Difference between revisions of "Audio cues"

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m (Filtered Audio Cues: Built-in filters (Review RC#461179))
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== General Cues ==
 
== General Cues ==
*[[Media:Notification_alert.wav|You have a new notification.]] This plays for any general [[Notification|notification]] without a specific sound effect.
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*[[Media:Notification_alert.wav|You have a new notification.]] This plays for any general [[notification]] without a specific sound effect.
*[[Media:Hud_warning.wav|Building being sapped.]] This is the sound that accompanies the warning on the [[Engineer|Engineer's]] buildings [[HUD]] while one or more of his buildings are being [[Electro Sapper|sapped]].
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*[[Media:Hud_warning.wav|Building being sapped.]] This is the sound that accompanies the warning on the [[Engineer]]'s buildings [[HUD]] while one or more of his buildings are being [[Electro Sapper|sapped]].
 
*[[Media:Medic_alert.wav|Medic Auto Call.]] This is the sound that accompanies the Medic's Auto-call feature enabled in advanced multiplayer settings.
 
*[[Media:Medic_alert.wav|Medic Auto Call.]] This is the sound that accompanies the Medic's Auto-call feature enabled in advanced multiplayer settings.
 
*[[Media:Achievement_earned.wav|Achievement Earned.]] Accompanied by a [[:File:Achieved.png|trophy symbol]] above the achievement earners head.
 
*[[Media:Achievement_earned.wav|Achievement Earned.]] Accompanied by a [[:File:Achieved.png|trophy symbol]] above the achievement earners head.

Revision as of 13:40, 16 April 2011

Audio Cues, similar to class responses, are short sounds effects that play to alert a player to a certain event. The cues cover a wide variety of events covering general dominations and revenge to Duelling and Trading. Most audio cues will be accompanied by a small notification window that pops up in the player's HUD or a visual effect of some sort.

Coaching

These are accompanied by a HUD box with an arrow that points to the specified area, object or player.

Domination / Revenge

These sound effects are accompanied by a special line in the kill feed and a class response.

Duelling Cues

These sound effects are part of a Duelling Notification.

Accompanied by a class response.

General Cues

Trading Cues

Special Event

These cues were active during the Scream Fortress update.

Accompanied by a Notification Popup.