Australium weapons
Australium Flame Thrower
Strange Flame Thrower - Kills: 0
Extinguishing teammates restores 20 health
Afterburn reduces Medi Gun healing and resist shield effects.
Alt-Fire: Release a blast of air that pushes enemies and projectiles and extinguishes teammates that are on fire.
“ | Finishing a Two Cities Tour might even get you one of the most exceedingly, some might say preposterously rare items in the game: the Australium weapon. (Hushed silence. Then, from the back, a lone slow clap. Then: thunderous applause.)
— Australium weapons publicity blurb
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Australium weapons are a preposterously rare item classification introduced in the Two Cities Update. Similar to Botkiller weapons, they are unique reskins of specific weapons and only appear in Strange quality. They have a low chance of being awarded upon completing a full Advanced or Expert Tour of Duty of Mann vs. Machine in Mann Up mode. Built from the material Australium, each weapon is given a reflective, golden skin. The change is purely cosmetic and does not affect gameplay. Killing a player with an Australium weapon adds a golden glow behind its kill icon, but does not convert them into pure Australium statues, unlike the Golden Wrench, Saxxy and Golden Frying Pan. Some Australium weapons can be festivized.
Contents
[hide]List of Australium weapons
[collapse]Possible Australium weapons | ||||||||||||||||
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Primary | ![]() |
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Australium Scattergun | Australium Force-A-Nature | |||||||||||||||
Primary | ![]() |
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Australium Rocket Launcher | Australium Black Box | |||||||||||||||
Primary | ![]() | |||||||||||||||
Australium Flame Thrower | ||||||||||||||||
Melee | ![]() | |||||||||||||||
Australium Axtinguisher | ||||||||||||||||
Primary | ![]() | |||||||||||||||
Australium Grenade Launcher | ||||||||||||||||
Secondary | ![]() | |||||||||||||||
Australium Stickybomb Launcher | ||||||||||||||||
Melee | ![]() | |||||||||||||||
Australium Eyelander | ||||||||||||||||
Primary | ![]() |
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Australium Minigun | Australium Tomislav | |||||||||||||||
Primary | ![]() | |||||||||||||||
Australium Frontier Justice | ||||||||||||||||
Melee | ![]() | |||||||||||||||
Australium Wrench | ||||||||||||||||
Primary | ![]() | |||||||||||||||
Australium Blutsauger | ||||||||||||||||
Secondary | ![]() | |||||||||||||||
Australium Medi Gun | ||||||||||||||||
Primary | ![]() | |||||||||||||||
Australium Sniper Rifle | ||||||||||||||||
Secondary | ![]() | |||||||||||||||
Australium SMG | ||||||||||||||||
Secondary | ![]() | |||||||||||||||
Australium Ambassador | ||||||||||||||||
Melee | ![]() | |||||||||||||||
Australium Knife |
Update history
- [Undocumented] Added Australium weapons to the game.
- Fixed missing backpack material for the Australium Force-A-Nature.
- Fixed Australium items not using the correct images in the Steam Community Market.
- Fixed Australium weapons using the incorrect arm skin for the BLU team.
- Fixed the Australium Scattergun material looking pixelated.
- MvM: Added chance to find Australium weapon rewards to all Advanced and Expert Mann vs. Machine tours. Previously only available on the Two Cities tour.
- Fixed the Australium Scattergun using the fire material.
- Updated the Australium Grenade Launcher to fix the wood material being shiny.
- Updated the materials for the Australium Minigun.
- Fixed the Australium Minigun and Scattergun materials.
- Fixed Australium weapons not drawing correctly in the character loadout screen.
December 21, 2017 Patch (Smissmas 2017)
- [Undocumented] Australium weapons can now be Festivized.
- Fixed Australium Medigun(sic)/Wrench items not dropping for the Mann vs. Machine rewards.
- Fixed an issue with props and team colors when taunting with Australium weapons.
- Fixed an issue with props and team colors when taunting with Australium weapons.
Unused content
- The no longer used
w_model
(world model) variant for the Australium Scattergun includes an extra material namedw_scattergun_gold_flaming.vmt
, featuring a slightly shiny look around the edges.- Additionally, a commented out code indicates it originally had a more golden look, using the same reflection as the Saxxy.
Trivia
- Commented out code for the Australium Flame Thrower indicates that it originally used a shinier gold material, borrowed from the Saxxy.
- The no longer used
w_model
variant for the Australium Scattergun used this shinier look by default.
- The no longer used
Gallery
- Scout
- Soldier
- Pyro
- Demoman
- Heavy
- Engineer
- Medic
- Sniper
- Spy
- Other
- Unused content
- Promotional images
Australium Scattergun variant first person view.
Australium Force-a-Nature variant first person view.
See also
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