Difference between revisions of "April 29, 2010 Patch"

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====Changes====
 
====Changes====
*Fixed several issues with the Source SDK
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*Fixed several issues with the Source SDK.
*Added new items to commemorate our 119th (or so) update
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*Added new items to commemorate our 119th (or so) update.
 
*Scout's "Retire the Runner" achievement updated to be
 
*Scout's "Retire the Runner" achievement updated to be
 
**"Kill a Scout while they are under the effect of Crit-a-Cola."
 
**"Kill a Scout while they are under the effect of Crit-a-Cola."
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*Fixed Engineers & Spies being able to circumvent build restrictions.
 
*Fixed Engineers & Spies being able to circumvent build restrictions.
 
*Fixed Server Browser not saving filter settings properly.
 
*Fixed Server Browser not saving filter settings properly.
*Fixed a client crash in the targetID on clients running custom HUDs
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*Fixed a client crash in the targetID on clients running custom HUDs.
  
 
| source = http://store.steampowered.com/news/3771/
 
| source = http://store.steampowered.com/news/3771/

Revision as of 21:19, 24 November 2010

Official update page: 119th Update

Patch notes

The 119th Update was released April 29th 2010 (i.e. the 119th day of the year) and marked Team Fortress 2's 119th patch. 119 has no inherent meaning with regards to Team Fortress; it is rather a testament to Valve's unorthodox style.

Changes

  • Fixed several issues with the Source SDK.
  • Added new items to commemorate our 119th (or so) update.
  • Scout's "Retire the Runner" achievement updated to be
    • "Kill a Scout while they are under the effect of Crit-a-Cola."
  • Added a 20% damage bonus to The Backburner.
  • Fixed the Flare Gun's afterburn duration being lowered by the Flamethrower's duration reduction.
  • Fixed the teleporter exit using the wrong particle effect.
  • Fixed HUD damage indicators not appearing.
  • Fixed Teleporters not reverting to level 1 when their other side is destroyed.
  • Fixed receiving damage not causing view-kicks on players.
  • Fixed Engineers & Spies being able to circumvent build restrictions.
  • Fixed Server Browser not saving filter settings properly.
  • Fixed a client crash in the targetID on clients running custom HUDs.