Australium weapons

From Team Fortress Wiki
Jump to: navigation, search
Viewmode strange.png
Backpack Australium Flame Thrower.png

Australium Flame Thrower
Strange Flame Thrower - Kills: 0
Extinguishing teammates restores 20 health
Afterburn reduces Medi Gun healing and resist shield effects.
Alt-Fire: Release a blast of air that pushes enemies and projectiles and extinguishes teammates that are on fire.

Finishing a Two Cities Tour might even get you one of the most exceedingly, some might say preposterously rare items in the game: the Australium weapon. (Hushed silence. Then, from the back, a lone slow clap. Then: thunderous applause.)
Australium weapons publicity blurb

Australium weapons are a preposterously rare item classification introduced in the Two Cities Update. Similar to Botkiller weapons, they are unique reskins of specific weapons and only appear in Strange quality. They have a low chance of being awarded upon completing a full Advanced or Expert Tour of Duty of Mann vs. Machine in Mann Up mode. Built from the material Australium, each weapon is given a reflective, golden skin. The change is purely cosmetic and does not affect gameplay. Killing a player with an Australium weapon adds a golden glow behind its kill icon, but does not convert them into pure Australium statues, unlike the Golden Wrench, Saxxy and Golden Frying Pan. Some Australium weapons can be festivized.

List of Australium weapons

Possible Australium weapons
Primary Australium Scattergun Australium Force-A-Nature
Australium Scattergun Australium Force-A-Nature
Primary Australium Rocket Launcher Australium Black Box
Australium Rocket Launcher Australium Black Box
Primary Australium Flame Thrower
Australium Flame Thrower
Melee Australium Axtinguisher
Australium Axtinguisher
Primary Australium Grenade Launcher
Australium Grenade Launcher
Secondary Australium Stickybomb Launcher
Australium Stickybomb Launcher
Melee Australium Eyelander
Australium Eyelander
Primary Australium Minigun Australium Tomislav
Australium Minigun Australium Tomislav
Primary Australium Frontier Justice
Australium Frontier Justice
Melee Australium Wrench
Australium Wrench
Primary Australium Blutsauger
Australium Blutsauger
Secondary Australium Medi Gun
Australium Medi Gun
Primary Australium Sniper Rifle
Australium Sniper Rifle
Secondary Australium SMG
Australium SMG
Secondary Australium Ambassador
Australium Ambassador
Melee Australium Knife
Australium Knife

Update history

November 21, 2013 Patch (Two Cities Update)
  • [Undocumented] Added Australium weapons to the game.

November 26, 2013 Patch

  • Fixed missing backpack material for the Australium Force-A-Nature.

February 7, 2014 Patch

July 8, 2014 Patch

  • Fixed Australium weapons using the incorrect arm skin for the BLU team.

August 27, 2014 Patch

  • Fixed the Australium Scattergun material looking pixelated.

December 22, 2014 Patch

  • MvM: Added chance to find Australium weapon rewards to all Advanced and Expert Mann vs. Machine tours. Previously only available on the Two Cities tour.

March 31, 2015 Patch

  • Fixed the Australium Scattergun using the fire material.

August 18, 2015 Patch

  • Updated the Australium Grenade Launcher to fix the wood material being shiny.

August 19, 2015 Patch

  • Updated the materials for the Australium Minigun.

January 7, 2016 Patch

  • Fixed the Australium Minigun and Scattergun materials.

July 14, 2016 Patch

  • Fixed Australium weapons not drawing correctly in the character loadout screen.

December 21, 2017 Patch (Smissmas 2017)

  • [Undocumented] Australium weapons can now be Festivized.

August 21, 2020 Patch

Gallery

[hide]Gallery
  • Scout
  • Soldier
  • Pyro
  • Demoman
  • Heavy
  • Engineer
  • Medic
  • Sniper
  • Spy
  • Promotional images
show;hide

See also