Difference between revisions of "April 29, 2010 Patch"

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(funny and all, but we dont usually have trivia on patch notes, sorry)
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{{Patch layout
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| notes =
 
[[Image:Update 119.jpg|400px|right]]
 
[[Image:Update 119.jpg|400px|right]]
  
 
The 119th Update was released April 29th 2010 (i.e. the 119<sup>th</sup> day of the year) and marked Team Fortress 2's 119th patch. 119 has no inherent meaning with regards to Team Fortress; it is rather a testament to Valve's unorthodox style.
 
The 119th Update was released April 29th 2010 (i.e. the 119<sup>th</sup> day of the year) and marked Team Fortress 2's 119th patch. 119 has no inherent meaning with regards to Team Fortress; it is rather a testament to Valve's unorthodox style.
  
===Changes===
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====Changes====
 
*Fixed several issues with the Source SDK
 
*Fixed several issues with the Source SDK
 
*Added new items to commemorate our 119th (or so) update
 
*Added new items to commemorate our 119th (or so) update
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*Fixed a client crash in the targetID on clients running custom HUDs
 
*Fixed a client crash in the targetID on clients running custom HUDs
  
{{Patch|SOURCE=http://store.steampowered.com/news/3771/}}
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| source = http://store.steampowered.com/news/3771/
  
 
'''Official link: [http://www.teamfortress.com/119/ 119th Update]'''
 
'''Official link: [http://www.teamfortress.com/119/ 119th Update]'''
  
{{Succession box
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| before = [[April 28, 2010 Patch]]
 
| before = [[April 28, 2010 Patch]]
 
| after  = [[April 30, 2010 Patch]]
 
| after  = [[April 30, 2010 Patch]]

Revision as of 07:15, 21 August 2010

Patch notes

The 119th Update was released April 29th 2010 (i.e. the 119th day of the year) and marked Team Fortress 2's 119th patch. 119 has no inherent meaning with regards to Team Fortress; it is rather a testament to Valve's unorthodox style.

Changes

  • Fixed several issues with the Source SDK
  • Added new items to commemorate our 119th (or so) update
  • Scout's "Retire the Runner" achievement updated to be
    • "Kill a Scout while they are under the effect of Crit-a-Cola."
  • Added a 20% damage bonus to The Backburner.
  • Fixed the Flare Gun's afterburn duration being lowered by the Flamethrower's duration reduction.
  • Fixed the teleporter exit using the wrong particle effect.
  • Fixed HUD damage indicators not appearing.
  • Fixed Teleporters not reverting to level 1 when their other side is destroyed.
  • Fixed receiving damage not causing view-kicks on players.
  • Fixed Engineers & Spies being able to circumvent build restrictions.
  • Fixed Server Browser not saving filter settings properly.
  • Fixed a client crash in the targetID on clients running custom HUDs