribs) (→Grenade Jumping: Added an additional grenade jump strategy.) |
19:22 | Community Barnblitz strategy (diff | hist) . . (+110) . . Hummus12 (talk | contribs) (→Defense: Added a Demoman defense strategy to Point D.) |