Difference between revisions of "February 14, 2011 Patch"

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(About time Valve)
m (proper patch note link and text)
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===Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)===
 
===Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)===
  
* Updated the version check when connecting to a [[server]] to indicated whether the server's version of the game is older or newer than the client's version when they're different.
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* Improved the version mismatch error message received when connecting to a [[server]] with a different version than your client.
  
 
===Team Fortress 2===
 
===Team Fortress 2===
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* Fixed the [[Stickybomb Launcher]] viewmodel sleeves using the wrong team colors for team [[BLU|Blue]].
 
* Fixed the [[Stickybomb Launcher]] viewmodel sleeves using the wrong team colors for team [[BLU|Blue]].
 
* Fixed players getting [[Item sets|set bonuses]] applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
 
* Fixed players getting [[Item sets|set bonuses]] applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
* Updated [[Thunder Mountain|CP_Thundermountain]]<!--Yes CP_Thunder Mountain doesn't exist, but we post patch notes word for word-->
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* Updated [[Thunder Mountain|PL_Thundermountain]]
** Updated the final stage to have the train begin receding after 15 seconds.
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** Updated the final stage to have the train begin receding after 25 seconds (15 seconds on the final stretch).
** Reduced the cart speed on the final two ramps in the final stage to 1/2 normal speed.
 
  
 
===Undocumented Changes===
 
===Undocumented Changes===
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* Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed [[Shotgun]] or [[Pistol]] equipped with the [[Gunslinger]].
 
* Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed [[Shotgun]] or [[Pistol]] equipped with the [[Gunslinger]].
 
* Melee weapons no longer count as bullet weapons when accounting for damage vulnerabilities.
 
* Melee weapons no longer count as bullet weapons when accounting for damage vulnerabilities.
 +
* Updated [[Thunder Mountain|PL_Thundermountain]]
 +
** Reduced the cart speed on the final two ramps in the final stage to 1/2 normal speed.
 
}}
 
}}

Revision as of 22:43, 15 February 2011

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Improved the version mismatch error message received when connecting to a server with a different version than your client.

Team Fortress 2

Undocumented Changes

  • Nametagged Shotguns now properly use c_model technology.
  • Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the Gunslinger.
  • Melee weapons no longer count as bullet weapons when accounting for damage vulnerabilities.
  • Updated PL_Thundermountain
    • Reduced the cart speed on the final two ramps in the final stage to 1/2 normal speed.