Template:List of slowdown-inflicting weapons

From Team Fortress Wiki
Revision as of 23:48, 30 September 2025 by Fisherboy800 (talk | contribs) (Added that Pyro can inflict slowdown in the same manner to how Pyro can headshot in the List of items related to headshots template, updated update translation notice)
Jump to: navigation, search


List of slowdown-inflicting weapons
Melee Sandman
  • The Sandman's secondary fire launches a baseball that can slowdown the target for several seconds. The target is slowed down for the duration of the effect based on distance.
  • Pyros can inflict slowdown by reflecting baseballs with the compression blast.
Sandman
Primary Natascha
  • On Hit: 100% chance to slow target.
  • Every bullet that hits the target slows them to approximately 113 Hammer units per second. Differences in class or normal running speed does not change this figure.
  • The slowdown effect is reduced based upon the target's distance, gradually becoming less effective from 512 to 1536 Hammer units away, where it no longer slows the target at all.
  • Disguised Spies and enemies that are being healed by a continuous source of healing are not affected by slowdown from this weapon.
Natascha
Note